Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BunnyBrain
Kumbhakarna
Level 49
God Stats
0W - 1L
1,723 SR
Queue Stats
32W - 40L
1,434 Elo+
Party 1
Hades
Hades
ChunkyS1oth
Hades
Level 69
God Stats
1W - 3L
1,230 SR
Queue Stats
20W - 36L
1,349 Elo+
Party 3
Camazotz
Camazotz
Riskiest S1oth
Camazotz
Level 148
God Stats
2W - 1L
1,878 SR
Queue Stats
65W - 57L
1,471 Elo+
Party 3
Baron Samedi
Baron Samedi
Sythus
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,431 Elo+
Party 1
Team Averages
Level 88
1,566 SR
1,437 Elo+

VS

Team Averages
Level 81
1,286 SR
1,321 Elo+
Pele
Pele
Werner151515
Pele
Level 138
God Stats
3W - 2L
1,195 SR
Queue Stats
74W - 110L
1,316 Elo+
Party 2
Chaac
Chaac
lKillaPriestl
Chaac
Level 49
God Stats
2W - 1L
1,491 SR
Queue Stats
83W - 108L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
timinary12357
Baron Samedi
Level 101
God Stats
1W - 3L
1,114 SR
Queue Stats
70W - 105L
1,314 Elo+
Party 2
Atlas
Atlas
wheelz_100
Atlas
Level 49
God Stats
2W - 4L
1,365 SR
Queue Stats
80W - 136L
1,284 Elo+
Party 2
Janus
Janus
zenford
Janus
Level 66
God Stats
1W - 1L
1,266 SR
Queue Stats
6W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 9
7,594
759
6,485
6,400
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
BunnyBrain
Kumbhakarna
13
2 / 3 / 5
8,108
811
3,584
15,448
13,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 7
6,776
678
10,432
11,571
6,575
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
14
3 / 3 / 7
7,798
780
8,657
12,126
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Sythus
Baron Samedi
13
4 / 3 / 6
7,631
763
10,675
9,477
5,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 8
9,516
952
8,958
11,980
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 11
8,419
842
11,688
10,807
12,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
timinary12357
Baron Samedi
14
3 / 2 / 11
8,341
834
13,073
6,097
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
0 / 1 / 11
8,081
808
6,972
10,014
11,979
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
zenford
Janus
16
3 / 1 / 8
8,759
876
9,554
5,450
1,834
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
11
Kills
15
15
Deaths
11
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
9
6.5
L
Kumbhakarna
BunnyBrain
Kumbhakarna
2
3
5
1.5
L
0
5
7
0.7
L
Camazotz
3
3
7
2.17
L
Baron Samedi
Sythus
Baron Samedi
4
3
6
2.33
W
6
5
8
2
W
3
2
11
4.25
W
Baron Samedi
timinary12357
Baron Samedi
3
2
11
4.25
W
Atlas
0
1
11
5.5
W
Janus
zenford
Janus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
50,245
55,022
Taken
44,348
35,549
Mitigated
33,414
19,882
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,485
1,059
690
1,527
6,400
3,342
0
3,225
3,175
14,168
0
L
Kumbhakarna
BunnyBrain
Kumbhakarna
3,584
398
2,986
3,975
15,448
13,509
0
8,488
6,960
7,828
0
L
10,432
279
985
2,335
11,571
6,575
0
6,098
5,473
16,535
1,234
L
Camazotz
8,657
1,659
69
3,667
12,126
7,109
0
6,262
5,864
0
22,352
L
Baron Samedi
Sythus
Baron Samedi
10,675
978
2,437
1,211
9,477
5,014
0
5,395
4,082
18,801
340
W
8,958
2,450
366
2,944
11,980
4,129
1,208
8,271
3,709
0
17,698
W
11,688
1,082
1,271
2,393
10,807
12,790
328
5,770
5,037
0
17,382
W
Baron Samedi
timinary12357
Baron Samedi
13,073
384
2,064
2,222
6,097
2,682
741
5,101
996
24,881
0
W
Atlas
6,972
1,948
726
1,730
10,014
11,979
194
6,992
3,022
13,239
1,018
W
Janus
zenford
Janus
9,554
902
2,250
1,535
5,450
1,834
940
4,418
1,032
19,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
43,116
89
Minions Killed
108
0
Camps Cleared
0
919,508
Distance Traveled
897,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,594
759
20
2
0
170,307
0
L
Kumbhakarna
8,108
811
8
1
0
194,009
0
L
Hades
6,776
678
18
2
0
175,323
0
L
Camazotz
7,798
780
21
2
0
211,186
0
L
Baron Samedi
7,631
763
22
2
0
168,683
0
W
Pele
9,516
952
22
2
0
171,038
0
W
Chaac
8,419
842
15
2
0
180,876
0
W
Baron Samedi
8,341
834
19
2
0
182,786
0
W
Atlas
8,081
808
24
2
0
156,277
0
W
Janus
8,759
876
28
3
0
206,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role