Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
MODOanubis
Hera
Level 126
God Stats
5W - 4L
1,727 SR
Queue Stats
73W - 82L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
Quinnzyyy
Jormungandr
Level 106
God Stats
2W - 2L
1,394 SR
Queue Stats
230W - 229L
1,506 Elo+
Party 3
Chang'e
Chang'e
Rafael93
Chang'e
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 108L
1,428 Elo+
Party 1
Hachiman
Hachiman
gRâssL
Hachiman
Level 154
God Stats
1W - 0L
1,313 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo
Team Averages
Level 127
1,487 SR
1,463 Elo+

VS

Team Averages
Level 136
1,436 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Gooza3874
Guan Yu
Level 150
God Stats
8W - 7L
1,543 SR
Queue Stats
537W - 550L
1,450 Elo+
Party 2
Hachiman
Hachiman
Modoroev
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,539 Elo+
Party 4
King Arthur
King Arthur
Schabals
King Arthur
Level 159
God Stats
1W - 2L
1,292 SR
Queue Stats
215W - 229L
1,483 Elo+
Party 4
Izanami
Izanami
Toastland
Izanami
Level 156
God Stats
4W - 8L
1,345 SR
Queue Stats
196W - 210L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 13
8,487
849
11,602
7,878
3,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 3 / 13
9,810
981
14,647
6,273
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Quinnzyyy
Jormungandr
15
2 / 2 / 14
9,407
941
8,821
13,256
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Rafael93
Chang'e
14
5 / 2 / 6
8,726
873
4,803
6,794
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
gRâssL
Hachiman
16
9 / 3 / 11
9,861
986
15,915
10,153
4,272
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 5 / 3
7,445
745
5,164
9,266
2,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Gooza3874
Guan Yu
14
4 / 4 / 3
8,744
874
9,023
16,711
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Modoroev
Hachiman
12
0 / 5 / 5
7,064
706
2,987
9,055
2,614
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
Schabals
King Arthur
13
1 / 4 / 1
6,849
685
5,096
13,180
9,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Toastland
Izanami
13
4 / 5 / 4
7,652
765
7,186
10,367
3,601
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
23
Kills
9
11
Deaths
23
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
13
7.5
L
Scylla
 
Scylla
0
5
3
0.3
L
Guan Yu
Gooza3874
Guan Yu
4
4
3
1.38
W
6
3
13
4.17
L
Hachiman
Modoroev
Hachiman
0
5
5
0.5
W
Jormungandr
Quinnzyyy
Jormungandr
2
2
14
4.5
W
Chang'e
Rafael93
Chang'e
5
2
6
4
L
King Arthur
Schabals
King Arthur
1
4
1
0.38
L
Izanami
Toastland
Izanami
4
5
4
1.2
W
Hachiman
gRâssL
Hachiman
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,788
Damage
29,456
44,354
Taken
58,579
25,933
Mitigated
36,621
21,977
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,602
1,903
1,005
1,532
7,878
3,038
1,833
2,190
5,688
0
22,497
L
Scylla
 
Scylla
5,164
46
154
765
9,266
2,910
0
4,030
5,236
18,420
0
L
Guan Yu
Gooza3874
Guan Yu
9,023
208
4,058
5,029
16,711
17,855
0
8,207
8,504
4,418
8,357
W
14,647
2,456
520
457
6,273
1,795
872
1,466
4,807
23,820
0
L
Hachiman
Modoroev
Hachiman
2,987
1,138
1,401
1,531
9,055
2,614
0
2,899
6,156
0
12,045
W
Jormungandr
Quinnzyyy
Jormungandr
8,821
1,902
462
1,820
13,256
14,670
685
2,219
11,037
23,643
847
W
Chang'e
Rafael93
Chang'e
4,803
237
9,902
3,207
6,794
2,158
804
1,207
5,587
10,337
0
L
King Arthur
Schabals
King Arthur
5,096
192
357
1,393
13,180
9,641
0
7,510
5,670
0
12,701
L
Izanami
Toastland
Izanami
7,186
3,403
222
1,526
10,367
3,601
0
5,088
5,279
0
16,637
W
Hachiman
gRâssL
Hachiman
15,915
7,645
837
2,235
10,153
4,272
2,730
1,311
8,842
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
37,754
108
Minions Killed
86
0
Camps Cleared
0
894,873
Distance Traveled
860,788
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,487
849
21
2
0
182,656
0
L
Scylla
7,445
745
39
4
0
165,200
0
L
Guan Yu
8,744
874
6
1
0
187,910
0
W
Hera
9,810
981
29
3
0
200,583
0
L
Hachiman
7,064
706
12
1
0
177,205
1
W
Jormungandr
9,407
941
23
2
0
186,056
0
W
Chang'e
8,726
873
7
1
0
161,150
0
L
King Arthur
6,849
685
10
1
0
189,062
0
L
Izanami
7,652
765
19
2
0
141,411
0
W
Hachiman
9,861
986
28
3
0
164,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role