Player Matchup

Cerberus
Cerberus
Coco Sanchis
Cerberus
Level 148
God Stats
6W - 1L
1,763 SR
Queue Stats
180W - 207L
1,460 Elo+
Party 2
Sobek
Sobek
IMike 82
Sobek
Level 159
God Stats
3W - 2L
1,581 SR
Queue Stats
286W - 310L
1,478 Elo+
Party 2
Fafnir
Fafnir
Xcvier
Fafnir
Level 101
God Stats
3W - 1L
1,509 SR
Queue Stats
35W - 28L
1,553 Elo+
Solo
Hades
Hades
unarmblkman
Hades
Level 122
God Stats
1W - 1L
1,265 SR
Queue Stats
73W - 69L
1,423 Elo+
Solo
Nemesis
Nemesis
xJuiceman3
Nemesis
Level 190
God Stats
1W - 1L
1,271 SR
Queue Stats
153W - 159L
1,442 Elo+
Solo
Team Averages
Level 144
1,478 SR
1,471 Elo+

VS

Team Averages
Level 102
1,515 SR
1,495 Elo+
Thoth
Thoth
Belezamon
Thoth
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 69L
1,556 Elo+
Party 1
Artemis
Artemis
Krlita22
Artemis
Level 157
God Stats
3W - 1L
1,925 SR
Queue Stats
132W - 130L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adrianthetoast
Ah Muzen Cab
Level 85
God Stats
0W - 6L
1,148 SR
Queue Stats
120W - 127L
1,516 Elo+
Party 1
Achilles
Achilles
awsmyth14
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,523 Elo+
Solo
Maui
Maui
whalerus
Maui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coco Sanchis
Cerberus
16
2 / 1 / 13
9,624
875
9,548
13,715
14,150
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
IMike 82
Sobek
14
2 / 2 / 6
9,102
827
5,958
13,241
13,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Xcvier
Fafnir
16
7 / 1 / 8
10,930
994
8,305
14,742
20,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 10
9,063
824
8,893
9,541
5,375
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
xJuiceman3
Nemesis
15
3 / 2 / 10
9,133
830
7,677
7,238
4,041
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Belezamon
Thoth
15
4 / 2 / 4
8,972
816
10,434
6,056
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Krlita22
Artemis
12
0 / 4 / 6
7,112
647
9,132
7,697
3,146
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
adrianthetoast
Ah Muzen Cab
15
2 / 1 / 6
8,430
766
12,056
6,262
3,218
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
awsmyth14
Achilles
16
3 / 5 / 6
8,848
804
10,118
12,544
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maui
12
0 / 4 / 5
7,656
696
4,800
12,588
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
16
Kills
9
9
Deaths
16
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
Belezamon
Thoth
4
2
4
3
W
Cerberus
Coco Sanchis
Cerberus
2
1
13
8.5
W
Sobek
IMike 82
Sobek
2
2
6
2.5
L
Artemis
Krlita22
Artemis
0
4
6
0.75
W
Fafnir
Xcvier
Fafnir
7
1
8
11
L
Ah Muzen Cab
adrianthetoast
Ah Muzen Cab
2
1
6
5
L
Achilles
awsmyth14
Achilles
3
5
6
1.2
W
2
3
10
2.33
L
Maui
0
4
5
0.63
W
Nemesis
xJuiceman3
Nemesis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
46,540
58,477
Taken
45,147
57,501
Mitigated
36,617
24,004
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Belezamon
Thoth
10,434
568
747
1,586
6,056
2,250
0
4,344
1,712
23,074
0
W
Cerberus
Coco Sanchis
Cerberus
9,548
140
475
4,612
13,715
14,150
397
3,109
10,280
20,607
1,472
W
Sobek
IMike 82
Sobek
5,958
0
1,555
4,513
13,241
13,224
0
3,172
9,748
12,366
0
L
Artemis
Krlita22
Artemis
9,132
3,095
843
1,530
7,697
3,146
0
6,063
1,634
0
14,683
W
Fafnir
Xcvier
Fafnir
8,305
2,691
3,360
5,266
14,742
20,711
1,073
3,635
10,885
18,231
2,181
L
Ah Muzen Cab
adrianthetoast
Ah Muzen Cab
12,056
5,140
781
322
6,262
3,218
0
3,583
2,679
0
30,162
L
Achilles
awsmyth14
Achilles
10,118
1,323
243
1,775
12,544
14,129
0
8,504
4,040
0
18,129
W
8,893
1,158
1,668
2,168
9,541
5,375
979
2,876
6,574
16,800
0
L
Maui
4,800
607
797
2,163
12,588
13,874
0
8,798
3,790
7,776
0
W
Nemesis
xJuiceman3
Nemesis
7,677
313
0
387
7,238
4,041
1,057
2,442
4,717
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
41,018
136
Minions Killed
109
0
Camps Cleared
0
1,115,392
Distance Traveled
977,558
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,972
816
39
4
0
196,132
0
W
Cerberus
9,624
875
29
3
0
235,548
0
W
Sobek
9,102
827
26
2
0
232,195
0
L
Artemis
7,112
647
9
1
0
175,185
0
W
Fafnir
10,930
994
23
2
0
212,454
0
L
Ah Muzen Cab
8,430
766
35
3
0
204,415
0
L
Achilles
8,848
804
22
2
0
216,537
0
W
Hades
9,063
824
28
3
0
192,553
0
L
Maui
7,656
696
4
0
0
185,289
0
W
Nemesis
9,133
830
30
3
0
242,642
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role