Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTheRapperMC
Morgan Le Fay
Level 143
God Stats
9W - 5L
1,629 SR
Queue Stats
168W - 187L
1,568 Elo+
Solo
Anhur
Anhur
xXRenewableXx
Anhur
Level 89
God Stats
2W - 3L
1,644 SR
Queue Stats
110W - 87L
1,625 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,539 Elo+

VS

Team Averages
Level 139
1,570 SR
1,529 Elo+
Ah Puch
Ah Puch
BuckNorr1s
Ah Puch
Level 161
God Stats
1W - 2L
1,570 SR
Queue Stats
116W - 121L
1,504 Elo+
Solo
Maui
Maui
Kuro_ken29
Maui
Level 158
God Stats
32W - 19L
1,686 SR
Queue Stats
339W - 359L
1,552 Elo+
Party 1
Aphrodite
Aphrodite
ToesnFeet
Aphrodite
Level 108
God Stats
22W - 10L
1,639 SR
Queue Stats
39W - 23L
1,586 Elo+
Solo
Anhur
Anhur
XNUKEXD
Anhur
Level 96
God Stats
14W - 13L
1,545 SR
Queue Stats
296W - 280L
1,576 Elo+
Party 1
Arachne
Arachne
langston5_9
Arachne
Level 174
God Stats
3W - 4L
1,410 SR
Queue Stats
51W - 77L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 4 / 0
5,964
1,193
3,146
6,820
6,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Da Ji
 
Da Ji
10
1 / 2 / 1
5,605
1,121
3,479
4,844
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
 
Scylla
9
0 / 0 / 0
4,957
991
0
135
25
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
iTheRapperMC
Morgan Le Fay
10
0 / 1 / 2
5,548
1,110
3,476
4,920
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 2 / 3
5,811
1,162
3,456
5,106
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Team 1 Tickets

337

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuckNorr1s
Ah Puch
11
0 / 0 / 6
5,753
1,151
4,722
2,314
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 8
6,774
1,355
4,826
3,402
2,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
ToesnFeet
Aphrodite
11
2 / 0 / 6
6,191
1,238
2,502
1,405
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
XNUKEXD
Anhur
11
5 / 1 / 3
7,281
1,456
3,576
3,184
870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
langston5_9
Arachne
11
1 / 2 / 7
6,048
1,210
4,419
5,608
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
9
9
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
4
0
0.5
L
Da Ji
 
Da Ji
1
2
1
0.75
L
Scylla
 
Scylla
0
0
0
0
W
Ah Puch
BuckNorr1s
Ah Puch
0
0
6
3
W
1
0
8
5
W
Aphrodite
ToesnFeet
Aphrodite
2
0
6
5
W
Anhur
XNUKEXD
Anhur
5
1
3
6.5
L
Morgan Le Fay
iTheRapperMC
Morgan Le Fay
0
1
2
1
W
Arachne
langston5_9
Arachne
1
2
7
2.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
20,045
21,825
Taken
15,913
12,077
Mitigated
6,620
2,718
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,146
488
448
821
6,820
6,312
0
3,328
3,492
0
7,276
L
Da Ji
 
Da Ji
3,479
552
0
0
4,844
2,557
0
2,099
2,745
0
9,730
L
Scylla
 
Scylla
0
0
0
0
135
25
0
0
135
692
0
W
Ah Puch
BuckNorr1s
Ah Puch
4,722
46
0
685
2,314
658
0
364
1,898
17,799
0
W
4,826
725
0
1,252
3,402
2,389
0
770
2,494
6,398
2,428
W
Aphrodite
ToesnFeet
Aphrodite
2,502
40
1,417
824
1,405
519
0
144
1,187
6,056
0
W
Anhur
XNUKEXD
Anhur
3,576
2,354
0
0
3,184
870
0
405
2,681
0
16,024
L
Morgan Le Fay
iTheRapperMC
Morgan Le Fay
3,476
82
0
385
4,920
1,553
0
2,610
2,310
14,673
0
W
Arachne
langston5_9
Arachne
4,419
2,582
181
1,178
5,608
2,184
0
1,293
4,177
0
11,273
L
3,456
2,881
0
1,064
5,106
1,630
0
3,088
2,018
0
9,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
32,047
87
Minions Killed
92
3
Camps Cleared
9
414,483
Distance Traveled
540,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,964
1,193
14
3
0
101,031
0
L
Da Ji
5,605
1,121
12
2
0
99,353
0
L
Scylla
4,957
991
1
0
1
9,884
0
W
Ah Puch
5,753
1,151
29
6
2
104,047
0
W
Maui
6,774
1,355
11
2
1
113,664
0
W
Aphrodite
6,191
1,238
7
1
0
118,169
0
W
Anhur
7,281
1,456
31
6
2
97,227
0
L
Morgan Le Fay
5,548
1,110
32
6
2
102,132
0
W
Arachne
6,048
1,210
14
3
4
107,160
0
L
Anhur
5,811
1,162
28
6
0
102,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role