Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond III
DeltaDeDirac
Ullr
Diamond III
Level 108
God Stats
12W - 14L
1,509 SR
Queue Stats
418W - 427L
2,234 MMR
Solo
Hachiman
Hachiman
Masters
Ozeiros
Hachiman
Masters
Level 186
God Stats
8W - 10L
1,507 SR
Queue Stats
265W - 178L
2,681 MMR
Solo
Bacchus
Bacchus
Diamond I
Theørγ
Bacchus
Diamond I
Level 157
God Stats
3W - 5L
1,446 SR
Queue Stats
166W - 144L
2,252 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,492 SR
2,033 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,567 SR
2,094 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Elementium
Xing Tian
Diamond IV
Level 172
God Stats
11W - 17L
1,433 SR
Queue Stats
149W - 129L
2,220 MMR
Solo
Susano
Susano
Diamond IV
Just zGoki
Susano
Diamond IV
Level 221
God Stats
33W - 22L
1,695 SR
Queue Stats
142W - 106L
2,151 MMR
Solo
Anhur
Anhur
Masters
Pоsty
Anhur
Masters
Level 156
God Stats
7W - 7L
1,673 SR
Queue Stats
66W - 39L
2,464 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
mhamide
Ix Chel
Diamond IV
Level 149
God Stats
10W - 12L
1,535 SR
Queue Stats
188W - 183L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 1 / 0
7,185
719
5,243
7,431
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
 
Poseidon
11
1 / 1 / 5
6,070
607
3,712
4,961
1,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 3
6,175
618
2,749
5,007
1,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Ozeiros
Hachiman
12
0 / 1 / 0
6,099
610
3,613
4,177
847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bacchus
Theørγ
Bacchus
9
2 / 1 / 0
5,739
574
3,410
5,630
3,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
FreyaBastetChang'eThoth

VS

Bans
GebTsukuyomiAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 2
6,159
616
2,720
6,440
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Elementium
Xing Tian
10
1 / 3 / 0
5,815
582
3,707
9,210
2,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Susano
Just zGoki
Susano
7
0 / 3 / 0
4,471
447
2,873
5,237
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Pоsty
Anhur
12
2 / 0 / 1
6,509
651
4,244
5,159
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
mhamide
Ix Chel
10
0 / 3 / 0
5,152
515
3,291
5,613
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
0
5
W
Poseidon
 
Poseidon
1
1
5
3.5
L
Mulan
 
Mulan
1
0
2
2
W
1
0
3
2.5
L
Xing Tian
Elementium
Xing Tian
1
3
0
0.33
L
Susano
Just zGoki
Susano
0
3
0
0
W
Hachiman
Ozeiros
Hachiman
0
1
0
0
L
Anhur
Pоsty
Anhur
2
0
1
2.5
W
Bacchus
Theørγ
Bacchus
2
1
0
2
L
Ix Chel
mhamide
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
16,835
27,206
Taken
31,659
11,361
Mitigated
11,428
9,702
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,243
579
0
3,158
7,431
4,367
0
3,533
3,898
40,967
1,032
W
Poseidon
 
Poseidon
3,712
836
0
956
4,961
1,075
147
256
4,659
46,105
0
L
Mulan
 
Mulan
2,720
96
0
2,516
6,440
4,586
0
999
5,441
0
20,968
W
2,749
697
0
1,329
5,007
1,401
0
1,762
3,031
0
48,744
L
Xing Tian
Elementium
Xing Tian
3,707
351
0
1,903
9,210
2,586
0
5,133
3,659
28,358
720
L
Susano
Just zGoki
Susano
2,873
715
0
1,838
5,237
1,276
0
2,554
2,555
0
17,295
W
Hachiman
Ozeiros
Hachiman
3,613
1,636
0
2,080
4,177
847
0
0
4,177
0
48,870
L
Anhur
Pоsty
Anhur
4,244
2,391
0
3,353
5,159
1,428
0
845
4,314
0
52,177
W
Bacchus
Theørγ
Bacchus
3,410
656
0
2,179
5,630
3,671
0
711
4,819
15,860
0
L
Ix Chel
mhamide
Ix Chel
3,291
216
641
1,133
5,613
1,552
0
2,288
3,325
32,780
850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
28,106
395
Minions Killed
301
0
Camps Cleared
0
1,135,850
Distance Traveled
1,020,370
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,185
719
108
11
0
207,913
2
W
Poseidon
6,070
607
81
8
0
267,860
0
L
Mulan
6,159
616
29
3
0
252,890
4
W
Ullr
6,175
618
96
10
0
213,815
1
L
Xing Tian
5,815
582
57
6
0
207,068
0
L
Susano
4,471
447
42
4
0
140,320
0
W
Hachiman
6,099
610
96
10
0
205,038
4
L
Anhur
6,509
651
101
10
0
208,745
4
W
Bacchus
5,739
574
14
1
0
241,224
2
L
Ix Chel
5,152
515
72
7
0
211,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role