Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Sydate
Thoth
Level 222
God Stats
18W - 10L
1,806 SR
Queue Stats
460W - 451L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
TrueBub
Sylvanus
Level 126
God Stats
7W - 1L
1,959 SR
Queue Stats
119W - 108L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
needyunglebuff
Zhong Kui
Level 143
God Stats
22W - 25L
1,638 SR
Queue Stats
288W - 291L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
xNehzo
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 112L
1,659 Elo+
Party 1
Team Averages
Level 142
1,680 SR
1,541 Elo+

VS

Team Averages
Level 160
1,618 SR
1,576 Elo+
Mercury
Mercury
 
Mercury
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ABigGoat
Fafnir
Level 188
God Stats
21W - 16L
1,623 SR
Queue Stats
156W - 131L
1,627 Elo+
Party 2
Amaterasu
Amaterasu
MrEyes56
Amaterasu
Level 112
God Stats
4W - 2L
1,624 SR
Queue Stats
58W - 44L
1,567 Elo+
Solo
Nu Wa
Nu Wa
Schnoidle
Nu Wa
Level 127
God Stats
8W - 7L
1,588 SR
Queue Stats
311W - 278L
1,502 Elo+
Solo
Hou Yi
Hou Yi
UpgradeOnly
Hou Yi
Level 148
God Stats
3W - 0L
1,755 SR
Queue Stats
77W - 56L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 2
7,711
514
4,027
9,540
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Sydate
Thoth
14
2 / 2 / 0
7,795
520
6,833
8,483
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
TrueBub
Sylvanus
11
0 / 2 / 1
6,892
459
3,773
10,640
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
needyunglebuff
Zhong Kui
15
2 / 3 / 1
9,155
610
17,024
17,792
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Erlang Shen
xNehzo
Erlang Shen
11
0 / 6 / 3
6,385
426
3,336
13,346
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 2 / 4
9,621
641
7,513
11,639
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fafnir
ABigGoat
Fafnir
13
2 / 0 / 4
8,953
597
6,217
7,591
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amaterasu
MrEyes56
Amaterasu
16
2 / 2 / 1
9,166
611
10,443
22,513
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Schnoidle
Nu Wa
15
3 / 0 / 3
8,865
591
10,892
5,886
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
16
2 / 1 / 3
8,829
589
9,470
6,791
1,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
16
16
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
W
Mercury
 
Mercury
7
2
4
4.5
W
Fafnir
ABigGoat
Fafnir
2
0
4
4
W
Amaterasu
MrEyes56
Amaterasu
2
2
1
1.25
W
Nu Wa
Schnoidle
Nu Wa
3
0
3
4.5
L
Thoth
Sydate
Thoth
2
2
0
1
L
Sylvanus
TrueBub
Sylvanus
0
2
1
0.25
W
Hou Yi
2
1
3
3.5
L
Zhong Kui
needyunglebuff
Zhong Kui
2
3
1
0.83
L
Erlang Shen
xNehzo
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
44,535
59,801
Taken
54,420
31,919
Mitigated
30,869
22,912
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,027
939
0
1,644
9,540
2,967
0
2,809
6,547
0
60,857
W
Mercury
 
Mercury
7,513
3,883
0
3,129
11,639
4,544
0
2,209
9,304
0
82,526
W
Fafnir
ABigGoat
Fafnir
6,217
1,187
0
2,976
7,591
7,780
25
2,775
4,676
16,645
816
W
Amaterasu
MrEyes56
Amaterasu
10,443
3,409
0
10,073
22,513
14,631
0
14,428
8,085
0
71,997
W
Nu Wa
Schnoidle
Nu Wa
10,892
1,524
80
2,658
5,886
1,937
792
2,583
3,015
72,739
278
L
Thoth
Sydate
Thoth
6,833
262
0
1,018
8,483
2,766
0
4,780
3,277
66,968
1,469
L
Sylvanus
TrueBub
Sylvanus
3,773
939
3,393
3,525
10,640
8,373
0
3,780
6,538
16,550
0
W
Hou Yi
9,470
5,248
0
3,004
6,791
1,977
504
2,931
3,698
0
82,497
L
Zhong Kui
needyunglebuff
Zhong Kui
17,024
5,701
0
9,063
17,792
11,964
0
1,010
15,592
65,510
15,387
L
Erlang Shen
xNehzo
Erlang Shen
3,336
1,295
0
4,269
13,346
5,849
0
2,953
10,133
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,938
Gold Earned
45,434
509
Minions Killed
554
0
Camps Cleared
0
1,467,042
Distance Traveled
1,599,776
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,711
514
107
7
0
269,428
0
W
Mercury
9,621
641
117
8
0
366,287
0
W
Fafnir
8,953
597
23
2
0
331,835
5
W
Amaterasu
9,166
611
123
8
0
295,856
2
W
Nu Wa
8,865
591
134
9
0
311,703
5
L
Thoth
7,795
520
146
10
0
301,875
3
L
Sylvanus
6,892
459
47
3
0
304,001
4
W
Hou Yi
8,829
589
157
10
0
294,095
4
L
Zhong Kui
9,155
610
138
9
0
248,154
4
L
Erlang Shen
6,385
426
71
5
0
343,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role