Player Matchup

Lancelot
Lancelot
BaglMan
Lancelot
Level 120
God Stats
2W - 3L
1,591 SR
Queue Stats
143W - 126L
1,461 Elo+
Party 3
Cthulhu
Cthulhu
BurgerGuy
Cthulhu
Level 151
God Stats
13W - 5L
1,776 SR
Queue Stats
290W - 275L
1,454 Elo+
Party 3
Hachiman
Hachiman
OneDivineShot
Hachiman
Level 125
God Stats
30W - 17L
1,677 SR
Queue Stats
73W - 52L
1,608 Elo+
Party 2
Anubis
Anubis
nosapo
Anubis
Level 155
God Stats
2W - 1L
1,588 SR
Queue Stats
76W - 54L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
zousss
Cu Chulainn
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 95L
1,556 Elo+
Party 2
Team Averages
Level 135
1,627 SR
1,530 Elo+

VS

Team Averages
Level 128
1,503 SR
1,521 Elo+
Cthulhu
Cthulhu
AnnihilateAMC
Cthulhu
Level 126
God Stats
60W - 60L
1,532 SR
Queue Stats
382W - 357L
1,504 Elo+
Party 4
Charybdis
Charybdis
DuH PiN ToE
Charybdis
Level 144
God Stats
54W - 50L
1,561 SR
Queue Stats
624W - 599L
1,486 Elo+
Party 4
Thanatos
Thanatos
MAYHEM945
Thanatos
Level 106
God Stats
7W - 6L
1,609 SR
Queue Stats
138W - 155L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
R3XP
Erlang Shen
Level 109
God Stats
1W - 4L
1,360 SR
Queue Stats
161W - 155L
1,536 Elo+
Party 1
Eset
Eset
tinkatover
Eset
Level 157
God Stats
2W - 3L
1,451 SR
Queue Stats
273W - 258L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BaglMan
Lancelot
13
6 / 0 / 2
7,537
685
4,709
7,671
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
BurgerGuy
Cthulhu
13
3 / 1 / 4
7,880
716
6,629
9,478
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hachiman
OneDivineShot
Hachiman
13
2 / 0 / 2
7,336
667
7,688
6,048
1,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
nosapo
Anubis
12
3 / 4 / 2
7,138
649
5,674
7,669
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
zousss
Cu Chulainn
12
1 / 4 / 4
6,050
550
4,887
10,265
5,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 2 / 4
6,341
576
4,257
9,210
6,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
DuH PiN ToE
Charybdis
12
2 / 2 / 1
6,334
576
5,947
7,311
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MAYHEM945
Thanatos
10
3 / 3 / 2
5,801
527
3,397
8,137
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Erlang Shen
R3XP
Erlang Shen
12
1 / 3 / 0
6,640
604
6,740
12,056
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 2
6,179
562
6,628
7,670
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
2
4
1.5
W
Lancelot
BaglMan
Lancelot
6
0
2
7
W
Cthulhu
BurgerGuy
Cthulhu
3
1
4
5
L
Charybdis
DuH PiN ToE
Charybdis
2
2
1
1.25
L
Thanatos
MAYHEM945
Thanatos
3
3
2
1.33
W
Hachiman
OneDivineShot
Hachiman
2
0
2
3
L
Erlang Shen
R3XP
Erlang Shen
1
3
0
0.33
W
Anubis
nosapo
Anubis
3
4
2
1
L
2
5
2
0.6
W
Cu Chulainn
zousss
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
26,969
41,131
Taken
44,384
17,479
Mitigated
18,351
12,441
Healing
18,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,257
363
277
3,081
9,210
6,304
0
517
8,693
28,140
85
W
Lancelot
BaglMan
Lancelot
4,709
1,598
0
2,004
7,671
3,245
0
1,742
5,879
0
57,463
W
Cthulhu
BurgerGuy
Cthulhu
6,629
783
0
2,962
9,478
4,382
0
0
9,478
42,857
2,081
L
Charybdis
DuH PiN ToE
Charybdis
5,947
3,091
0
3,286
7,311
2,158
0
0
7,311
0
48,643
L
Thanatos
MAYHEM945
Thanatos
3,397
1,288
0
4,043
8,137
2,830
0
1,121
7,002
0
31,765
W
Hachiman
OneDivineShot
Hachiman
7,688
4,868
0
3,652
6,048
1,892
621
760
5,288
0
61,725
L
Erlang Shen
R3XP
Erlang Shen
6,740
3,238
0
6,483
12,056
5,239
0
5,709
5,574
0
47,395
W
Anubis
nosapo
Anubis
5,674
97
0
1,924
7,669
2,764
687
4,572
2,623
45,031
544
L
6,628
557
98
1,106
7,670
1,820
0
4,117
3,553
38,036
891
W
Cu Chulainn
zousss
Cu Chulainn
4,887
825
109
1,790
10,265
5,196
109
3,183
6,976
0
31,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
31,295
421
Minions Killed
366
0
Camps Cleared
0
1,162,101
Distance Traveled
1,174,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,341
576
55
5
0
248,310
2
W
Lancelot
7,537
685
83
8
0
279,896
0
W
Cthulhu
7,880
716
100
9
0
220,394
0
L
Charybdis
6,334
576
96
9
0
210,298
0
L
Thanatos
5,801
527
54
5
0
249,063
0
W
Hachiman
7,336
667
114
10
0
223,458
0
L
Erlang Shen
6,640
604
90
8
0
234,591
0
W
Anubis
7,138
649
74
7
0
204,977
0
L
Eset
6,179
562
71
6
0
232,245
0
W
Cu Chulainn
6,050
550
50
5
0
233,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role