Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DJBalestra
Osiris
Level 128
God Stats
7W - 4L
1,458 SR
Queue Stats
97W - 93L
1,461 Elo+
Solo
Ix Chel
Ix Chel
PsiconicEquil
Ix Chel
Level 67
God Stats
5W - 7L
1,600 SR
Queue Stats
231W - 210L
1,504 Elo+
Solo
Hou Yi
Hou Yi
WickedCarnival
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 97L
1,569 Elo+
Party 1
Team Averages
Level 109
1,512 SR
1,507 Elo+

VS

Team Averages
Level 82
1,540 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
Crazyblackman333
Morgan Le Fay
Level 95
God Stats
9W - 8L
1,371 SR
Queue Stats
192W - 178L
1,545 Elo+
Solo
Atlas
Atlas
EnragedLemur920
Atlas
Level 118
God Stats
1W - 0L
1,531 SR
Queue Stats
73W - 84L
1,409 Elo+
Party 2
Charybdis
Charybdis
GoldieXSr
Charybdis
Level 67
God Stats
6W - 10L
1,444 SR
Queue Stats
179W - 200L
1,438 Elo+
Party 2
Sol
Sol
Kamborian
Sol
Level 65
God Stats
13W - 7L
1,907 SR
Queue Stats
62W - 53L
1,526 Elo+
Solo
Odin
Odin
SQD Zomhuntr
Odin
Level 67
God Stats
2W - 2L
1,448 SR
Queue Stats
69W - 84L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 2 / 2
6,929
462
5,915
12,100
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
11
0 / 4 / 4
6,868
458
5,559
13,773
10,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
DJBalestra
Osiris
13
0 / 1 / 0
7,465
498
4,325
15,572
14,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
13
1 / 5 / 0
7,356
490
2,914
11,086
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
6,686
446
7,642
10,358
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crazyblackman333
Morgan Le Fay
16
6 / 0 / 1
9,369
625
8,940
5,305
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 7
7,953
530
7,323
12,333
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
GoldieXSr
Charybdis
13
6 / 3 / 4
8,208
547
13,613
10,694
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 2
9,000
600
10,644
8,378
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 2 / 4
7,291
486
4,251
9,277
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
2
1.5
L
Amaterasu
 
Amaterasu
0
4
4
0.5
W
Morgan Le Fay
Crazyblackman333
Morgan Le Fay
6
0
1
6.5
L
Osiris
DJBalestra
Osiris
0
1
0
0
W
1
0
7
4.5
W
Charybdis
GoldieXSr
Charybdis
6
3
4
2.67
W
0
0
2
1
L
Ix Chel
1
5
0
0.2
W
2
2
4
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
44,771
62,889
Taken
45,987
34,263
Mitigated
24,442
12,424
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,915
769
0
715
12,100
4,199
0
2,271
9,823
0
52,316
L
Amaterasu
 
Amaterasu
5,559
2,060
0
2,797
13,773
10,038
0
5,057
8,585
0
26,673
W
Morgan Le Fay
Crazyblackman333
Morgan Le Fay
8,940
806
0
1,483
5,305
2,240
0
981
4,324
65,408
2,076
L
Osiris
DJBalestra
Osiris
4,325
1,386
0
3,918
15,572
14,684
0
9,287
6,194
0
50,443
W
7,323
3,142
0
3,785
12,333
9,847
145
1,876
10,457
27,134
0
W
Charybdis
GoldieXSr
Charybdis
13,613
7,392
0
4,512
10,694
2,744
755
0
10,694
0
56,738
W
10,644
4,441
0
5,177
8,378
5,967
424
0
8,378
71,668
6,496
L
Ix Chel
2,914
483
698
2,883
11,086
2,612
0
6,605
3,859
52,147
0
W
4,251
1,726
0
636
9,277
3,644
0
57
9,220
0
53,589
L
7,642
3,660
0
1,413
10,358
2,730
0
2,062
8,296
0
37,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
41,821
406
Minions Killed
465
0
Camps Cleared
0
1,473,627
Distance Traveled
1,475,361
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,929
462
77
5
0
316,766
0
L
Amaterasu
6,868
458
40
3
0
315,991
0
W
Morgan Le Fay
9,369
625
130
9
0
324,152
4
L
Osiris
7,465
498
108
7
0
301,882
2
W
Atlas
7,953
530
29
2
0
293,123
6
W
Charybdis
8,208
547
82
5
0
272,261
2
W
Sol
9,000
600
146
10
0
241,962
0
L
Ix Chel
7,356
490
119
8
0
261,328
0
W
Odin
7,291
486
78
5
0
343,863
0
L
Hou Yi
6,686
446
62
4
0
277,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role