Player Matchup

Cu Chulainn
Cu Chulainn
Factent
Cu Chulainn
Level 77
God Stats
3W - 2L
1,653 SR
Queue Stats
183W - 142L
1,635 Elo+
Solo
Charybdis
Charybdis
ILL420onPC
Charybdis
Level 135
God Stats
2W - 1L
1,659 SR
Queue Stats
80W - 90L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Mysticalmonk
Nu Wa
Level 129
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 36L
1,454 Elo+
Solo
Thor
Thor
NappurX
Thor
Level 124
God Stats
4W - 5L
1,605 SR
Queue Stats
110W - 123L
1,527 Elo+
Party 1
Ymir
Ymir
audaxity
Ymir
Level 11
God Stats
3W - 5L
1,587 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Team Averages
Level 95
1,657 SR
1,539 Elo+

VS

Team Averages
Level 130
1,588 SR
1,539 Elo+
Merlin
Merlin
Drаgoon
Merlin
Level 149
God Stats
1W - 1L
1,306 SR
Queue Stats
98W - 82L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pürë
Morgan Le Fay
Level 158
God Stats
2W - 0L
1,738 SR
Queue Stats
70W - 61L
1,576 Elo+
Solo
Ne Zha
Ne Zha
StuccoDyer
Ne Zha
Level 158
God Stats
25W - 19L
1,602 SR
Queue Stats
302W - 271L
1,557 Elo+
Solo
Pele
Pele
Windows545
Pele
Level 99
God Stats
4W - 4L
1,582 SR
Queue Stats
442W - 410L
1,515 Elo+
Solo
Amaterasu
Amaterasu
sNaRxcom3tz
Amaterasu
Level 85
God Stats
4W - 0L
1,711 SR
Queue Stats
127W - 104L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Factent
Cu Chulainn
16
1 / 3 / 2
10,611
558
13,173
16,429
15,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
ILL420onPC
Charybdis
14
4 / 7 / 3
9,483
499
12,216
14,971
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
0 / 4 / 3
8,787
462
12,512
7,752
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
NappurX
Thor
14
2 / 7 / 2
8,450
445
7,514
16,561
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
4 / 2 / 2
9,514
501
4,951
12,199
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Drаgoon
Merlin
17
6 / 5 / 7
10,486
552
13,193
11,087
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Pürë
Morgan Le Fay
17
3 / 2 / 2
10,055
529
7,592
13,323
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
StuccoDyer
Ne Zha
19
3 / 1 / 9
10,488
552
10,736
17,974
9,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 3
10,036
528
9,699
13,116
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
sNaRxcom3tz
Amaterasu
17
5 / 4 / 8
10,785
568
10,307
19,528
14,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
11
Kills
23
23
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Drаgoon
Merlin
6
5
7
1.9
L
Cu Chulainn
Factent
Cu Chulainn
1
3
2
0.67
L
Charybdis
ILL420onPC
Charybdis
4
7
3
0.79
L
0
4
3
0.38
L
Thor
NappurX
Thor
2
7
2
0.43
W
Morgan Le Fay
Pürë
Morgan Le Fay
3
2
2
2
W
Ne Zha
StuccoDyer
Ne Zha
3
1
9
7.5
W
6
0
3
7.5
L
Ymir
4
2
2
2.5
W
Amaterasu
sNaRxcom3tz
Amaterasu
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
51,527
67,912
Taken
75,028
39,275
Mitigated
40,326
14,788
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Drаgoon
Merlin
13,193
465
0
750
11,087
3,477
0
2,778
8,309
80,963
0
L
Cu Chulainn
Factent
Cu Chulainn
13,173
1,809
0
2,430
16,429
15,691
349
3,801
11,951
0
83,513
L
Charybdis
ILL420onPC
Charybdis
12,216
5,827
0
4,397
14,971
4,476
448
6,848
7,275
0
61,364
L
12,512
4,415
0
725
7,752
2,051
377
2,125
5,425
68,639
434
L
Thor
NappurX
Thor
7,514
1,684
0
4,340
16,561
5,150
0
2,757
13,609
0
60,114
W
Morgan Le Fay
Pürë
Morgan Le Fay
7,592
387
0
2,785
13,323
7,973
0
2,773
10,550
64,375
0
W
Ne Zha
StuccoDyer
Ne Zha
10,736
2,335
0
3,336
17,974
9,957
456
3,161
14,813
0
119,674
W
9,699
1,223
0
3,928
13,116
4,484
0
3,269
9,847
0
74,709
L
Ymir
4,951
1,019
0
2,896
12,199
11,907
56
3,427
8,347
20,713
427
W
Amaterasu
sNaRxcom3tz
Amaterasu
10,307
4,314
0
7,545
19,528
14,435
856
5,915
13,613
1,587
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
51,850
515
Minions Killed
614
0
Camps Cleared
0
1,684,772
Distance Traveled
1,990,769
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,486
552
135
7
0
334,119
3
L
Cu Chulainn
10,611
558
160
8
0
353,253
3
L
Charybdis
9,483
499
108
6
0
303,702
2
L
Nu Wa
8,787
462
121
6
0
348,531
0
L
Thor
8,450
445
94
5
0
316,120
0
W
Morgan Le Fay
10,055
529
129
7
0
375,550
6
W
Ne Zha
10,488
552
140
7
0
439,924
0
W
Pele
10,036
528
145
8
0
432,697
10
L
Ymir
9,514
501
32
2
0
363,166
6
W
Amaterasu
10,785
568
65
3
0
408,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role