Player Matchup

Fenrir
Fenrir
Candy_man3453
Fenrir
Level 45
God Stats
2W - 4L
1,504 SR
Queue Stats
53W - 87L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Furdip
Kukulkan
Level 103
God Stats
3W - 6L
1,407 SR
Queue Stats
92W - 110L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LegendGaminq
Cu Chulainn
Level 95
God Stats
16W - 14L
1,533 SR
Queue Stats
234W - 216L
1,525 Elo+
Solo
Atlas
Atlas
Semtehcks
Atlas
Level 35
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 8L
1,179 Elo+
Solo
Anhur
Anhur
usermarcelo223
Anhur
Level 16
God Stats
2W - 4L
1,599 SR
Queue Stats
19W - 38L
1,333 Elo+
Party 1
Team Averages
Level 59
1,452 SR
1,337 Elo+

VS

Team Averages
Level 74
1,599 SR
1,425 Elo+
Ymir
Ymir
BigMilkerz
Ymir
Level 61
God Stats
12W - 7L
1,737 SR
Queue Stats
54W - 51L
1,423 Elo+
Party 2
Janus
Janus
IPYLON
Janus
Level 60
God Stats
4W - 6L
1,273 SR
Queue Stats
177W - 190L
1,423 Elo+
Solo
Apollo
Apollo
Lukinhas007_
Apollo
Level 73
God Stats
5W - 2L
1,758 SR
Queue Stats
505W - 519L
1,437 Elo+
Solo
Kali
Kali
MCSFireZ
Kali
Level 68
God Stats
2W - 0L
1,781 SR
Queue Stats
24W - 21L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
erikb7577
Sun Wukong
Level 106
God Stats
19W - 20L
1,446 SR
Queue Stats
159W - 145L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,111
514
4,401
6,995
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Furdip
Kukulkan
9
1 / 0 / 0
5,138
642
2,760
2,087
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
LegendGaminq
Cu Chulainn
10
0 / 1 / 1
5,400
675
2,965
6,533
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Semtehcks
Atlas
1
0 / 0 / 0
1,461
183
0
0
0
8
0 / 4 / 0
4,204
526
2,899
6,288
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
5,122
640
2,600
6,530
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
IPYLON
Janus
8
0 / 2 / 3
4,702
588
1,958
4,290
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
8
3 / 0 / 3
4,676
585
2,938
2,965
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kali
7
2 / 0 / 4
4,461
558
1,987
5,497
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
erikb7577
Sun Wukong
9
1 / 0 / 0
4,819
602
3,082
6,364
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
1
4
1
0.38
L
Kukulkan
Furdip
Kukulkan
1
0
0
1
W
Janus
IPYLON
Janus
0
2
3
0.75
L
Cu Chulainn
LegendGaminq
Cu Chulainn
0
1
1
0.5
W
Apollo
3
0
3
4.5
W
Kali
2
0
4
4
L
Atlas
Semtehcks
Atlas
0
0
0
0
W
Sun Wukong
erikb7577
Sun Wukong
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,025
Damage
12,565
21,903
Taken
25,646
7,839
Mitigated
12,147
5,484
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,600
702
142
2,185
6,530
3,396
0
0
6,530
16,000
0
L
4,401
1,147
0
919
6,995
2,487
0
1,719
5,276
0
17,253
L
Kukulkan
Furdip
Kukulkan
2,760
297
0
1,267
2,087
512
0
971
1,116
31,836
921
W
Janus
IPYLON
Janus
1,958
175
0
847
4,290
1,066
0
1,805
2,485
25,016
763
L
Cu Chulainn
LegendGaminq
Cu Chulainn
2,965
395
0
1,977
6,533
3,137
0
0
6,147
2,587
38,122
W
Apollo
2,938
1,583
0
1,233
2,965
664
15
0
2,965
0
19,908
W
Kali
1,987
948
0
1,770
5,497
1,830
0
787
4,710
0
17,193
L
Atlas
Semtehcks
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
erikb7577
Sun Wukong
3,082
374
0
1,499
6,364
5,191
0
264
6,100
0
29,243
L
2,899
1,192
0
1,321
6,288
1,703
0
1,699
4,589
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,314
Gold Earned
23,780
201
Minions Killed
196
0
Camps Cleared
0
614,639
Distance Traveled
813,273
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,122
640
37
5
0
157,271
0
L
Fenrir
4,111
514
26
3
0
163,682
0
L
Kukulkan
5,138
642
63
8
0
160,525
0
W
Janus
4,702
588
46
6
0
150,141
2
L
Cu Chulainn
5,400
675
78
10
0
150,287
1
W
Apollo
4,676
585
21
3
0
171,283
3
W
Kali
4,461
558
34
4
0
187,113
0
L
Atlas
1,461
183
0
0
0
0
0
W
Sun Wukong
4,819
602
58
7
0
147,465
2
L
Anhur
4,204
526
34
4
0
140,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role