Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Blerples
Hades
Level 112
God Stats
33W - 37L
1,491 SR
Queue Stats
879W - 864L
1,507 Elo+
Solo
Ymir
Ymir
CorkscrewAce97
Ymir
Level 124
God Stats
5W - 5L
1,532 SR
Queue Stats
40W - 47L
1,486 Elo+
Party 2
Charybdis
Charybdis
Robitotabi
Charybdis
Level 265
God Stats
149W - 146L
1,525 SR
Queue Stats
1,199W - 1,199L
1,463 Elo+
Solo
Arachne
Arachne
SammySparky
Arachne
Level 87
God Stats
4W - 7L
1,402 SR
Queue Stats
29W - 26L
1,484 Elo+
Party 2
Team Averages
Level 143
1,490 SR
1,488 Elo+

VS

Team Averages
Level 127
1,416 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Emrald1Archer0
Ganesha
Level 129
God Stats
2W - 1L
1,329 SR
Queue Stats
224W - 228L
1,456 Elo+
Party 1
Merlin
Merlin
KanDaVasi
Merlin
Level 138
God Stats
2W - 3L
1,189 SR
Queue Stats
456W - 435L
1,494 Elo+
Solo
Danzaburou
Danzaburou
ShortBusDrop0ut
Danzaburou
Level 109
God Stats
2W - 4L
1,540 SR
Queue Stats
78W - 78L
1,501 Elo+
Solo
Mercury
Mercury
dTP Slurp
Mercury
Level 104
God Stats
16W - 14L
1,523 SR
Queue Stats
188W - 171L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 1 / 0
6,303
525
5,862
8,660
5,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hades
Blerples
Hades
12
5 / 1 / 1
7,015
585
4,602
7,897
3,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 1
5,511
459
5,167
13,704
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Robitotabi
Charybdis
9
1 / 4 / 1
5,363
447
5,213
7,674
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SammySparky
Arachne
10
1 / 2 / 5
5,786
482
4,252
8,739
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
7,319
610
5,070
10,415
9,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 2 / 9
6,598
550
5,553
9,937
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Merlin
KanDaVasi
Merlin
12
2 / 2 / 0
6,679
557
5,617
5,185
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShortBusDrop0ut
Danzaburou
13
8 / 0 / 2
8,289
691
11,813
6,035
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
dTP Slurp
Mercury
11
2 / 3 / 3
6,268
522
3,276
8,015
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
13
13
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
0
2
W
Bellona
 
Bellona
1
2
0
0.5
L
Hades
Blerples
Hades
5
1
1
5.5
L
0
5
1
0.1
W
0
2
9
2.25
W
Merlin
KanDaVasi
Merlin
2
2
0
1
L
Charybdis
Robitotabi
Charybdis
1
4
1
0.38
L
Arachne
SammySparky
Arachne
1
2
5
1.75
W
Danzaburou
ShortBusDrop0ut
Danzaburou
8
0
2
9
W
Mercury
dTP Slurp
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
31,329
46,674
Taken
39,587
23,502
Mitigated
22,552
14,630
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,862
1,333
0
1,495
8,660
5,865
0
0
8,660
0
37,887
W
Bellona
 
Bellona
5,070
2,050
0
3,686
10,415
9,303
0
166
10,249
0
46,161
L
Hades
Blerples
Hades
4,602
414
110
4,906
7,897
3,780
0
3,765
4,132
42,648
0
L
5,167
801
0
2,680
13,704
9,319
0
2,644
11,060
23,101
0
W
5,553
711
0
3,042
9,937
6,423
0
3,328
6,609
20,496
0
W
Merlin
KanDaVasi
Merlin
5,617
178
0
1,500
5,185
1,661
0
2,350
2,835
40,800
1,045
L
Charybdis
Robitotabi
Charybdis
5,213
3,418
356
1,533
7,674
2,136
0
2,096
5,578
0
35,957
L
Arachne
SammySparky
Arachne
4,252
3,313
0
3,550
8,739
2,402
0
2,503
6,236
0
29,585
W
Danzaburou
ShortBusDrop0ut
Danzaburou
11,813
6,341
0
3,781
6,035
2,227
78
2,170
3,865
0
64,748
W
Mercury
dTP Slurp
Mercury
3,276
1,680
0
490
8,015
2,938
0
1,755
6,260
0
39,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
35,153
304
Minions Killed
343
0
Camps Cleared
0
1,143,568
Distance Traveled
1,139,906
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,303
525
72
6
0
253,017
0
W
Bellona
7,319
610
92
8
0
215,455
2
L
Hades
7,015
585
78
7
0
238,181
4
L
Ymir
5,511
459
30
3
0
211,017
0
W
Ganesha
6,598
550
4
0
0
224,296
0
W
Merlin
6,679
557
69
6
0
230,134
0
L
Charybdis
5,363
447
72
6
0
176,822
0
L
Arachne
5,786
482
52
4
0
264,531
2
W
Danzaburou
8,289
691
108
9
0
203,692
0
W
Mercury
6,268
522
70
6
0
266,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role