Player Matchup

Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Doubleboyz
Kuzenbo
Diamond III
Level 148
God Stats
2W - 5L
1,511 SR
Queue Stats
311W - 290L
2,300 MMR
Solo
Thor
Thor
Diamond II
FreedomFromPS
Thor
Diamond II
Level 84
God Stats
24W - 26L
1,617 SR
Queue Stats
196W - 182L
2,309 MMR
Solo
Raijin
Raijin
Diamond IV
StepBroGojo
Raijin
Diamond IV
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
328W - 315L
2,252 MMR
Solo
Hachiman
Hachiman
Diamond IV
tbaky
Hachiman
Diamond IV
Level 62
God Stats
5W - 3L
1,559 SR
Queue Stats
172W - 131L
2,272 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,585 SR
2,127 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 205
1,717 SR
2,273 MMR
Hades
Hades
Masters
HBCentral
Hades
Masters
Level 202
God Stats
4W - 1L
1,931 SR
Queue Stats
395W - 373L
2,329 MMR
Solo
Geb
Geb
Diamond III
Innovatixn
Geb
Diamond III
Level 147
God Stats
22W - 17L
1,666 SR
Queue Stats
151W - 131L
2,237 MMR
Party 1
Bellona
Bellona
Masters
Jinxed Q
Bellona
Masters
Level 304
God Stats
7W - 5L
1,587 SR
Queue Stats
502W - 467L
2,205 MMR
Solo
Rama
Rama
Diamond III
QvoColors
Rama
Diamond III
Level 196
God Stats
20W - 14L
1,687 SR
Queue Stats
244W - 231L
2,259 MMR
Party 1
Hercules
Hercules
Diamond II
micdeca
Hercules
Diamond II
Level 176
God Stats
40W - 21L
1,715 SR
Queue Stats
223W - 185L
2,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 3 / 1
4,698
522
4,201
7,560
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Doubleboyz
Kuzenbo
8
0 / 2 / 3
4,955
551
3,779
9,829
7,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 0
4,966
552
3,573
6,254
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
8
1 / 4 / 0
4,571
508
4,360
5,357
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
tbaky
Hachiman
10
0 / 2 / 2
5,054
562
4,113
6,203
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CthulhuNu WaBacchusAres

VS

Bans
Chang'eFafnirSusanoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HBCentral
Hades
10
2 / 1 / 3
5,831
648
5,518
6,367
2,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 3
4,373
486
3,079
5,476
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Jinxed Q
Bellona
11
3 / 0 / 3
6,440
716
6,578
7,482
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
11
2 / 0 / 0
5,905
656
4,067
5,764
1,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
micdeca
Hercules
10
6 / 0 / 4
6,073
675
6,569
7,562
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
13
13
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
L
Kuzenbo
Doubleboyz
Kuzenbo
0
2
3
0.75
L
2
2
0
1
W
Hades
HBCentral
Hades
2
1
3
3.5
W
0
2
3
0.75
W
Bellona
Jinxed Q
Bellona
3
0
3
4.5
W
Rama
2
0
0
2
L
Raijin
1
4
0
0.25
W
Hercules
micdeca
Hercules
6
0
4
8
L
Hachiman
tbaky
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
25,811
35,203
Taken
32,651
16,223
Mitigated
13,486
10,798
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,201
1,816
0
2,331
7,560
4,454
0
168
6,877
0
28,510
L
Kuzenbo
Doubleboyz
Kuzenbo
3,779
2,152
1,480
2,393
9,829
7,128
0
3,223
6,162
13,545
0
L
3,573
973
0
2,228
6,254
1,599
0
957
5,221
0
27,233
W
Hades
HBCentral
Hades
5,518
789
40
4,112
6,367
2,317
0
3,247
3,120
39,666
975
W
3,079
104
0
931
5,476
1,884
0
1,136
4,340
14,484
0
W
Bellona
Jinxed Q
Bellona
6,578
2,727
0
3,374
7,482
4,611
0
468
7,014
0
42,236
W
Rama
4,067
3,451
0
2,731
5,764
1,885
0
970
4,794
0
43,720
L
Raijin
4,360
508
0
530
5,357
1,425
0
2,385
2,956
25,502
0
W
Hercules
micdeca
Hercules
6,569
2,531
0
4,395
7,562
2,789
0
2,441
5,121
0
32,716
L
Hachiman
tbaky
Hachiman
4,113
2,428
0
1,836
6,203
1,617
0
727
5,276
0
37,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
28,622
254
Minions Killed
335
0
Camps Cleared
0
876,365
Distance Traveled
982,492
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,698
522
51
6
0
146,296
0
L
Kuzenbo
4,955
551
27
3
0
191,132
3
L
Thor
4,966
552
54
6
0
198,389
0
W
Hades
5,831
648
70
8
0
179,280
2
W
Geb
4,373
486
21
2
0
220,839
4
W
Bellona
6,440
716
80
9
0
179,201
0
W
Rama
5,905
656
103
11
0
179,819
1
L
Raijin
4,571
508
48
5
0
170,009
0
W
Hercules
6,073
675
61
7
0
223,353
0
L
Hachiman
5,054
562
74
8
0
170,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role