Player Matchup

Charybdis
Charybdis
Anil4yer
Charybdis
Level 61
God Stats
3W - 1L
1,840 SR
Queue Stats
9W - 14L
1,314 Elo+
Party 1
Pele
Pele
DanielDixon21
Pele
Level 102
God Stats
2W - 2L
1,717 SR
Queue Stats
8W - 14L
1,297 Elo+
Party 1
Athena
Athena
PoemuBr
Athena
Level 46
God Stats
6W - 5L
1,457 SR
Queue Stats
13W - 16L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
SuperMarioLukas
Nu Wa
Level 59
God Stats
2W - 1L
1,561 SR
Queue Stats
18W - 16L
1,482 Elo+
Solo
Guan Yu
Guan Yu
joaogustavon
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,314 Elo+
Party 1
Team Averages
Level 75
1,615 SR
1,362 Elo+

VS

Team Averages
Level 77
1,485 SR
1,409 Elo+
Amaterasu
Amaterasu
CommanderCummer
Amaterasu
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 113L
1,393 Elo+
Solo
Bacchus
Bacchus
Klutch_mikey
Bacchus
Level 49
God Stats
5W - 7L
1,462 SR
Queue Stats
8W - 14L
1,322 Elo+
Solo
Ishtar
Ishtar
SomnSl1ght
Ishtar
Level 66
God Stats
9W - 9L
1,406 SR
Queue Stats
35W - 33L
1,412 Elo+
Party 2
Janus
Janus
gordura_acustico
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,526 Elo+
Solo
Ravana
Ravana
icecream428-shay
Ravana
Level 63
God Stats
5W - 6L
1,555 SR
Queue Stats
45W - 44L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anil4yer
Charybdis
7
0 / 1 / 0
3,919
560
1,997
3,280
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 0 / 1
4,766
681
4,143
5,601
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
PoemuBr
Athena
6
0 / 1 / 1
4,214
602
975
4,361
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 3 / 0
3,295
471
128
1,827
347
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
joaogustavon
Guan Yu
8
3 / 2 / 1
5,148
735
4,514
6,774
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CommanderCummer
Amaterasu
8
2 / 3 / 0
4,732
676
3,815
7,293
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Klutch_mikey
Bacchus
7
0 / 0 / 1
4,222
603
1,638
4,219
3,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
SomnSl1ght
Ishtar
7
1 / 0 / 0
3,968
567
3,384
2,691
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 0
4,825
689
1,424
3,148
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 1
4,037
577
1,707
3,401
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
6
7
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Anil4yer
Charybdis
0
1
0
0
W
Amaterasu
CommanderCummer
Amaterasu
2
3
0
0.67
L
2
0
1
2.5
W
Bacchus
Klutch_mikey
Bacchus
0
0
1
0.5
L
Athena
PoemuBr
Athena
0
1
1
0.5
W
Ishtar
SomnSl1ght
Ishtar
1
0
0
1
L
0
3
0
0
W
2
1
0
2
W
1
1
1
1.5
L
Guan Yu
joaogustavon
Guan Yu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
11,968
21,843
Taken
20,752
9,843
Mitigated
8,433
5,341
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Anil4yer
Charybdis
1,997
1,040
0
1,356
3,280
845
0
432
2,848
0
21,987
W
Amaterasu
CommanderCummer
Amaterasu
3,815
1,544
0
2,452
7,293
3,157
0
0
7,293
0
19,117
L
4,143
1,239
0
1,246
5,601
1,860
0
470
5,015
0
30,343
W
Bacchus
Klutch_mikey
Bacchus
1,638
116
0
1,840
4,219
3,184
0
843
3,376
8,815
0
L
Athena
PoemuBr
Athena
975
219
0
523
4,361
2,021
0
1,349
2,974
7,460
0
W
Ishtar
SomnSl1ght
Ishtar
3,384
967
0
1,659
2,691
709
0
101
2,590
0
21,704
L
128
96
0
0
1,827
347
117
530
1,217
6,634
0
W
1,424
121
0
561
3,148
688
0
159
2,989
22,881
1,156
W
1,707
359
0
469
3,401
695
0
0
3,401
0
13,082
L
Guan Yu
joaogustavon
Guan Yu
4,514
445
210
2,006
6,774
4,770
0
0
6,450
0
22,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,342
Gold Earned
21,784
165
Minions Killed
172
0
Camps Cleared
0
681,765
Distance Traveled
766,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,919
560
41
6
0
136,841
0
W
Amaterasu
4,732
676
28
4
0
137,989
0
L
Pele
4,766
681
55
8
0
174,283
0
W
Bacchus
4,222
603
18
3
0
143,586
0
L
Athena
4,214
602
15
2
0
176,170
0
W
Ishtar
3,968
567
38
5
0
146,827
0
L
Nu Wa
3,295
471
9
1
0
50,277
0
W
Janus
4,825
689
64
9
0
166,111
0
W
Ravana
4,037
577
24
3
0
171,665
1
L
Guan Yu
5,148
735
45
6
0
144,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role