Player Matchup

Ne Zha
Ne Zha
BaronSimp
Ne Zha
Level 67
God Stats
29W - 22L
1,720 SR
Queue Stats
227W - 198L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Cactus6942
Nu Wa
Level 129
God Stats
1W - 1L
1,412 SR
Queue Stats
173W - 156L
1,471 Elo+
Party 1
Vamana
Vamana
Dancios
Vamana
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,595 Elo+
Solo
Cerberus
Cerberus
WuLF HouNDliNG
Cerberus
Level 129
God Stats
3W - 1L
1,847 SR
Queue Stats
204W - 189L
1,455 Elo+
Party 1
Martichoras
Martichoras
xxXFIREgummyXxx
Martichoras
Level 123
God Stats
2W - 2L
1,424 SR
Queue Stats
36W - 30L
1,509 Elo+
Party 1
Team Averages
Level 126
1,581 SR
1,517 Elo+

VS

Team Averages
Level 118
1,426 SR
1,548 Elo+
Hou Yi
Hou Yi
CleverPun96
Hou Yi
Level 124
God Stats
4W - 4L
1,544 SR
Queue Stats
116W - 122L
1,461 Elo+
Solo
Set
Set
Selkeys
Set
Level 95
God Stats
1W - 3L
1,275 SR
Queue Stats
33W - 21L
1,681 Elo+
Solo
Sylvanus
Sylvanus
ValkyrieCrisis
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 74L
1,510 Elo+
Solo
Cabrakan
Cabrakan
umbreonhades
Cabrakan
Level 73
God Stats
0W - 2L
1,269 SR
Queue Stats
112W - 94L
1,594 Elo+
Solo
Sol
Sol
xxkoronel97xx
Sol
Level 141
God Stats
23W - 25L
1,539 SR
Queue Stats
158W - 155L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BaronSimp
Ne Zha
15
12 / 2 / 5
9,131
652
12,495
14,237
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
5 / 6 / 8
8,622
616
12,413
7,613
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Dancios
Vamana
15
3 / 2 / 5
9,394
671
9,494
13,631
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
13
1 / 2 / 11
8,030
574
4,417
13,626
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
xxXFIREgummyXxx
Martichoras
13
1 / 1 / 2
7,475
534
5,059
6,229
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 3 / 0
6,707
479
5,074
9,119
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
12
2 / 5 / 2
7,391
528
8,250
12,994
6,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
8
1 / 4 / 2
5,931
424
4,766
11,368
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cabrakan
umbreonhades
Cabrakan
14
8 / 4 / 2
7,755
554
7,848
12,426
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 8
7,470
534
6,812
12,782
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
22
Kills
13
13
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BaronSimp
Ne Zha
12
2
5
7.25
W
Nu Wa
5
6
8
1.5
L
Hou Yi
1
3
0
0.33
W
Vamana
Dancios
Vamana
3
2
5
2.75
L
Set
2
5
2
0.6
L
Sylvanus
1
4
2
0.5
W
Cerberus
1
2
11
3.25
L
Cabrakan
umbreonhades
Cabrakan
8
4
2
2.25
W
Martichoras
xxXFIREgummyXxx
Martichoras
1
1
2
2
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
32,750
55,336
Taken
58,689
31,140
Mitigated
26,767
17,953
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BaronSimp
Ne Zha
12,495
2,815
0
6,666
14,237
5,205
13
5,684
8,553
0
65,098
W
Nu Wa
12,413
2,357
0
790
7,613
2,392
144
4,950
2,663
46,303
0
L
Hou Yi
5,074
2,857
0
2,819
9,119
3,031
0
1,390
7,583
0
45,408
W
Vamana
Dancios
Vamana
9,494
4,716
0
3,558
13,631
10,996
426
2,193
11,438
0
71,662
L
Set
8,250
4,193
0
3,680
12,994
6,673
0
1,430
10,848
0
47,451
L
Sylvanus
4,766
1,149
636
2,811
11,368
6,867
0
3,883
7,141
13,620
0
W
Cerberus
4,417
286
0
4,908
13,626
10,325
0
4,649
8,977
22,197
3,755
L
Cabrakan
umbreonhades
Cabrakan
7,848
919
0
3,454
12,426
7,433
0
4,335
7,614
46,742
1,766
W
Martichoras
xxXFIREgummyXxx
Martichoras
5,059
1,393
0
2,031
6,229
2,222
90
1,875
4,354
0
57,244
L
6,812
1,913
0
5,084
12,782
2,763
162
4,030
8,324
52,441
3,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
35,254
472
Minions Killed
370
0
Camps Cleared
0
1,360,534
Distance Traveled
1,341,533
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,131
652
106
8
0
333,575
0
W
Nu Wa
8,622
616
84
6
0
244,550
4
L
Hou Yi
6,707
479
91
7
0
258,168
0
W
Vamana
9,394
671
121
9
0
263,293
3
L
Set
7,391
528
82
6
0
268,560
2
L
Sylvanus
5,931
424
18
1
0
276,715
1
W
Cerberus
8,030
574
62
4
0
278,585
1
L
Cabrakan
7,755
554
79
6
0
292,086
0
W
Martichoras
7,475
534
99
7
0
240,531
0
L
Sol
7,470
534
100
7
0
246,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role