Player Matchup

Achilles
Achilles
Life203
Achilles
Level 128
God Stats
3W - 3L
1,587 SR
Queue Stats
445W - 418L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
NovaVI
Ah Puch
Level 148
God Stats
6W - 10L
1,497 SR
Queue Stats
152W - 162L
1,498 Elo+
Party 1
Ganesha
Ganesha
StorySnail
Ganesha
Level 99
God Stats
13W - 11L
1,641 SR
Queue Stats
206W - 210L
1,541 Elo+
Party 1
Medusa
Medusa
weyrdket
Medusa
Level 159
God Stats
0W - 1L
1,854 SR
Queue Stats
345W - 355L
1,553 Elo+
Party 1
Arachne
Arachne
σςDaneZσς
Arachne
Level 122
God Stats
1W - 3L
1,527 SR
Queue Stats
136W - 145L
1,482 Elo+
Party 1
Team Averages
Level 131
1,621 SR
1,517 Elo+

VS

Team Averages
Level 120
1,486 SR
1,561 Elo+
Set
Set
Armaansachdeva
Set
Level 173
God Stats
35W - 20L
1,556 SR
Queue Stats
452W - 433L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
DigitalVORT3X
Cu Chulainn
Level 141
God Stats
16W - 17L
1,449 SR
Queue Stats
350W - 368L
1,549 Elo+
Solo
Xing Tian
Xing Tian
HonBadger
Xing Tian
Level 73
God Stats
2W - 3L
1,603 SR
Queue Stats
103W - 95L
1,562 Elo+
Solo
Anhur
Anhur
KeEix
Anhur
Level 62
God Stats
6W - 12L
1,560 SR
Queue Stats
213W - 170L
1,604 Elo+
Solo
Chronos
Chronos
Scooob
Chronos
Level 153
God Stats
2W - 2L
1,260 SR
Queue Stats
216W - 175L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Life203
Achilles
11
2 / 7 / 2
6,841
489
8,458
16,930
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
NovaVI
Ah Puch
13
2 / 6 / 2
7,557
540
10,239
9,096
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
StorySnail
Ganesha
11
0 / 4 / 6
6,716
480
4,703
11,376
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
weyrdket
Medusa
14
2 / 4 / 1
7,686
549
6,635
9,754
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Arachne
13
5 / 4 / 3
7,339
524
7,125
14,511
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 6
9,749
696
10,222
11,654
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
DigitalVORT3X
Cu Chulainn
13
3 / 2 / 4
8,462
604
9,162
14,242
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
HonBadger
Xing Tian
12
0 / 4 / 6
7,296
521
4,636
13,105
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
KeEix
Anhur
16
4 / 2 / 0
9,663
690
9,222
7,053
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Scooob
Chronos
16
6 / 2 / 6
9,572
684
11,021
8,021
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
25
25
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
1
6
15
W
Cu Chulainn
DigitalVORT3X
Cu Chulainn
3
2
4
2.5
W
Xing Tian
HonBadger
Xing Tian
0
4
6
0.75
W
Anhur
KeEix
Anhur
4
2
0
2
L
Achilles
Life203
Achilles
2
7
2
0.43
L
Ah Puch
NovaVI
Ah Puch
2
6
2
0.5
W
Chronos
Scooob
Chronos
6
2
6
4.5
L
Ganesha
StorySnail
Ganesha
0
4
6
0.75
L
Medusa
weyrdket
Medusa
2
4
1
0.63
L
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
44,263
61,667
Taken
54,075
30,013
Mitigated
28,043
13,522
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,222
4,494
0
1,836
11,654
5,930
20
3,870
7,668
0
66,215
W
Cu Chulainn
DigitalVORT3X
Cu Chulainn
9,162
787
0
3,465
14,242
8,070
348
1,369
12,212
0
54,668
W
Xing Tian
HonBadger
Xing Tian
4,636
366
0
1,960
13,105
9,075
0
4,021
9,007
19,288
0
W
Anhur
KeEix
Anhur
9,222
5,815
0
2,517
7,053
2,383
2,559
428
6,625
0
77,925
L
Achilles
Life203
Achilles
8,458
1,436
0
4,335
16,930
12,928
0
2,919
13,915
0
33,627
L
Ah Puch
NovaVI
Ah Puch
10,239
352
0
536
9,096
2,580
0
4,147
4,705
62,283
210
W
Chronos
Scooob
Chronos
11,021
2,183
0
1,502
8,021
2,585
0
5,113
2,868
71,122
574
L
Ganesha
StorySnail
Ganesha
4,703
569
0
1,883
11,376
7,542
0
2,905
8,337
22,969
412
L
Medusa
weyrdket
Medusa
6,635
3,160
0
783
9,754
1,891
0
662
9,092
0
62,312
L
Arachne
7,125
4,732
0
5,985
14,511
5,072
0
4,256
10,069
0
50,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
44,742
416
Minions Killed
495
0
Camps Cleared
0
1,433,993
Distance Traveled
1,423,752
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,749
696
104
7
0
350,005
0
W
Cu Chulainn
8,462
604
91
7
0
241,499
0
W
Xing Tian
7,296
521
18
1
0
275,813
4
W
Anhur
9,663
690
141
10
0
242,063
0
L
Achilles
6,841
489
50
4
0
254,603
4
L
Ah Puch
7,557
540
140
10
0
277,503
2
W
Chronos
9,572
684
141
10
0
314,372
0
L
Ganesha
6,716
480
5
0
0
295,527
6
L
Medusa
7,686
549
132
9
0
287,809
5
L
Arachne
7,339
524
89
6
0
318,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role