Player Matchup

Danzaburou
Danzaburou
MeBeccoLaPasta
Danzaburou
Level 89
God Stats
4W - 11L
1,393 SR
Queue Stats
158W - 176L
1,491 Elo+
Solo
Agni
Agni
Meatloafs-_-
Agni
Level 107
God Stats
13W - 13L
1,528 SR
Queue Stats
154W - 152L
1,433 Elo+
Solo
Awilix
Awilix
MrGrumpyKitten
Awilix
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,525 Elo+
Solo
Chaac
Chaac
Pe1s
Chaac
Level 109
God Stats
2W - 3L
1,520 SR
Queue Stats
122W - 101L
1,492 Elo+
Solo
Athena
Athena
fenix15100
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,597 Elo+
Solo
Team Averages
Level 96
1,488 SR
1,508 Elo+

VS

Team Averages
Level 90
1,420 SR
1,389 Elo+
Anubis
Anubis
Danny_T_Bhoy84
Anubis
Level 76
God Stats
6W - 8L
1,279 SR
Queue Stats
170W - 172L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Deivid_232
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,325 Elo+
Party 1
Poseidon
Poseidon
Yami_sensho
Poseidon
Level 69
God Stats
3W - 3L
1,293 SR
Queue Stats
298W - 267L
1,445 Elo+
Solo
Medusa
Medusa
leon_y_noel
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,325 Elo+
Party 1
Bakasura
Bakasura
mardan250
Bakasura
Level 68
God Stats
15W - 11L
1,526 SR
Queue Stats
79W - 62L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MeBeccoLaPasta
Danzaburou
17
5 / 3 / 0
9,935
621
9,622
7,995
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 1
8,818
551
6,801
9,770
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 4 / 4
6,749
422
3,730
11,418
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Pe1s
Chaac
12
0 / 7 / 0
7,347
459
5,605
14,561
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
fenix15100
Athena
10
0 / 2 / 4
6,811
426
3,993
12,906
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,523
658
14,082
11,434
7,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Deivid_232
Sylvanus
13
0 / 2 / 5
7,359
460
3,573
7,832
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Yami_sensho
Poseidon
18
6 / 1 / 4
11,064
692
5,839
8,083
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
4 / 1 / 1
8,327
520
6,491
6,674
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
mardan250
Bakasura
16
4 / 2 / 7
8,995
562
5,050
14,172
6,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
21
21
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Sylvanus
Deivid_232
Sylvanus
0
2
5
1.25
L
Danzaburou
MeBeccoLaPasta
Danzaburou
5
3
0
1.67
L
2
5
1
0.5
L
0
4
4
0.5
L
Chaac
Pe1s
Chaac
0
7
0
0
W
Poseidon
Yami_sensho
Poseidon
6
1
4
8
L
Athena
fenix15100
Athena
0
2
4
1
W
Medusa
4
1
1
4.5
W
Bakasura
mardan250
Bakasura
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,751
Damage
35,035
56,650
Taken
48,195
29,374
Mitigated
22,196
8,435
Healing
19,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,082
834
0
7,266
11,434
7,617
447
973
10,461
72,105
3,817
W
Sylvanus
Deivid_232
Sylvanus
3,573
1,182
564
1,636
7,832
3,536
17
1,449
6,383
21,370
6,105
L
Danzaburou
MeBeccoLaPasta
Danzaburou
9,622
4,527
0
3,212
7,995
2,889
0
1,340
6,515
0
86,667
L
6,801
389
0
757
9,770
2,654
386
4,342
4,777
64,168
433
L
3,730
1,035
0
717
11,418
3,419
0
4,092
7,036
0
38,948
L
Chaac
Pe1s
Chaac
5,605
591
0
1,806
14,561
9,177
0
8,961
5,350
0
49,198
W
Poseidon
Yami_sensho
Poseidon
5,839
562
0
2,969
8,083
2,550
0
4,026
3,695
86,888
471
L
Athena
fenix15100
Athena
3,993
1,527
0
1,943
12,906
11,235
0
3,999
8,827
16,728
0
W
Medusa
6,491
3,809
0
2,132
6,674
2,208
52
1,031
5,643
0
55,982
W
Bakasura
mardan250
Bakasura
5,050
2,981
0
4,855
14,172
6,285
0
2,810
11,180
0
46,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
46,268
452
Minions Killed
513
0
Camps Cleared
0
1,617,744
Distance Traveled
1,651,646
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,523
658
115
7
0
260,443
4
W
Sylvanus
7,359
460
47
3
0
324,673
5
L
Danzaburou
9,935
621
138
9
0
307,997
0
L
Agni
8,818
551
140
9
0
308,379
9
L
Awilix
6,749
422
62
4
0
343,079
0
L
Chaac
7,347
459
84
5
0
308,439
2
W
Poseidon
11,064
692
164
10
0
370,397
2
L
Athena
6,811
426
28
2
0
349,850
5
W
Medusa
8,327
520
88
6
0
308,970
1
W
Bakasura
8,995
562
99
6
0
387,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role