Player Matchup

Surtr
Surtr
DeadEyes98
Surtr
Level 54
God Stats
5W - 5L
1,598 SR
Queue Stats
64W - 60L
1,525 Elo+
Solo
Merlin
Merlin
Hellen1celler
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 218L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Redbeard1993
Danzaburou
Level 94
God Stats
10W - 13L
1,568 SR
Queue Stats
98W - 89L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
ShadoWarrior82
Sylvanus
Level 107
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 67L
1,477 Elo+
Party 3
Loki
Loki
hellen2celler
Loki
Level 43
God Stats
6W - 9L
1,402 SR
Queue Stats
111W - 121L
1,452 Elo+
Party 1
Team Averages
Level 79
1,471 SR
1,483 Elo+

VS

Team Averages
Level 114
1,479 SR
1,464 Elo+
Nu Wa
Nu Wa
DJwilldoit
Nu Wa
Level 103
God Stats
27W - 16L
1,595 SR
Queue Stats
257W - 244L
1,449 Elo+
Solo
Izanami
Izanami
FrozenSky21
Izanami
Level 57
God Stats
1W - 2L
1,120 SR
Queue Stats
15W - 17L
1,455 Elo+
Solo
Chang'e
Chang'e
Jeszilla
Chang'e
Level 128
God Stats
1W - 4L
1,236 SR
Queue Stats
82W - 96L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
ScorpionStorm53
Baron Samedi
Level 137
God Stats
3W - 1L
1,573 SR
Queue Stats
45W - 61L
1,454 Elo+
Party 2
Hercules
Hercules
ThronedAbyss2
Hercules
Level 143
God Stats
8W - 1L
1,870 SR
Queue Stats
54W - 78L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 4 / 0
6,645
554
11,903
12,711
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 1
5,908
492
5,373
7,315
2,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Redbeard1993
Danzaburou
13
3 / 2 / 2
7,296
608
7,150
7,134
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
10
1 / 3 / 2
6,147
512
4,063
10,461
8,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,188
432
3,932
9,826
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 2 / 7
7,232
603
7,133
5,142
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FrozenSky21
Izanami
11
4 / 3 / 0
6,964
580
5,341
9,067
2,254
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Jeszilla
Chang'e
13
5 / 0 / 1
7,075
590
8,523
12,784
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
ScorpionStorm53
Baron Samedi
12
3 / 2 / 7
6,886
574
6,227
9,159
6,833
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
ThronedAbyss2
Hercules
13
3 / 2 / 1
7,743
645
6,793
13,155
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
15
15
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
2
7
1.75
L
Surtr
2
4
0
0.5
W
Izanami
FrozenSky21
Izanami
4
3
0
1.33
L
2
3
1
0.83
W
Chang'e
Jeszilla
Chang'e
5
0
1
5.5
L
Danzaburou
Redbeard1993
Danzaburou
3
2
2
2
W
Baron Samedi
ScorpionStorm53
Baron Samedi
3
2
7
3.25
L
Sylvanus
1
3
2
0.67
W
Hercules
ThronedAbyss2
Hercules
3
2
1
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
34,017
47,447
Taken
49,307
24,774
Mitigated
27,337
13,252
Healing
19,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,133
1,692
0
1,069
5,142
1,581
231
1,408
3,734
52,781
0
L
Surtr
11,903
5,951
0
3,242
12,711
8,848
0
3,197
9,418
1,595
49,233
W
Izanami
FrozenSky21
Izanami
5,341
4,454
0
2,836
9,067
2,254
0
1,217
7,850
0
44,331
L
5,373
233
0
1,290
7,315
2,242
0
4,944
2,123
35,102
1,962
W
Chang'e
Jeszilla
Chang'e
8,523
1,394
646
5,650
12,784
3,836
0
2,786
9,998
57,343
1,378
L
Danzaburou
Redbeard1993
Danzaburou
7,150
3,746
0
2,403
7,134
2,185
0
2,122
4,894
0
56,367
W
Baron Samedi
ScorpionStorm53
Baron Samedi
6,227
828
1,003
4,455
9,159
6,833
0
3,652
5,507
23,110
0
L
Sylvanus
4,063
1,428
502
2,283
10,461
8,793
0
5,201
5,071
18,273
2,304
W
Hercules
ThronedAbyss2
Hercules
6,793
1,850
0
3,944
13,155
12,833
0
1,048
12,107
1,681
55,067
L
3,932
820
0
3,532
9,826
2,706
0
5,748
3,829
0
31,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
35,900
323
Minions Killed
457
0
Camps Cleared
0
1,124,375
Distance Traveled
1,149,349
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,232
603
105
9
0
238,732
1
L
Surtr
6,645
554
85
7
0
230,788
0
W
Izanami
6,964
580
99
8
0
225,561
0
L
Merlin
5,908
492
68
6
0
207,654
0
W
Chang'e
7,075
590
99
8
0
244,454
0
L
Danzaburou
7,296
608
98
8
0
231,167
1
W
Baron Samedi
6,886
574
28
2
0
234,897
1
L
Sylvanus
6,147
512
24
2
0
204,708
1
W
Hercules
7,743
645
126
11
0
205,705
0
L
Loki
5,188
432
48
4
0
250,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role