Player Matchup

Da Ji
Da Ji
BeeBeeKing
Da Ji
Level 167
God Stats
5W - 8L
1,356 SR
Queue Stats
265W - 259L
1,572 Elo+
Solo
Mulan
Mulan
Chaotic driftor
Mulan
Level 114
God Stats
2W - 2L
1,788 SR
Queue Stats
57W - 68L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
ColoSuS Agony
Kukulkan
Level 117
God Stats
6W - 8L
1,599 SR
Queue Stats
37W - 40L
1,470 Elo+
Party 1
Anhur
Anhur
Gensidius
Anhur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,519 Elo+
Party 1
Maui
Maui
PiousScissors14
Maui
Level 126
God Stats
14W - 15L
1,489 SR
Queue Stats
56W - 68L
1,445 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,488 Elo+

VS

Team Averages
Level 137
1,536 SR
1,537 Elo+
Fafnir
Fafnir
DerKanzler99
Fafnir
Level 157
God Stats
11W - 7L
1,397 SR
Queue Stats
282W - 296L
1,488 Elo+
Solo
Maman Brigitte
Maman Brigitte
Khevobling
Maman Brigitte
Level 154
God Stats
3W - 1L
1,527 SR
Queue Stats
23W - 12L
1,615 Elo+
Solo
Rama
Rama
SuperRanMan
Rama
Level 126
God Stats
19W - 9L
1,687 SR
Queue Stats
362W - 343L
1,568 Elo+
Solo
Vamana
Vamana
gfdsda
Vamana
Level 122
God Stats
5W - 6L
1,387 SR
Queue Stats
404W - 365L
1,525 Elo+
Solo
Izanami
Izanami
jormentheking
Izanami
Level 128
God Stats
7W - 6L
1,683 SR
Queue Stats
91W - 78L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
6 / 6 / 2
8,140
543
10,044
16,478
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
7,519
501
7,612
15,465
10,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ColoSuS Agony
Kukulkan
15
2 / 2 / 3
8,263
551
7,634
7,065
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Gensidius
Anhur
12
2 / 5 / 4
7,272
485
10,337
11,294
3,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 3
6,844
456
3,292
14,896
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 2 / 6
7,992
533
3,878
15,082
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
Khevobling
Maman Brigitte
16
6 / 4 / 5
9,265
618
10,591
11,975
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 6
8,642
576
11,109
13,544
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
gfdsda
Vamana
16
4 / 0 / 3
10,268
685
11,422
12,280
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
17
6 / 2 / 2
10,485
699
12,645
8,236
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
20
20
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
6
6
2
1.17
L
1
4
0
0.25
L
Kukulkan
ColoSuS Agony
Kukulkan
2
2
3
1.75
W
Fafnir
1
2
6
2
L
Anhur
Gensidius
Anhur
2
5
4
0.8
W
Maman Brigitte
Khevobling
Maman Brigitte
6
4
5
2.13
L
1
3
3
0.83
W
3
4
6
1.5
W
Vamana
gfdsda
Vamana
4
0
3
5.5
W
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,919
Damage
49,645
65,198
Taken
61,117
30,795
Mitigated
40,372
15,014
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,044
2,969
0
4,807
16,478
5,340
0
5,837
10,548
0
51,361
L
7,612
805
0
3,861
15,465
10,842
0
1,688
12,878
0
56,462
L
Kukulkan
ColoSuS Agony
Kukulkan
7,634
841
0
371
7,065
2,173
0
1,835
5,230
64,262
0
W
Fafnir
3,878
1,296
0
4,115
15,082
15,584
459
3,599
11,483
16,139
1,072
L
Anhur
Gensidius
Anhur
10,337
6,746
0
3,075
11,294
3,439
0
2,239
9,055
0
47,933
W
Maman Brigitte
Khevobling
Maman Brigitte
10,591
912
0
5,746
11,975
3,861
0
1,298
10,677
70,505
89
L
3,292
1,115
0
2,900
14,896
9,001
0
3,203
11,693
18,512
0
W
11,109
8,698
0
6,851
13,544
3,507
1,304
3,449
10,095
0
71,365
W
Vamana
gfdsda
Vamana
11,422
4,979
0
4,137
12,280
14,602
0
0
12,280
1,766
75,507
W
Izanami
12,645
7,962
0
840
8,236
2,818
2,715
2,580
5,656
0
105,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
46,652
436
Minions Killed
568
0
Camps Cleared
0
1,452,021
Distance Traveled
1,502,286
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,140
543
74
5
0
280,253
2
L
Mulan
7,519
501
114
8
0
279,808
0
L
Kukulkan
8,263
551
131
9
0
320,105
2
W
Fafnir
7,992
533
27
2
0
298,954
0
L
Anhur
7,272
485
93
6
0
274,957
0
W
Maman Brigitte
9,265
618
114
8
0
335,745
2
L
Maui
6,844
456
24
2
0
296,898
11
W
Rama
8,642
576
116
8
0
270,752
3
W
Vamana
10,268
685
126
8
0
308,469
0
W
Izanami
10,485
699
185
12
0
288,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role