Player Matchup

Discordia
Discordia
Platinum IV
ELITEinDIAPERZ
Discordia
Platinum IV
Level 264
God Stats
19W - 26L
1,578 SR
Queue Stats
681W - 729L
1,764 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
SmuffyDrix
Jormungandr
Diamond IV
Level 49
God Stats
3W - 1L
1,649 SR
Queue Stats
79W - 47L
2,130 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
WisckQc
Ne Zha
Diamond V
Level 50
God Stats
8W - 6L
1,812 SR
Queue Stats
146W - 121L
2,120 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,680 SR
2,005 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,441 SR
1,756 MMR
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
FMJimmY
Cerberus
Platinum IV
Level 142
God Stats
3W - 6L
1,324 SR
Queue Stats
750W - 876L
1,797 MMR
Solo
Achilles
Achilles
Diamond V
Skibidou95
Achilles
Diamond V
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
296W - 243L
1,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ELITEinDIAPERZ
Discordia
16
7 / 1 / 6
9,900
990
13,756
6,372
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SmuffyDrix
Jormungandr
16
3 / 1 / 9
8,959
896
8,086
7,172
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
WisckQc
Ne Zha
15
3 / 2 / 9
9,135
914
11,300
8,867
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
MedusaCthulhuMulanThothKuzenbo

VS

Bans
SerqetAnhurPoseidonDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 5 / 0
7,634
763
4,406
8,973
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FMJimmY
Cerberus
13
0 / 5 / 2
7,231
723
3,879
16,656
5,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Skibidou95
Achilles
14
2 / 3 / 2
7,933
793
6,353
12,240
12,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
0
0.4
W
Discordia
ELITEinDIAPERZ
Discordia
7
1
6
10
L
Cerberus
FMJimmY
Cerberus
0
5
2
0.2
L
Achilles
Skibidou95
Achilles
2
3
2
1
W
Jormungandr
SmuffyDrix
Jormungandr
3
1
9
7.5
W
Ne Zha
WisckQc
Ne Zha
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
14,638
22,411
Taken
37,869
9,478
Mitigated
20,391
5,521
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,406
262
562
1,852
8,973
2,634
0
4,323
3,899
19,927
0
W
Discordia
ELITEinDIAPERZ
Discordia
13,756
677
240
1,575
6,372
1,892
587
1,502
4,613
30,270
646
L
Cerberus
FMJimmY
Cerberus
3,879
0
0
4,664
16,656
5,687
0
8,078
7,177
21,496
1,893
L
Achilles
Skibidou95
Achilles
6,353
1,126
0
2,076
12,240
12,070
0
6,115
4,901
0
14,763
W
Jormungandr
SmuffyDrix
Jormungandr
8,086
1,468
0
2,104
7,172
4,492
248
2,592
4,378
25,360
0
W
Ne Zha
WisckQc
Ne Zha
11,300
2,996
0
1,602
8,867
3,094
0
4,091
4,599
0
37,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,994
Gold Earned
22,798
137
Minions Killed
112
0
Camps Cleared
0
648,410
Distance Traveled
555,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,634
763
48
5
0
159,885
0
W
Discordia
9,900
990
60
6
0
218,904
0
L
Cerberus
7,231
723
32
3
0
187,777
0
L
Achilles
7,933
793
32
3
0
207,581
0
W
Jormungandr
8,959
896
36
4
0
203,811
0
W
Ne Zha
9,135
914
41
4
0
225,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role