Player Matchup

Awilix
Awilix
CallMeTwoShot
Awilix
Level 115
God Stats
14W - 16L
1,557 SR
Queue Stats
794W - 750L
1,550 Elo+
Party 1
Geb
Geb
Stokul
Geb
Level 152
God Stats
4W - 4L
1,546 SR
Queue Stats
380W - 366L
1,499 Elo+
Party 1
Discordia
Discordia
Voltero69
Discordia
Level 80
God Stats
1W - 1L
1,628 SR
Queue Stats
78W - 66L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
ifoundniksdad
Cthulhu
Level 129
God Stats
9W - 4L
1,702 SR
Queue Stats
335W - 312L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
naxo3012
Jing Wei
Level 157
God Stats
0W - 2L
1,289 SR
Queue Stats
88W - 76L
1,570 Elo+
Party 3
Team Averages
Level 127
1,545 SR
1,549 Elo+

VS

Team Averages
Level 109
1,508 SR
1,565 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AntiHiroe
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 38L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
Jumkeji
Gilgamesh
Level 100
God Stats
13W - 6L
1,765 SR
Queue Stats
53W - 45L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
SenorLechugx
Baron Samedi
Level 117
God Stats
3W - 3L
1,278 SR
Queue Stats
55W - 48L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
xSushimii
Ratatoskr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
8,536
569
7,854
14,424
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Stokul
Geb
12
1 / 5 / 5
7,218
481
6,782
18,202
14,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Voltero69
Discordia
14
1 / 4 / 6
8,161
544
10,313
8,028
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
0 / 4 / 0
8,164
544
11,140
13,357
8,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
naxo3012
Jing Wei
14
1 / 7 / 0
8,007
534
7,939
11,974
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
2 / 0 / 14
9,199
613
6,531
16,167
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
AntiHiroe
Skadi
16
7 / 0 / 7
9,346
623
13,431
11,049
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jumkeji
Gilgamesh
16
9 / 4 / 8
9,498
633
14,601
16,283
7,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SenorLechugx
Baron Samedi
15
3 / 4 / 5
8,619
575
8,388
11,023
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
xSushimii
Ratatoskr
14
3 / 1 / 6
9,010
601
8,441
15,586
9,198
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
24
24
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
0
14
9
W
Skadi
AntiHiroe
Skadi
7
0
7
10.5
L
6
4
2
1.75
W
Gilgamesh
Jumkeji
Gilgamesh
9
4
8
3.25
W
Baron Samedi
SenorLechugx
Baron Samedi
3
4
5
1.38
L
Geb
Stokul
Geb
1
5
5
0.7
L
Discordia
Voltero69
Discordia
1
4
6
1
L
Cthulhu
0
4
0
0
L
Jing Wei
naxo3012
Jing Wei
1
7
0
0.14
W
Ratatoskr
xSushimii
Ratatoskr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
51,392
65,985
Taken
70,108
35,649
Mitigated
42,636
12,749
Healing
21,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,531
727
0
5,903
16,167
15,887
48
5,854
9,879
29,316
2,006
W
Skadi
AntiHiroe
Skadi
13,431
6,412
0
3,114
11,049
4,273
485
1,771
9,232
0
69,012
L
7,854
3,344
0
1,060
14,424
6,063
0
1,778
12,570
0
71,918
W
Gilgamesh
Jumkeji
Gilgamesh
14,601
5,910
0
2,509
16,283
7,159
278
4,815
11,172
0
76,865
W
Baron Samedi
SenorLechugx
Baron Samedi
8,388
758
600
2,308
11,023
6,119
229
5,605
4,895
61,599
1,193
L
Geb
Stokul
Geb
6,782
647
2,408
3,716
18,202
14,750
0
5,898
12,059
22,661
0
L
Discordia
Voltero69
Discordia
10,313
413
0
0
8,028
2,505
0
3,242
4,510
56,882
0
L
Cthulhu
11,140
604
98
3,890
13,357
8,217
0
1,580
11,759
59,651
2,034
L
Jing Wei
naxo3012
Jing Wei
7,939
5,522
0
1,577
11,974
4,114
0
1,940
10,022
0
63,517
W
Ratatoskr
xSushimii
Ratatoskr
8,441
2,268
403
7,087
15,586
9,198
0
8,110
6,717
1,031
51,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
45,672
472
Minions Killed
485
0
Camps Cleared
0
1,535,331
Distance Traveled
1,601,496
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,199
613
14
1
0
309,838
0
W
Skadi
9,346
623
142
9
0
314,418
0
L
Awilix
8,536
569
102
7
0
366,669
1
W
Gilgamesh
9,498
633
103
7
0
338,583
0
W
Baron Samedi
8,619
575
128
9
0
293,179
0
L
Geb
7,218
481
32
2
0
295,120
5
L
Discordia
8,161
544
122
8
0
288,843
0
L
Cthulhu
8,164
544
105
7
0
287,610
0
L
Jing Wei
8,007
534
111
7
0
297,089
2
W
Ratatoskr
9,010
601
98
7
0
345,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role