Player Matchup

Anubis
Anubis
LuBoyzzFruitdude
Anubis
Level 83
God Stats
2W - 2L
1,835 SR
Queue Stats
31W - 36L
1,408 Elo+
Party 4
Thanatos
Thanatos
LuBoyzzUrsvc_09
Thanatos
Level 104
God Stats
0W - 3L
1,215 SR
Queue Stats
24W - 27L
1,418 Elo+
Party 4
Apollo
Apollo
Sadxn
Apollo
Level 29
God Stats
3W - 3L
1,524 SR
Queue Stats
79W - 73L
1,507 Elo+
Party 1
King Arthur
King Arthur
angeltrxp
King Arthur
Level 109
God Stats
5W - 6L
1,493 SR
Queue Stats
86W - 79L
1,505 Elo+
Party 1
Yemoja
Yemoja
notgerova
Yemoja
Level 120
God Stats
4W - 2L
1,919 SR
Queue Stats
99W - 82L
1,516 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,471 Elo+

VS

Team Averages
Level 104
1,576 SR
1,487 Elo+
Ne Zha
Ne Zha
Kieranwalton
Ne Zha
Level 92
God Stats
10W - 8L
1,649 SR
Queue Stats
130W - 134L
1,469 Elo+
Party 2
Tyr
Tyr
Mongannn
Tyr
Level 141
God Stats
10W - 6L
1,544 SR
Queue Stats
30W - 23L
1,582 Elo+
Party 2
Janus
Janus
Polo_MarkY_
Janus
Level 144
God Stats
19W - 20L
1,541 SR
Queue Stats
220W - 211L
1,448 Elo+
Solo
Nut
Nut
Templius
Nut
Level 55
God Stats
42W - 29L
1,555 SR
Queue Stats
226W - 212L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
Yuehna
Cthulhu
Level 86
God Stats
27W - 20L
1,588 SR
Queue Stats
292W - 283L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
6,851
527
3,695
7,487
2,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
9
0 / 4 / 1
5,473
421
1,397
9,422
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Sadxn
Apollo
10
0 / 2 / 2
5,553
427
2,029
7,699
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
angeltrxp
King Arthur
12
0 / 1 / 0
6,733
518
5,533
10,388
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
notgerova
Yemoja
10
1 / 0 / 0
6,220
478
1,753
7,974
5,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 0 / 2
7,942
611
3,714
8,248
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 2
7,768
598
6,958
8,508
5,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 3
8,917
686
6,266
1,522
426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 0
6,937
534
5,873
6,777
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yuehna
Cthulhu
12
0 / 1 / 4
6,931
533
5,831
6,698
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
0
2
5
L
2
3
1
0.83
L
Thanatos
0
4
1
0.13
W
0
0
2
1
W
2
0
3
3.5
L
Apollo
Sadxn
Apollo
0
2
2
0.5
W
4
2
0
2
W
Cthulhu
Yuehna
Cthulhu
0
1
4
2
L
King Arthur
angeltrxp
King Arthur
0
1
0
0
L
Yemoja
notgerova
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
28,642
42,970
Taken
31,753
20,647
Mitigated
15,150
16,918
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,714
1,054
0
1,972
8,248
3,324
0
714
7,534
0
72,910
L
3,695
62
0
2,856
7,487
2,154
0
4,459
2,730
49,799
356
L
Thanatos
1,397
554
0
4,209
9,422
3,196
0
1,561
7,829
0
29,791
W
6,958
734
0
5,365
8,508
5,584
0
0
8,508
0
56,331
W
6,266
103
0
571
1,522
426
470
625
897
65,267
742
L
Apollo
Sadxn
Apollo
2,029
641
0
1,899
7,699
2,459
0
2,992
4,667
0
29,630
W
5,873
2,376
0
340
6,777
1,871
1,134
2,186
4,591
0
48,469
W
Cthulhu
Yuehna
Cthulhu
5,831
159
2,204
1,541
6,698
3,945
237
1,638
5,060
26,777
0
L
King Arthur
angeltrxp
King Arthur
5,533
527
0
2,231
10,388
6,934
0
0
10,388
0
53,983
L
Yemoja
notgerova
Yemoja
1,753
402
2,307
3,416
7,974
5,904
0
2,635
5,259
18,979
1,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
38,495
332
Minions Killed
493
0
Camps Cleared
0
1,260,684
Distance Traveled
1,338,635
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,942
611
112
9
0
298,434
6
L
Anubis
6,851
527
96
7
0
233,313
0
L
Thanatos
5,473
421
61
5
0
268,799
0
W
Tyr
7,768
598
113
9
0
279,862
3
W
Janus
8,917
686
145
11
0
302,881
4
L
Apollo
5,553
427
47
4
0
240,039
0
W
Nut
6,937
534
98
8
0
207,881
0
W
Cthulhu
6,931
533
25
2
0
249,577
7
L
King Arthur
6,733
518
99
8
0
274,252
2
L
Yemoja
6,220
478
29
2
0
244,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role