Player Matchup

Cabrakan
Cabrakan
Brezhna
Cabrakan
Level 127
God Stats
4W - 9L
1,211 SR
Queue Stats
294W - 306L
1,511 Elo+
Party 3
Ne Zha
Ne Zha
DaisyChainsaw
Ne Zha
Level 107
God Stats
8W - 9L
1,417 SR
Queue Stats
268W - 272L
1,469 Elo+
Party 3
Skadi
Skadi
Eclyptica
Skadi
Level 131
God Stats
16W - 13L
1,568 SR
Queue Stats
250W - 272L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
Sausum
Ah Puch
Level 103
God Stats
21W - 6L
1,752 SR
Queue Stats
219W - 244L
1,467 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
stino89
Ah Muzen Cab
Level 143
God Stats
5W - 1L
1,836 SR
Queue Stats
178W - 188L
1,523 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,489 Elo+

VS

Team Averages
Level 139
1,457 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
JoeWalker02
Cernunnos
Level 148
God Stats
2W - 1L
1,750 SR
Queue Stats
208W - 164L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
Schoko_Tornado
Ao Kuang
Level 174
God Stats
6W - 15L
1,511 SR
Queue Stats
904W - 891L
1,483 Elo+
Party 1
Artemis
Artemis
ikoel
Artemis
Level 65
God Stats
0W - 2L
1,321 SR
Queue Stats
24W - 24L
1,470 Elo+
Party 2
Achilles
Achilles
roko1394
Achilles
Level 159
God Stats
7W - 17L
1,203 SR
Queue Stats
291W - 304L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brezhna
Cabrakan
16
3 / 4 / 22
10,650
888
5,392
12,993
19,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

18
8 / 3 / 15
10,890
908
12,887
11,493
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Skadi
Eclyptica
Skadi
17
5 / 2 / 16
10,714
893
13,770
8,908
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ah Puch
Sausum
Ah Puch
17
4 / 2 / 19
10,221
852
15,076
8,746
4,202
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
stino89
Ah Muzen Cab
17
8 / 4 / 14
10,799
900
15,563
14,580
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 5 / 6
9,627
802
12,273
15,263
17,238
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JoeWalker02
Cernunnos
14
1 / 6 / 5
8,141
678
12,776
10,855
4,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
14
2 / 4 / 6
8,559
713
7,000
12,598
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
ikoel
Artemis
15
5 / 7 / 6
9,395
783
12,627
14,510
6,792
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
roko1394
Achilles
16
4 / 6 / 7
10,110
843
4,750
17,147
24,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
28
Kills
14
15
Deaths
28
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
6
1
W
Cabrakan
Brezhna
Cabrakan
3
4
22
3.5
W
8
3
15
5.17
W
Skadi
Eclyptica
Skadi
5
2
16
6.5
L
Cernunnos
JoeWalker02
Cernunnos
1
6
5
0.58
W
Ah Puch
Sausum
Ah Puch
4
2
19
6.75
L
Ao Kuang
2
4
6
1.25
L
Artemis
ikoel
Artemis
5
7
6
1.14
L
Achilles
roko1394
Achilles
4
6
7
1.25
W
Ah Muzen Cab
stino89
Ah Muzen Cab
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,688
Damage
49,426
56,720
Taken
70,373
41,293
Mitigated
61,659
14,359
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,273
244
1,760
1,857
15,263
17,238
62
3,590
11,673
20,966
0
W
Cabrakan
Brezhna
Cabrakan
5,392
528
608
1,418
12,993
19,379
552
5,085
7,697
7,111
858
W
12,887
1,071
2,177
2,955
11,493
6,300
1,744
4,199
7,221
0
29,440
W
Skadi
Eclyptica
Skadi
13,770
5,856
211
734
8,908
4,410
1,716
3,267
5,554
0
37,804
L
Cernunnos
JoeWalker02
Cernunnos
12,776
4,628
0
1,121
10,855
4,890
0
3,460
7,395
0
32,913
W
Ah Puch
Sausum
Ah Puch
15,076
578
165
2,403
8,746
4,202
985
2,388
6,275
27,746
0
L
Ao Kuang
7,000
1,504
944
4,489
12,598
8,003
0
2,445
10,153
12,259
506
L
Artemis
ikoel
Artemis
12,627
5,017
470
3,527
14,510
6,792
0
5,601
8,909
0
23,225
L
Achilles
roko1394
Achilles
4,750
426
854
2,645
17,147
24,736
0
5,133
12,014
1,570
7,286
W
Ah Muzen Cab
stino89
Ah Muzen Cab
15,563
7,310
368
3,320
14,580
7,002
1,556
4,679
9,824
0
35,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
45,832
160
Minions Killed
133
0
Camps Cleared
0
1,171,244
Distance Traveled
1,127,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,627
802
30
3
0
239,383
0
W
Cabrakan
10,650
888
1
0
0
219,344
0
W
Ne Zha
10,890
908
28
2
0
242,194
0
W
Skadi
10,714
893
72
6
0
241,283
0
L
Cernunnos
8,141
678
42
4
0
212,489
0
W
Ah Puch
10,221
852
23
2
0
242,924
0
L
Ao Kuang
8,559
713
17
1
0
240,833
0
L
Artemis
9,395
783
37
3
0
206,488
0
L
Achilles
10,110
843
7
1
0
228,740
0
W
Ah Muzen Cab
10,799
900
36
3
0
225,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role