Player Matchup

Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Lodrís
Nemesis
Level 140
God Stats
1W - 0L
1,948 SR
Queue Stats
43W - 31L
1,664 Elo+
Party 1
Nut
Nut
RebornWinter
Nut
Level 179
God Stats
1W - 0L
1,789 SR
Queue Stats
20W - 17L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SbyVA
Kumbhakarna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 56L
1,657 Elo+
Party 1
Team Averages
Level 129
1,647 SR
1,593 Elo+

VS

Team Averages
Level 56
1,404 SR
1,332 Elo+
Amaterasu
Amaterasu
Anarq
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Scylla
Scylla
Kooij
Scylla
Level 31
God Stats
0W - 2L
1,253 SR
Queue Stats
10W - 17L
1,260 Elo+
Party 2
Yu Huang
Yu Huang
Lachtid
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 2
Yemoja
Yemoja
devil_fish23
Yemoja
Level 128
God Stats
2W - 8L
1,268 SR
Queue Stats
657W - 680L
1,389 Elo+
Solo
Mulan
Mulan
ernst223
Mulan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
11 / 2 / 25
10,210
1,021
20,730
10,995
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
15
0 / 0 / 32
9,440
944
3,834
9,057
5,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Lodrís
Nemesis
16
16 / 3 / 14
10,374
1,037
9,059
12,502
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
11 / 1 / 22
10,477
1,048
16,796
11,391
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SbyVA
Kumbhakarna
14
2 / 1 / 31
9,552
955
8,490
17,230
12,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anarq
Amaterasu
12
0 / 9 / 4
6,551
655
5,169
16,520
15,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
Kooij
Scylla
12
1 / 10 / 3
6,789
679
4,354
11,850
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Lachtid
Yu Huang
14
1 / 8 / 1
7,460
746
6,956
10,307
3,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 2 / 4
6,744
674
2,437
7,040
3,812
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mulan
ernst223
Mulan
13
3 / 11 / 0
8,034
803
8,100
16,488
7,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
17
40
Kills
5
7
Deaths
40
124
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
25
11.75
W
Yemoja
 
Yemoja
0
0
32
16
L
Amaterasu
Anarq
Amaterasu
0
9
4
0.22
L
Scylla
Kooij
Scylla
1
10
3
0.25
L
Yu Huang
Lachtid
Yu Huang
1
8
1
0.19
W
Nemesis
Lodrís
Nemesis
16
3
14
7.67
W
11
1
22
22
W
Kumbhakarna
SbyVA
Kumbhakarna
2
1
31
17.5
L
Yemoja
0
2
4
1
L
Mulan
ernst223
Mulan
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
27,016
61,175
Taken
62,205
36,706
Mitigated
33,905
34,567
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,730
8,035
2,751
955
10,995
4,720
1,265
3,362
7,557
0
38,417
W
Yemoja
 
Yemoja
3,834
1,705
20,129
4,457
9,057
5,723
973
3,616
5,362
8,113
0
L
Amaterasu
Anarq
Amaterasu
5,169
661
0
1,449
16,520
15,476
0
3,650
12,703
0
6,597
L
Scylla
Kooij
Scylla
4,354
389
0
110
11,850
3,587
0
2,837
8,774
10,583
0
L
Yu Huang
Lachtid
Yu Huang
6,956
417
0
284
10,307
3,273
0
2,356
7,754
16,688
0
W
Nemesis
Lodrís
Nemesis
9,059
2,846
478
2,231
12,502
8,585
290
2,136
8,714
344
12,613
W
16,796
11,430
171
1,104
11,391
4,858
3,221
3,183
7,982
0
34,526
W
Kumbhakarna
SbyVA
Kumbhakarna
8,490
1,159
52
2,239
17,230
12,820
419
1,450
15,442
17,836
0
L
Yemoja
2,437
171
463
535
7,040
3,812
0
850
6,104
5,568
0
L
Mulan
ernst223
Mulan
8,100
1,487
298
957
16,488
7,757
0
2,975
13,375
0
10,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
35,578
102
Minions Killed
46
0
Camps Cleared
0
969,986
Distance Traveled
683,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,210
1,021
42
4
0
175,712
0
W
Yemoja
9,440
944
6
1
0
150,015
0
L
Amaterasu
6,551
655
4
0
0
157,045
0
L
Scylla
6,789
679
17
2
0
127,259
0
L
Yu Huang
7,460
746
19
2
0
126,915
0
W
Nemesis
10,374
1,037
3
0
0
235,058
0
W
Nut
10,477
1,048
36
4
0
169,006
0
W
Kumbhakarna
9,552
955
15
2
0
240,195
0
L
Yemoja
6,744
674
3
0
0
145,443
0
L
Mulan
8,034
803
3
0
0
126,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role