Player Matchup

Mulan
Mulan
Asterllaric
Mulan
Level 68
God Stats
9W - 2L
1,819 SR
Queue Stats
136W - 104L
1,554 Elo+
Solo
Fenrir
Fenrir
DeadEyes98
Fenrir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,511 Elo+
Solo
Neith
Neith
IspitVenom
Neith
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 148L
1,487 Elo+
Solo
Bacchus
Bacchus
KING KRUSHAA
Bacchus
Level 39
God Stats
1W - 4L
1,178 SR
Queue Stats
39W - 48L
1,445 Elo+
Solo
Anubis
Anubis
KingRofler
Anubis
Level 123
God Stats
44W - 26L
1,615 SR
Queue Stats
171W - 156L
1,527 Elo+
Solo
Team Averages
Level 66
1,522 SR
1,505 Elo+

VS

Team Averages
Level 153
1,486 SR
1,560 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Juicemanjones1
Cupid
Level 157
God Stats
11W - 6L
1,140 SR
Queue Stats
269W - 226L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
br0wn5auce
Kuzenbo
Level 170
God Stats
1W - 2L
1,577 SR
Queue Stats
258W - 247L
1,602 Elo+
Party 1
Hera
Hera
ogDrez
Hera
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
107W - 68L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 7
8,500
654
10,636
14,040
8,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
DeadEyes98
Fenrir
12
2 / 3 / 3
7,074
544
4,072
10,648
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
5 / 3 / 7
8,334
641
5,944
5,953
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
KING KRUSHAA
Bacchus
12
6 / 2 / 3
8,025
617
3,983
8,534
7,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
KingRofler
Anubis
13
5 / 1 / 6
8,558
658
7,136
6,647
2,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 4 / 1
6,631
510
3,611
6,220
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
 
Cliodhna
13
0 / 3 / 3
6,404
493
6,164
10,864
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 5 / 5
7,099
546
7,491
9,207
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
br0wn5auce
Kuzenbo
11
6 / 5 / 3
7,101
546
5,732
13,509
13,001
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
ogDrez
Hera
11
2 / 7 / 1
7,203
554
4,757
6,777
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
12
12
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
L
Cliodhna
 
Cliodhna
0
3
3
0.5
W
5
3
7
2.83
W
Fenrir
DeadEyes98
Fenrir
2
3
3
1.17
W
Neith
5
3
7
2.83
L
3
5
5
1.1
W
Bacchus
KING KRUSHAA
Bacchus
6
2
3
3.75
W
Anubis
KingRofler
Anubis
5
1
6
8
L
Kuzenbo
br0wn5auce
Kuzenbo
6
5
3
1.5
L
Hera
ogDrez
Hera
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
27,755
45,822
Taken
46,577
24,744
Mitigated
23,705
13,568
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,611
534
0
500
6,220
1,599
0
3,248
2,972
32,006
0
L
Cliodhna
 
Cliodhna
6,164
1,162
0
1,292
10,864
3,810
0
2,353
8,511
0
55,389
W
10,636
2,151
0
4,290
14,040
8,517
0
5,246
8,794
0
51,368
W
Fenrir
DeadEyes98
Fenrir
4,072
1,004
0
2,324
10,648
4,214
928
1,225
9,423
0
37,815
W
Neith
5,944
2,835
0
1,150
5,953
1,753
504
2,201
3,752
0
46,671
L
7,491
4,202
700
2,333
9,207
2,604
0
2,214
6,993
0
39,023
W
Bacchus
KING KRUSHAA
Bacchus
3,983
647
0
1,799
8,534
7,455
0
2,162
6,372
28,114
31
W
Anubis
KingRofler
Anubis
7,136
1,185
0
4,005
6,647
2,805
963
3,296
3,351
64,625
304
L
Kuzenbo
br0wn5auce
Kuzenbo
5,732
1,288
61
3,389
13,509
13,001
14
2,440
11,069
21,436
2,030
L
Hera
ogDrez
Hera
4,757
1,217
0
0
6,777
2,691
0
801
5,976
44,275
495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,491
Gold Earned
34,438
389
Minions Killed
347
0
Camps Cleared
0
1,263,747
Distance Traveled
1,288,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,631
510
70
5
0
263,308
0
L
Cliodhna
6,404
493
99
8
0
317,972
0
W
Mulan
8,500
654
82
6
0
246,838
0
W
Fenrir
7,074
544
66
5
0
291,192
0
W
Neith
8,334
641
95
7
0
245,123
0
L
Cupid
7,099
546
74
6
0
239,227
0
W
Bacchus
8,025
617
38
3
0
255,452
0
W
Anubis
8,558
658
108
8
0
225,142
0
L
Kuzenbo
7,101
546
19
1
0
248,075
0
L
Hera
7,203
554
85
7
0
219,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role