Player Matchup

Chaac
Chaac
Gravemanx01
Chaac
Level 126
God Stats
13W - 15L
1,516 SR
Queue Stats
213W - 212L
1,456 Elo+
Party 1
Chernobog
Chernobog
PHIONIX66
Chernobog
Level 121
God Stats
1W - 1L
1,472 SR
Queue Stats
219W - 216L
1,435 Elo+
Party 1
Poseidon
Poseidon
cguerrero0823
Poseidon
Level 89
God Stats
10W - 6L
1,523 SR
Queue Stats
213W - 215L
1,400 Elo+
Solo
Team Averages
Level 112
1,504 SR
1,430 Elo+

VS

Team Averages
Level 111
1,617 SR
1,425 Elo+
Jormungandr
Jormungandr
ThexLegend21
Jormungandr
Level 21
God Stats
4W - 2L
1,716 SR
Queue Stats
18W - 17L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
XxMonstarTP
Baron Samedi
Level 155
God Stats
2W - 10L
1,373 SR
Queue Stats
145W - 153L
1,489 Elo+
Solo
Ravana
Ravana
flipsfortips
Ravana
Level 156
God Stats
1W - 1L
1,762 SR
Queue Stats
18W - 17L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
11,144
796
8,429
16,996
14,146
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chernobog
PHIONIX66
Chernobog
20
6 / 0 / 5
12,560
897
18,414
7,147
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Poseidon
cguerrero0823
Poseidon
18
5 / 4 / 5
12,502
893
11,853
12,056
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThexLegend21
Jormungandr
15
2 / 6 / 3
10,052
718
6,981
16,577
16,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
XxMonstarTP
Baron Samedi
17
4 / 4 / 2
11,132
795
9,822
13,268
6,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
16
1 / 3 / 5
10,752
768
7,257
13,256
9,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
7
7
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
9
2.17
W
Chernobog
PHIONIX66
Chernobog
6
0
5
8.5
L
Jormungandr
ThexLegend21
Jormungandr
2
6
3
0.58
L
Baron Samedi
XxMonstarTP
Baron Samedi
4
4
2
1.25
W
Poseidon
cguerrero0823
Poseidon
5
4
5
1.88
L
Ravana
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,696
Damage
24,060
36,199
Taken
43,101
21,035
Mitigated
32,543
9,057
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,429
1,748
0
4,193
16,996
14,146
977
5,477
11,446
0
25,656
W
Chernobog
PHIONIX66
Chernobog
18,414
10,960
186
1,504
7,147
2,678
2,216
4,424
2,636
0
58,103
L
Jormungandr
ThexLegend21
Jormungandr
6,981
2,295
0
0
16,577
16,542
0
2,931
13,157
24,486
751
L
Baron Samedi
XxMonstarTP
Baron Samedi
9,822
331
1,356
3,633
13,268
6,142
111
4,444
8,484
34,962
0
W
Poseidon
cguerrero0823
Poseidon
11,853
2,282
0
3,174
12,056
4,211
1,032
6,108
5,923
63,799
2,808
L
Ravana
7,257
2,001
0
3,084
13,256
9,859
0
3,244
9,671
0
35,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
31,936
215
Minions Killed
149
0
Camps Cleared
0
715,570
Distance Traveled
692,812
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,144
796
33
2
0
248,655
0
W
Chernobog
12,560
897
88
6
0
230,661
2
L
Jormungandr
10,052
718
36
3
0
221,717
0
L
Baron Samedi
11,132
795
58
4
0
212,302
2
W
Poseidon
12,502
893
94
7
0
236,254
0
L
Ravana
10,752
768
55
4
0
258,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role