Player Matchup

Ao Kuang
Ao Kuang
Mugiwará
Ao Kuang
Level 157
God Stats
5W - 4L
1,364 SR
Queue Stats
414W - 168L
1,826 Elo+
Party 1
Anubis
Anubis
NeriTheBerry
Anubis
Level 235
God Stats
36W - 15L
1,773 SR
Queue Stats
1,751W - 870L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
PurpGuy
Danzaburou
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 227L
1,678 Elo+
Party 1
Nox
Nox
Zumzar97
Nox
Level 126
God Stats
6W - 5L
1,800 SR
Queue Stats
105W - 72L
1,656 Elo+
Party 1
Odin
Odin
Zõrya
Odin
Level 175
God Stats
8W - 1L
1,882 SR
Queue Stats
702W - 346L
1,675 Elo+
Party 1
Team Averages
Level 168
1,664 SR
1,714 Elo+

VS

Team Averages
Level 92
1,483 SR
1,432 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ELKEBDA
Cerberus
Level 64
God Stats
6W - 9L
1,452 SR
Queue Stats
44W - 57L
1,385 Elo+
Solo
Hou Yi
Hou Yi
RaKnaRoW
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Solo
Yu Huang
Yu Huang
StreetsofRage22
Yu Huang
Level 158
God Stats
2W - 3L
1,464 SR
Queue Stats
644W - 662L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mugiwará
Ao Kuang
15
14 / 0 / 16
9,817
1,402
15,420
7,677
3,576
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
6 / 0 / 25
8,832
1,262
12,393
6,765
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
PurpGuy
Danzaburou
15
5 / 0 / 22
8,925
1,275
12,506
3,218
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 22
9,906
1,415
10,479
3,630
2,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
Zõrya
Odin
14
4 / 0 / 27
8,295
1,185
9,513
7,030
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

416

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 11 / 0
6,733
962
5,691
19,258
13,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
 
Surtr
11
0 / 10 / 0
6,640
949
5,332
17,301
9,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ELKEBDA
Cerberus
11
0 / 10 / 0
6,554
936
5,076
17,292
12,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
RaKnaRoW
Hou Yi
11
0 / 4 / 0
6,655
951
3,669
9,900
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
11
0 / 2 / 0
6,310
901
1,163
1,998
712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
0
37
Kills
0
0
Deaths
37
112
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
11
0
0
L
Surtr
 
Surtr
0
10
0
0
L
Cerberus
ELKEBDA
Cerberus
0
10
0
0
W
Ao Kuang
Mugiwará
Ao Kuang
14
0
16
22
W
Anubis
6
0
25
18.5
W
Danzaburou
PurpGuy
Danzaburou
5
0
22
16
L
Hou Yi
RaKnaRoW
Hou Yi
0
4
0
0
L
Yu Huang
0
2
0
0
W
8
0
22
19
W
Odin
Zõrya
Odin
4
0
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,311
Damage
20,931
28,320
Taken
65,749
21,229
Mitigated
38,907
6,954
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,691
394
0
1,216
19,258
13,389
0
12,154
6,617
0
17,015
L
Surtr
 
Surtr
5,332
1,065
0
794
17,301
9,974
0
8,885
8,125
166
14,743
L
Cerberus
ELKEBDA
Cerberus
5,076
451
0
2,404
17,292
12,473
0
9,739
7,056
13,870
204
W
Ao Kuang
Mugiwará
Ao Kuang
15,420
5,732
0
3,348
7,677
3,576
0
1,659
6,018
28,825
0
W
Anubis
12,393
454
0
488
6,765
7,128
0
1,412
5,353
19,977
1,467
W
Danzaburou
PurpGuy
Danzaburou
12,506
7,334
0
2,256
3,218
1,524
0
730
2,488
0
29,930
L
Hou Yi
RaKnaRoW
Hou Yi
3,669
1,098
0
197
9,900
2,359
0
4,181
5,447
0
18,042
L
Yu Huang
1,163
87
0
45
1,998
712
0
1,040
853
1,329
0
W
10,479
1,597
0
401
3,630
2,054
0
853
2,777
21,743
0
W
Odin
Zõrya
Odin
9,513
1,704
0
461
7,030
6,947
0
1,547
5,483
0
11,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
32,892
134
Minions Killed
83
5
Camps Cleared
4
775,113
Distance Traveled
463,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,733
962
33
5
4
104,073
0
L
Surtr
6,640
949
11
2
0
127,997
0
L
Cerberus
6,554
936
15
2
0
101,160
0
W
Ao Kuang
9,817
1,402
45
6
2
161,879
0
W
Anubis
8,832
1,262
13
2
1
145,655
0
W
Danzaburou
8,925
1,275
44
6
1
152,636
0
L
Hou Yi
6,655
951
24
3
0
109,178
0
L
Yu Huang
6,310
901
0
0
0
21,189
0
W
Nox
9,906
1,415
29
4
1
151,339
0
W
Odin
8,295
1,185
3
0
0
163,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role