Player Matchup

Erlang Shen
Erlang Shen
Masters
PoshMana
Erlang Shen
Masters
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 69L
2,279 MMR
Party 2
Chiron
Chiron
Masters
TableTurner069
Chiron
Masters
Level 156
God Stats
3W - 3L
1,820 SR
Queue Stats
96W - 28L
2,408 MMR
Party 2
Fafnir
Fafnir
Diamond IV
xJukeMasterJones
Fafnir
Diamond IV
Level 90
God Stats
2W - 7L
1,456 SR
Queue Stats
181W - 77L
1,880 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 104
1,592 SR
2,189 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,620 SR
2,093 MMR
Ullr
Ullr
Diamond III
Blaiksou
Ullr
Diamond III
Level 193
God Stats
10W - 4L
1,829 SR
Queue Stats
123W - 33L
2,244 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Dercolibri
Ne Zha
Diamond I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
2,018 MMR
Party 1
Sol
Sol
Diamond I
Piatre
Sol
Diamond I
Level 178
God Stats
1W - 1L
1,532 SR
Queue Stats
79W - 22L
2,018 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PoshMana
Erlang Shen
15
4 / 3 / 4
10,355
797
11,215
22,788
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 6
10,966
844
12,253
16,813
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 6
10,213
786
9,792
17,199
23,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
XbalanqueAtlasAchillesCthulhu

VS

Bans
KuzenboOdinScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
7 / 4 / 3
11,872
913
20,717
14,675
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Dercolibri
Ne Zha
17
3 / 6 / 6
10,742
826
10,911
18,531
19,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Piatre
Sol
17
0 / 0 / 10
10,365
797
20,292
10,933
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
10
Kills
10
10
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
4
3
2.13
W
Ne Zha
Dercolibri
Ne Zha
3
6
6
1
W
Sol
Piatre
Sol
0
0
10
5
L
Erlang Shen
PoshMana
Erlang Shen
4
3
4
2
L
4
4
6
1.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
51,920
56,800
Taken
44,139
49,122
Mitigated
30,681
15,446
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
20,717
7,699
0
3,758
14,675
6,516
1,799
2,125
11,802
0
61,301
W
Ne Zha
Dercolibri
Ne Zha
10,911
1,687
0
5,165
18,531
19,858
190
4,064
13,525
2,709
19,442
W
Sol
Piatre
Sol
20,292
7,563
0
6,086
10,933
4,307
2,102
2,607
7,710
44,823
0
L
Erlang Shen
PoshMana
Erlang Shen
11,215
4,295
0
6,270
22,788
18,968
0
8,485
13,005
711
28,128
L
12,253
3,893
451
5,171
16,813
6,197
0
5,337
10,637
0
45,751
L
9,792
1,894
0
3,554
17,199
23,957
0
6,792
9,337
21,906
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
32,979
144
Minions Killed
167
0
Camps Cleared
0
704,933
Distance Traveled
684,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,872
913
91
7
0
227,016
0
W
Ne Zha
10,742
826
11
1
0
228,090
0
W
Sol
10,365
797
65
5
0
229,595
0
L
Erlang Shen
10,355
797
37
3
0
235,572
0
L
Chiron
10,966
844
85
7
0
213,435
2
L
Fafnir
10,213
786
22
2
0
255,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role