Player Matchup

Athena
Athena
EmiBeary
Athena
Level 156
God Stats
3W - 1L
1,721 SR
Queue Stats
222W - 209L
1,526 Elo+
Party 2
Chang'e
Chang'e
FB_Ronny_
Chang'e
Level 87
God Stats
10W - 12L
1,418 SR
Queue Stats
177W - 170L
1,504 Elo+
Party 3
Surtr
Surtr
Joennazz
Surtr
Level 126
God Stats
10W - 11L
1,405 SR
Queue Stats
320W - 317L
1,432 Elo+
Solo
Nut
Nut
Lichmuncher
Nut
Level 157
God Stats
18W - 18L
1,575 SR
Queue Stats
210W - 192L
1,526 Elo+
Party 2
Kumbhakarna
Kumbhakarna
M10_Samuu
Kumbhakarna
Level 125
God Stats
0W - 3L
1,317 SR
Queue Stats
237W - 223L
1,510 Elo+
Party 3
Team Averages
Level 130
1,487 SR
1,499 Elo+

VS

Team Averages
Level 107
1,442 SR
1,394 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MeRcY x Uzumaki
Thanatos
Level 32
God Stats
2W - 5L
1,179 SR
Queue Stats
3W - 17L
1,055 Elo+
Solo
Ganesha
Ganesha
Solestica
Ganesha
Level 79
God Stats
4W - 10L
1,403 SR
Queue Stats
186W - 203L
1,447 Elo+
Party 1
Izanami
Izanami
TheAklop
Izanami
Level 145
God Stats
76W - 60L
1,599 SR
Queue Stats
171W - 175L
1,488 Elo+
Party 1
Hades
Hades
mamute203
Hades
Level 150
God Stats
5W - 5L
1,528 SR
Queue Stats
184W - 181L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EmiBeary
Athena
11
1 / 3 / 5
7,598
507
7,453
13,324
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
FB_Ronny_
Chang'e
12
1 / 8 / 5
7,699
513
5,698
14,626
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Joennazz
Surtr
14
2 / 5 / 0
8,287
552
9,349
17,310
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 6 / 3
8,542
569
9,999
13,448
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
M10_Samuu
Kumbhakarna
13
7 / 3 / 1
8,278
552
6,552
13,317
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 1 / 7
9,825
655
16,071
16,574
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
15
5 / 4 / 4
9,017
601
6,355
14,643
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
Solestica
Ganesha
12
0 / 0 / 11
7,874
525
4,661
8,713
6,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
TheAklop
Izanami
18
10 / 1 / 3
11,291
753
16,376
12,019
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hades
mamute203
Hades
13
5 / 6 / 10
8,626
575
10,958
11,541
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
25
25
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
7
8.5
L
Athena
EmiBeary
Athena
1
3
5
1.17
L
Chang'e
FB_Ronny_
Chang'e
1
8
5
0.44
L
Surtr
Joennazz
Surtr
2
5
0
0.4
L
1
6
3
0.42
L
Kumbhakarna
M10_Samuu
Kumbhakarna
7
3
1
2.5
W
Thanatos
5
4
4
1.75
W
Ganesha
Solestica
Ganesha
0
0
11
5.5
W
Izanami
TheAklop
Izanami
10
1
3
11.5
W
Hades
mamute203
Hades
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,051
Damage
54,421
72,025
Taken
63,490
36,976
Mitigated
32,787
18,656
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,071
2,023
0
5,287
16,574
11,766
0
2,181
13,456
0
81,148
L
Athena
EmiBeary
Athena
7,453
1,362
0
1,611
13,324
13,948
0
4,295
8,933
20,689
788
L
Chang'e
FB_Ronny_
Chang'e
5,698
363
440
1,643
14,626
3,459
314
4,405
10,221
38,059
0
L
Surtr
Joennazz
Surtr
9,349
2,817
0
6,277
17,310
9,846
0
552
15,707
1,699
50,988
L
9,999
6,674
0
4,408
13,448
4,427
1,107
918
12,484
0
67,516
L
Kumbhakarna
M10_Samuu
Kumbhakarna
6,552
1,147
0
4,277
13,317
5,296
0
5,449
7,725
44,549
0
W
Thanatos
6,355
2,089
0
9,302
14,643
5,529
0
5,289
9,354
0
68,197
W
Ganesha
Solestica
Ganesha
4,661
224
898
1,836
8,713
6,270
114
2,804
5,775
20,329
0
W
Izanami
TheAklop
Izanami
16,376
12,287
0
4,326
12,019
4,043
6,146
3,083
8,936
0
102,611
W
Hades
mamute203
Hades
10,958
739
780
2,266
11,541
5,179
440
7,566
3,930
36,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
46,633
384
Minions Killed
470
0
Camps Cleared
0
1,433,528
Distance Traveled
1,499,769
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,825
655
134
9
0
287,836
0
L
Athena
7,598
507
24
2
0
297,721
8
L
Chang'e
7,699
513
76
5
0
267,833
0
L
Surtr
8,287
552
95
6
0
263,347
0
L
Nut
8,542
569
117
8
0
286,279
0
L
Kumbhakarna
8,278
552
72
5
0
318,348
0
W
Thanatos
9,017
601
98
7
0
309,429
0
W
Ganesha
7,874
525
5
0
0
321,177
9
W
Izanami
11,291
753
174
12
0
299,178
2
W
Hades
8,626
575
59
4
0
282,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role