Player Matchup

Freya
Freya
Aqueaus
Freya
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 345L
1,548 Elo+
Solo
Ravana
Ravana
Jüiced
Ravana
Level 139
God Stats
5W - 3L
1,629 SR
Queue Stats
182W - 77L
1,715 Elo+
Party 1
Jormungandr
Jormungandr
Kakavasha
Jormungandr
Level 19
God Stats
3W - 2L
1,658 SR
Queue Stats
53W - 22L
1,756 Elo+
Party 1
Achilles
Achilles
Yurishii
Achilles
Level 126
God Stats
3W - 2L
1,603 SR
Queue Stats
194W - 122L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
mawbin
Baron Samedi
Level 27
God Stats
10W - 4L
1,795 SR
Queue Stats
114W - 50L
1,733 Elo+
Party 1
Team Averages
Level 91
1,637 SR
1,680 Elo+

VS

Team Averages
Level 112
1,540 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PrussianRookie
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,564 Elo+
Solo
Ullr
Ullr
RØDG
Ullr
Level 153
God Stats
1W - 4L
1,391 SR
Queue Stats
75W - 80L
1,554 Elo+
Party 2
Bellona
Bellona
boga99
Bellona
Level 66
God Stats
6W - 6L
1,728 SR
Queue Stats
50W - 47L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
kÂoØzZ
Nu Wa
Level 189
God Stats
12W - 13L
1,579 SR
Queue Stats
109W - 108L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aqueaus
Freya
12
3 / 0 / 5
7,321
1,220
5,254
3,523
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ravana
Jüiced
Ravana
13
5 / 0 / 7
7,836
1,306
8,440
3,363
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Kakavasha
Jormungandr
12
3 / 0 / 10
7,308
1,218
5,581
3,995
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Yurishii
Achilles
12
1 / 0 / 7
6,984
1,164
3,447
4,504
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
mawbin
Baron Samedi
12
2 / 2 / 9
7,136
1,189
4,187
6,008
5,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

381

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 1
6,331
1,055
2,996
8,417
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 1
6,269
1,045
4,734
5,569
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
RØDG
Ullr
10
0 / 0 / 0
5,851
975
1,610
818
271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
boga99
Bellona
10
0 / 1 / 0
5,816
969
1,938
5,377
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
kÂoØzZ
Nu Wa
11
1 / 6 / 0
6,365
1,061
5,435
7,757
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
14
Kills
2
2
Deaths
14
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
W
Freya
Aqueaus
Freya
3
0
5
5.5
W
Ravana
Jüiced
Ravana
5
0
7
8.5
W
Jormungandr
Kakavasha
Jormungandr
3
0
10
8
L
0
4
1
0.13
L
Ullr
RØDG
Ullr
0
0
0
0
W
Achilles
Yurishii
Achilles
1
0
7
4.5
L
Bellona
boga99
Bellona
0
1
0
0
L
Nu Wa
kÂoØzZ
Nu Wa
1
6
0
0.17
W
Baron Samedi
mawbin
Baron Samedi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,909
Damage
16,713
21,393
Taken
27,938
15,290
Mitigated
9,401
5,876
Healing
740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,996
1,153
0
0
8,417
2,378
0
5,403
3,014
0
11,668
W
Freya
Aqueaus
Freya
5,254
2,272
0
2,152
3,523
1,302
0
1,482
2,041
16,665
0
W
Ravana
Jüiced
Ravana
8,440
1,273
0
401
3,363
1,524
0
1,557
1,806
0
27,746
W
Jormungandr
Kakavasha
Jormungandr
5,581
1,249
0
15
3,995
3,588
0
1,872
2,023
16,929
316
L
4,734
218
318
175
5,569
1,489
0
2,385
3,184
20,278
0
L
Ullr
RØDG
Ullr
1,610
712
0
57
818
271
0
339
479
0
9,380
W
Achilles
Yurishii
Achilles
3,447
339
0
1,817
4,504
3,667
0
1,986
2,353
0
17,114
L
Bellona
boga99
Bellona
1,938
341
0
190
5,377
3,132
0
2,961
2,416
0
4,184
L
Nu Wa
kÂoØzZ
Nu Wa
5,435
1,935
0
0
7,757
2,131
0
3,618
4,139
11,813
0
W
Baron Samedi
mawbin
Baron Samedi
4,187
398
547
944
6,008
5,209
0
3,007
3,001
7,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
30,632
126
Minions Killed
102
8
Camps Cleared
4
616,446
Distance Traveled
530,085
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,331
1,055
18
3
1
139,549
0
W
Freya
7,321
1,220
24
4
3
137,359
0
W
Ravana
7,836
1,306
40
7
1
131,139
0
W
Jormungandr
7,308
1,218
37
6
2
123,887
0
L
Ra
6,269
1,045
39
7
0
112,867
0
L
Ullr
5,851
975
23
4
1
78,312
0
W
Achilles
6,984
1,164
24
4
2
131,602
0
L
Bellona
5,816
969
8
1
1
96,611
0
L
Nu Wa
6,365
1,061
14
2
1
102,746
0
W
Baron Samedi
7,136
1,189
1
0
0
92,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role