Player Matchup

Freya
Freya
ElDIosMaño96
Freya
Level 142
God Stats
1W - 2L
1,591 SR
Queue Stats
58W - 81L
1,445 Elo+
Party 1
Khepri
Khepri
Guiseris
Khepri
Level 88
God Stats
4W - 7L
1,472 SR
Queue Stats
143W - 180L
1,498 Elo+
Party 1
Bastet
Bastet
MsHunter97
Bastet
Level 119
God Stats
1W - 3L
1,485 SR
Queue Stats
42W - 68L
1,444 Elo+
Party 1
Chaac
Chaac
SaMendiz
Chaac
Level 66
God Stats
0W - 4L
1,338 SR
Queue Stats
139W - 208L
1,450 Elo+
Party 1
Vulcan
Vulcan
v9lar
Vulcan
Level 102
God Stats
5W - 8L
1,673 SR
Queue Stats
214W - 258L
1,521 Elo+
Party 1
Team Averages
Level 103
1,512 SR
1,472 Elo+

VS

Team Averages
Level 129
1,549 SR
1,510 Elo+
Awilix
Awilix
EverBlasT___
Awilix
Level 145
God Stats
19W - 16L
1,591 SR
Queue Stats
103W - 133L
1,475 Elo+
Party 2
Hachiman
Hachiman
Ingorier
Hachiman
Level 141
God Stats
55W - 58L
1,590 SR
Queue Stats
161W - 132L
1,637 Elo+
Solo
Sobek
Sobek
OllieN7
Sobek
Level 155
God Stats
9W - 6L
1,513 SR
Queue Stats
254W - 238L
1,511 Elo+
Solo
Anubis
Anubis
XxDevilSaiyanxX
Anubis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 69L
1,462 Elo+
Party 2
King Arthur
King Arthur
kictadit
King Arthur
Level 158
God Stats
17W - 19L
1,552 SR
Queue Stats
474W - 461L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,460
404
4,101
11,486
2,718
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Khepri
Guiseris
Khepri
12
2 / 1 / 2
7,665
479
2,805
7,599
3,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bastet
MsHunter97
Bastet
12
1 / 5 / 0
6,932
433
3,615
14,534
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
SaMendiz
Chaac
12
0 / 3 / 0
6,984
437
9,758
12,083
8,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
v9lar
Vulcan
15
3 / 4 / 1
8,741
546
8,750
9,711
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
8 / 2 / 3
9,076
567
8,076
10,923
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Ingorier
Hachiman
16
2 / 2 / 2
9,476
592
6,413
10,835
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
OllieN7
Sobek
12
2 / 2 / 9
7,202
450
6,438
11,726
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 0 / 2
9,133
571
9,746
4,688
2,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kictadit
King Arthur
16
2 / 0 / 4
9,569
598
6,256
11,999
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
18
18
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Awilix
8
2
3
4.75
L
Khepri
Guiseris
Khepri
2
1
2
3
W
Hachiman
Ingorier
Hachiman
2
2
2
1.5
L
Bastet
MsHunter97
Bastet
1
5
0
0.2
W
Sobek
OllieN7
Sobek
2
2
9
3.25
L
Chaac
SaMendiz
Chaac
0
3
0
0
W
4
0
2
5
W
King Arthur
kictadit
King Arthur
2
0
4
4
L
Vulcan
v9lar
Vulcan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
36,929
55,413
Taken
50,171
23,213
Mitigated
28,907
11,730
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
691
0
829
11,486
2,718
0
7,920
3,265
36,086
895
W
Awilix
8,076
3,086
0
400
10,923
4,681
0
1,860
8,946
0
76,729
L
Khepri
Guiseris
Khepri
2,805
215
2,367
1,678
7,599
3,715
0
3,057
4,320
17,827
0
W
Hachiman
Ingorier
Hachiman
6,413
3,386
0
5,199
10,835
2,989
84
5,823
4,444
0
80,543
L
Bastet
MsHunter97
Bastet
3,615
1,159
0
2,581
14,534
5,194
0
2,174
12,214
0
47,711
W
Sobek
OllieN7
Sobek
6,438
227
0
2,869
11,726
9,368
0
4,181
7,264
14,986
1,424
L
Chaac
SaMendiz
Chaac
9,758
434
0
1,800
12,083
8,447
0
949
11,100
0
52,198
W
9,746
456
0
2,769
4,688
2,221
0
2,692
1,996
71,138
1,626
W
King Arthur
kictadit
King Arthur
6,256
125
0
3,653
11,999
9,648
155
0
11,999
0
68,634
L
Vulcan
v9lar
Vulcan
8,750
241
0
2,475
9,711
3,139
0
886
8,668
67,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,782
Gold Earned
44,456
389
Minions Killed
525
0
Camps Cleared
0
1,580,344
Distance Traveled
1,613,060
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,460
404
81
5
0
275,191
0
W
Awilix
9,076
567
109
7
0
333,853
0
L
Khepri
7,665
479
18
1
0
339,588
3
W
Hachiman
9,476
592
139
9
0
324,533
5
L
Bastet
6,932
433
69
4
0
330,650
4
W
Sobek
7,202
450
14
1
0
334,866
6
L
Chaac
6,984
437
90
6
0
329,478
4
W
Anubis
9,133
571
134
8
0
315,512
1
W
King Arthur
9,569
598
129
8
0
304,296
0
L
Vulcan
8,741
546
131
8
0
305,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role