Player Matchup

Yu Huang
Yu Huang
Gold IV
H1GHv0LT4G3
Yu Huang
Gold IV
Level 199
God Stats
2W - 3L
1,638 SR
Queue Stats
17W - 15L
1,705 MMR
Party 1
Medusa
Medusa
Gold V
KylíeJenner
Medusa
Gold V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,640 MMR
Party 1
Chaac
Chaac
Bronze III
mariolooo12
Chaac
Bronze III
Level 64
God Stats
8W - 4L
1,500 SR
Queue Stats
99W - 104L
1,456 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,546 SR
1,600 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,655 SR
1,470 MMR
Janus
Janus
Gold V
BananaChimbiosa
Janus
Gold V
Level 79
God Stats
8W - 6L
1,518 SR
Queue Stats
69W - 89L
1,481 MMR
Party 2
Artemis
Artemis
Bronze III
Hiillly
Artemis
Bronze III
Level 110
God Stats
0W - 1L
1,676 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
LaCucaPoderosa
Kuzenbo
Silver II
Level 64
God Stats
0W - 1L
1,770 SR
Queue Stats
19W - 26L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
H1GHv0LT4G3
Yu Huang
18
4 / 0 / 6
10,604
884
6,705
4,856
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
17
2 / 3 / 7
10,525
877
9,913
10,477
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 1 / 4
10,529
877
10,640
11,977
10,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothFreyaCthulhuCharybdisChiron

VS

Bans
PoseidonShivaKumbhakarnaKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,204
684
3,968
7,401
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Hiillly
Artemis
14
1 / 7 / 2
8,771
731
7,627
11,358
4,384
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 1
9,073
756
9,078
11,599
14,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Yu Huang
H1GHv0LT4G3
Yu Huang
4
0
6
7
L
Artemis
Hiillly
Artemis
1
7
2
0.29
W
Medusa
2
3
7
1.83
L
3
0
1
3.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
20,673
27,310
Taken
30,358
16,457
Mitigated
20,867
6,708
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,968
150
0
1,194
7,401
2,171
0
1,957
5,264
20,448
0
W
Yu Huang
H1GHv0LT4G3
Yu Huang
6,705
333
0
1,378
4,856
1,704
1,471
1,699
2,776
35,896
510
L
Artemis
Hiillly
Artemis
7,627
2,851
0
990
11,358
4,384
0
2,259
8,879
0
29,820
W
Medusa
9,913
3,329
0
2,734
10,477
3,848
2,146
4,965
4,814
0
53,608
L
9,078
3,206
0
1,444
11,599
14,312
0
1,976
9,379
23,229
970
W
10,640
874
0
2,596
11,977
10,905
264
4,211
7,227
0
41,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,658
Gold Earned
26,048
221
Minions Killed
123
0
Camps Cleared
0
735,264
Distance Traveled
671,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,204
684
48
4
0
218,404
0
W
Yu Huang
10,604
884
78
7
0
242,248
0
L
Artemis
8,771
731
47
4
0
196,479
0
W
Medusa
10,525
877
91
8
0
243,162
0
L
Kuzenbo
9,073
756
28
2
0
256,302
0
W
Chaac
10,529
877
52
4
0
249,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role