Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Big_Smooth561
Sun Wukong
Level 164
God Stats
5W - 8L
1,502 SR
Queue Stats
369W - 372L
1,553 Elo+
Solo
Nox
Nox
LAPLAGÁ
Nox
Level 211
God Stats
0W - 2L
1,567 SR
Queue Stats
3W - 8L
1,285 Elo+
Party 1
Terra
Terra
Turtledoes
Terra
Level 186
God Stats
1W - 3L
1,403 SR
Queue Stats
32W - 37L
1,470 Elo+
Solo
Kukulkan
Kukulkan
chimoltrufia
Kukulkan
Level 183
God Stats
2W - 5L
1,701 SR
Queue Stats
159W - 195L
1,530 Elo+
Party 1
Team Averages
Level 179
1,535 SR
1,468 Elo+

VS

Team Averages
Level 153
1,602 SR
1,517 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BongBongo
He Bo
Level 170
God Stats
2W - 3L
1,431 SR
Queue Stats
62W - 67L
1,488 Elo+
Solo
Heimdallr
Heimdallr
HeadkickHero
Heimdallr
Level 148
God Stats
5W - 5L
1,710 SR
Queue Stats
220W - 232L
1,567 Elo+
Solo
Atlas
Atlas
ShaFerrum
Atlas
Level 157
God Stats
5W - 4L
1,730 SR
Queue Stats
210W - 236L
1,506 Elo+
Solo
Hercules
Hercules
Toomadtoplay
Hercules
Level 160
God Stats
12W - 15L
1,639 SR
Queue Stats
531W - 449L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 1 / 1
7,239
724
4,516
8,656
3,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Big_Smooth561
Sun Wukong
14
2 / 1 / 3
7,158
716
6,576
11,301
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
0 / 1 / 3
6,916
692
6,394
7,519
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
12
0 / 1 / 2
6,332
633
3,545
8,477
4,551
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
chimoltrufia
Kukulkan
13
1 / 0 / 3
7,511
751
3,526
3,622
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 1 / 3
7,481
748
7,977
4,446
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
BongBongo
He Bo
11
0 / 2 / 3
6,814
681
6,108
6,282
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HeadkickHero
Heimdallr
14
3 / 1 / 1
7,971
797
8,166
5,185
2,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
ShaFerrum
Atlas
14
1 / 1 / 1
7,683
768
10,776
6,896
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Toomadtoplay
Hercules
13
0 / 0 / 2
6,975
698
4,342
9,410
8,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
5
Kills
4
4
Deaths
5
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
1
2.5
W
Ix Chel
 
Ix Chel
0
1
3
1.5
L
Sun Wukong
Big_Smooth561
Sun Wukong
2
1
3
3.5
W
He Bo
BongBongo
He Bo
0
2
3
0.75
W
Heimdallr
HeadkickHero
Heimdallr
3
1
1
3.5
L
0
1
3
1.5
W
Atlas
ShaFerrum
Atlas
1
1
1
1.5
W
Hercules
Toomadtoplay
Hercules
0
0
2
1
L
Terra
0
1
2
1
L
Kukulkan
chimoltrufia
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
37,369
39,575
Taken
32,219
18,571
Mitigated
19,439
27,116
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,516
413
616
1,028
8,656
3,621
0
5,366
3,080
18,415
0
W
Ix Chel
 
Ix Chel
7,977
528
7,294
1,852
4,446
1,614
0
2,701
1,745
20,606
252
L
Sun Wukong
Big_Smooth561
Sun Wukong
6,576
1,119
301
1,840
11,301
5,752
0
5,822
5,077
0
9,187
W
He Bo
BongBongo
He Bo
6,108
213
0
1,340
6,282
2,111
0
3,293
2,989
11,311
580
W
Heimdallr
HeadkickHero
Heimdallr
8,166
1,506
0
436
5,185
2,155
0
2,692
2,493
0
26,912
L
6,394
230
690
1,226
7,519
3,308
112
4,809
2,548
13,066
0
W
Atlas
ShaFerrum
Atlas
10,776
4,313
774
690
6,896
5,103
0
4,062
2,834
20,403
3,065
W
Hercules
Toomadtoplay
Hercules
4,342
465
1,205
4,186
9,410
8,456
0
5,071
4,339
0
6,028
L
Terra
3,545
245
16,003
5,412
8,477
4,551
0
4,346
3,961
6,751
0
L
Kukulkan
chimoltrufia
Kukulkan
3,526
138
0
0
3,622
1,339
0
2,631
885
21,083
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
36,924
103
Minions Killed
130
0
Camps Cleared
0
887,598
Distance Traveled
1,008,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,239
724
26
3
0
180,741
0
W
Ix Chel
7,481
748
37
4
0
216,161
0
L
Sun Wukong
7,158
716
7
1
0
177,961
0
W
He Bo
6,814
681
20
2
0
171,518
0
W
Heimdallr
7,971
797
45
5
0
179,638
0
L
Nox
6,916
692
16
2
0
155,653
0
W
Atlas
7,683
768
24
2
0
208,586
0
W
Hercules
6,975
698
4
0
0
232,744
0
L
Terra
6,332
633
6
1
0
222,821
0
L
Kukulkan
7,511
751
48
5
0
150,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role