Player Matchup

Cernunnos
Cernunnos
MagicMurdaGlove
Cernunnos
Level 25
God Stats
0W - 5L
1,075 SR
Queue Stats
0W - 5L
1,079 Elo+
Party 1
Discordia
Discordia
MajorasWrath93
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,207 Elo+
Party 1
Mercury
Mercury
RenanSoares
Mercury
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 250L
1,386 Elo+
Solo
Jormungandr
Jormungandr
Stones-_0
Jormungandr
Level 8
God Stats
0W - 5L
1,118 SR
Queue Stats
3W - 12L
1,207 Elo+
Party 1
Izanami
Izanami
Twontonamo
Izanami
Level 44
God Stats
16W - 29L
1,360 SR
Queue Stats
103W - 126L
1,417 Elo+
Solo
Team Averages
Level 45
1,311 SR
1,259 Elo+

VS

Team Averages
Level 93
1,440 SR
1,503 Elo+
Cthulhu
Cthulhu
Blue6366
Cthulhu
Level 55
God Stats
5W - 2L
1,123 SR
Queue Stats
36W - 21L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
KingCalloway22
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,772 Elo+
Party 2
Vamana
Vamana
LOUIE805
Vamana
Level 61
God Stats
22W - 11L
1,539 SR
Queue Stats
211W - 226L
1,407 Elo+
Solo
Nut
Nut
Lolonoise
Nut
Level 46
God Stats
19W - 19L
1,567 SR
Queue Stats
123W - 130L
1,411 Elo+
Solo
Kukulkan
Kukulkan
dj321043
Kukulkan
Level 178
God Stats
143W - 126L
1,471 SR
Queue Stats
242W - 259L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MagicMurdaGlove
Cernunnos
13
0 / 7 / 0
8,193
910
4,940
17,119
6,597
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
MajorasWrath93
Discordia
13
0 / 7 / 1
8,131
903
7,404
12,791
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RenanSoares
Mercury
13
0 / 6 / 0
8,132
904
1,952
9,785
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Stones-_0
Jormungandr
13
1 / 7 / 0
8,361
929
10,594
18,205
15,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Twontonamo
Izanami
13
0 / 6 / 1
8,166
907
5,069
8,668
3,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

76

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blue6366
Cthulhu
16
2 / 1 / 19
10,119
1,124
10,672
10,806
10,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 17
11,690
1,299
18,583
3,649
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
LOUIE805
Vamana
17
13 / 0 / 13
11,586
1,287
15,744
11,274
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 14
10,001
1,111
7,308
4,561
1,786
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
dj321043
Kukulkan
16
2 / 0 / 20
9,938
1,104
7,193
3,579
2,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
116
1
Kills
33
33
Deaths
1
2
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blue6366
Cthulhu
2
1
19
11.5
W
10
0
17
18.5
W
Vamana
LOUIE805
Vamana
13
0
13
19.5
W
6
0
14
13
L
Cernunnos
MagicMurdaGlove
Cernunnos
0
7
0
0
L
Discordia
MajorasWrath93
Discordia
0
7
1
0.07
L
Mercury
RenanSoares
Mercury
0
6
0
0
L
Jormungandr
Stones-_0
Jormungandr
1
7
0
0.14
L
Izanami
Twontonamo
Izanami
0
6
1
0.08
W
Kukulkan
dj321043
Kukulkan
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
59,500
66,568
Taken
33,869
33,059
Mitigated
26,043
2,612
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blue6366
Cthulhu
10,672
457
160
4,194
10,806
10,007
0
6,792
3,607
20,479
0
W
18,583
653
0
705
3,649
1,447
0
1,325
2,206
37,539
309
W
Vamana
LOUIE805
Vamana
15,744
8,973
0
966
11,274
10,401
0
4,133
6,737
0
24,277
W
7,308
2,526
0
760
4,561
1,786
0
2,837
1,602
0
16,753
L
Cernunnos
MagicMurdaGlove
Cernunnos
4,940
3,368
0
146
17,119
6,597
0
9,054
7,829
0
21,281
L
Discordia
MajorasWrath93
Discordia
7,404
702
219
677
12,791
4,237
0
7,471
5,141
19,905
0
L
Mercury
RenanSoares
Mercury
1,952
1,080
0
812
9,785
3,378
0
4,781
4,803
0
11,970
L
Jormungandr
Stones-_0
Jormungandr
10,594
1,815
0
758
18,205
15,639
0
10,128
7,779
18,475
201
L
Izanami
Twontonamo
Izanami
5,069
3,156
0
0
8,668
3,208
0
4,737
3,849
0
15,513
W
Kukulkan
dj321043
Kukulkan
7,193
747
651
1,079
3,579
2,402
0
1,735
1,752
26,349
1,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
53,334
121
Minions Killed
176
5
Camps Cleared
7
684,686
Distance Traveled
901,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,119
1,124
24
3
0
177,615
0
W
Ah Puch
11,690
1,299
53
6
3
186,123
0
W
Vamana
11,586
1,287
18
2
1
204,088
0
W
Nut
10,001
1,111
32
4
1
174,838
0
L
Cernunnos
8,193
910
39
4
0
133,225
0
L
Discordia
8,131
903
21
2
0
153,424
0
L
Mercury
8,132
904
17
2
2
140,679
0
L
Jormungandr
8,361
929
18
2
2
172,034
0
L
Izanami
8,166
907
26
3
1
85,324
0
W
Kukulkan
9,938
1,104
49
5
2
158,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role