Player Matchup

Sun Wukong
Sun Wukong
Arodriguez134
Sun Wukong
Level 101
God Stats
9W - 7L
1,727 SR
Queue Stats
124W - 111L
1,546 Elo+
Party 4
Fafnir
Fafnir
MilitiaForHire
Fafnir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 41L
1,559 Elo+
Party 4
Hel
Hel
ThatGuyAyo
Hel
Level 108
God Stats
3W - 8L
1,334 SR
Queue Stats
233W - 256L
1,513 Elo+
Party 2
Anhur
Anhur
sadd87
Anhur
Level 211
God Stats
10W - 14L
1,559 SR
Queue Stats
238W - 245L
1,590 Elo+
Solo
Freya
Freya
Źāħeeŕ
Freya
Level 130
God Stats
1W - 4L
1,491 SR
Queue Stats
355W - 364L
1,510 Elo+
Party 2
Team Averages
Level 131
1,522 SR
1,544 Elo+

VS

Team Averages
Level 151
1,509 SR
1,524 Elo+
Osiris
Osiris
A2Shon
Osiris
Level 205
God Stats
2W - 6L
1,509 SR
Queue Stats
167W - 180L
1,521 Elo+
Party 3
Ah Puch
Ah Puch
Chaotic123
Ah Puch
Level 121
God Stats
2W - 3L
1,446 SR
Queue Stats
248W - 246L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
crryanmagician21
Baron Samedi
Level 104
God Stats
8W - 9L
1,646 SR
Queue Stats
223W - 221L
1,519 Elo+
Party 1
Xbalanque
Xbalanque
kevqb1
Xbalanque
Level 148
God Stats
20W - 20L
1,678 SR
Queue Stats
690W - 686L
1,542 Elo+
Solo
Da Ji
Da Ji
ybol
Da Ji
Level 178
God Stats
5W - 7L
1,267 SR
Queue Stats
204W - 211L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arodriguez134
Sun Wukong
8
0 / 2 / 0
4,217
527
1,661
5,378
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,912
614
2,355
6,086
4,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 0
3,831
479
1,310
6,470
1,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Anhur
sadd87
Anhur
8
1 / 1 / 0
4,208
526
4,035
5,111
1,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
7
1 / 2 / 0
4,369
546
1,711
5,499
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A2Shon
Osiris
11
6 / 0 / 0
6,182
773
5,822
5,204
2,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Chaotic123
Ah Puch
10
2 / 0 / 1
6,047
756
3,402
2,859
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
crryanmagician21
Baron Samedi
8
0 / 0 / 1
4,724
591
2,884
4,392
1,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
kevqb1
Xbalanque
8
1 / 1 / 0
4,416
552
3,654
7,263
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ybol
Da Ji
9
1 / 1 / 4
5,228
654
1,995
6,082
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
A2Shon
Osiris
6
0
0
6
L
Sun Wukong
Arodriguez134
Sun Wukong
0
2
0
0
W
Ah Puch
Chaotic123
Ah Puch
2
0
1
2.5
L
0
0
1
0.5
L
0
5
0
0
W
Baron Samedi
crryanmagician21
Baron Samedi
0
0
1
0.5
W
Xbalanque
kevqb1
Xbalanque
1
1
0
1
L
Anhur
sadd87
Anhur
1
1
0
1
W
Da Ji
ybol
Da Ji
1
1
4
3
L
Freya
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,072
Damage
17,757
28,544
Taken
25,800
9,610
Mitigated
8,734
12,081
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A2Shon
Osiris
5,822
2,124
0
1,489
5,204
2,908
0
1,310
3,894
190
36,780
L
Sun Wukong
Arodriguez134
Sun Wukong
1,661
482
0
2,289
5,378
1,873
0
347
4,967
0
28,107
W
Ah Puch
Chaotic123
Ah Puch
3,402
80
0
1,193
2,859
845
0
1,260
1,599
37,476
687
L
2,355
522
1,214
2,786
6,086
4,093
0
1,291
4,795
12,977
2,581
L
1,310
34
0
2,247
6,470
1,187
0
113
5,992
13,499
0
W
Baron Samedi
crryanmagician21
Baron Samedi
2,884
539
1,509
2,160
4,392
1,613
24
899
3,493
16,762
0
W
Xbalanque
kevqb1
Xbalanque
3,654
1,021
0
3,031
7,263
1,597
0
1,055
6,208
0
27,549
L
Anhur
sadd87
Anhur
4,035
1,890
0
1,532
5,111
1,281
0
1,499
3,612
0
23,838
W
Da Ji
ybol
Da Ji
1,995
576
0
3,596
6,082
1,771
0
716
5,366
0
31,766
L
Freya
1,711
663
0
2,013
5,499
1,176
0
2,862
2,301
18,437
3,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
26,597
200
Minions Killed
286
0
Camps Cleared
0
751,057
Distance Traveled
848,624
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,182
773
68
9
0
174,477
1
L
Sun Wukong
4,217
527
59
7
0
171,476
0
W
Ah Puch
6,047
756
82
10
0
174,569
0
L
Fafnir
4,912
614
31
4
0
168,382
3
L
Hel
3,831
479
23
3
0
122,020
0
W
Baron Samedi
4,724
591
24
3
0
148,206
2
W
Xbalanque
4,416
552
49
6
0
162,185
0
L
Anhur
4,208
526
44
6
0
160,931
0
W
Da Ji
5,228
654
63
8
0
189,187
0
L
Freya
4,369
546
43
5
0
128,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role