Player Matchup

Anubis
Anubis
DJ-NOVA--
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
I fyn xion I
Gilgamesh
Level 88
God Stats
2W - 1L
1,438 SR
Queue Stats
21W - 23L
1,395 Elo+
Party 1
Medusa
Medusa
xXLordXxHeadass
Medusa
Level 141
God Stats
1W - 1L
1,252 SR
Queue Stats
43W - 41L
1,471 Elo+
Party 1
Team Averages
Level 119
1,397 SR
1,390 Elo+

VS

Team Averages
Level 112
1,502 SR
1,408 Elo+
Gilgamesh
Gilgamesh
KingDong_44
Gilgamesh
Level 59
God Stats
5W - 8L
1,542 SR
Queue Stats
129W - 148L
1,311 Elo+
Solo
Vulcan
Vulcan
Strainer
Vulcan
Level 156
God Stats
10W - 11L
1,520 SR
Queue Stats
28W - 24L
1,500 Elo+
Solo
Medusa
Medusa
vivi_olv
Medusa
Level 122
God Stats
1W - 2L
1,444 SR
Queue Stats
74W - 58L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJ-NOVA--
Anubis
14
0 / 5 / 7
8,594
781
3,112
7,165
3,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gilgamesh
I fyn xion I
Gilgamesh
17
6 / 1 / 7
10,237
931
8,504
9,868
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 2 / 5
10,416
947
10,840
8,168
3,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingDong_44
Gilgamesh
15
2 / 6 / 5
9,100
827
5,426
13,689
11,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Strainer
Vulcan
14
3 / 4 / 3
9,147
832
8,627
6,541
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
vivi_olv
Medusa
14
3 / 4 / 3
9,159
833
6,085
8,600
3,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
8
8
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
DJ-NOVA--
Anubis
0
5
7
0.7
W
Gilgamesh
I fyn xion I
Gilgamesh
6
1
7
9.5
L
Gilgamesh
KingDong_44
Gilgamesh
2
6
5
0.75
L
Vulcan
Strainer
Vulcan
3
4
3
1.13
L
Medusa
vivi_olv
Medusa
3
4
3
1.13
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
20,138
25,201
Taken
28,830
15,606
Mitigated
17,832
1,767
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DJ-NOVA--
Anubis
3,112
76
17
576
7,165
3,456
0
3,177
3,984
27,535
0
W
Gilgamesh
I fyn xion I
Gilgamesh
8,504
1,748
0
263
9,868
8,541
300
2,890
6,962
0
26,410
L
Gilgamesh
KingDong_44
Gilgamesh
5,426
1,134
0
452
13,689
11,573
0
2,311
11,332
379
18,724
L
Vulcan
Strainer
Vulcan
8,627
444
0
0
6,541
2,918
123
208
6,307
29,141
307
L
Medusa
vivi_olv
Medusa
6,085
1,899
10
797
8,600
3,341
220
625
7,951
0
31,419
W
10,840
3,980
0
911
8,168
3,609
0
2,662
5,498
0
36,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
27,406
156
Minions Killed
132
0
Camps Cleared
0
599,800
Distance Traveled
533,827
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,594
781
48
4
0
161,494
2
W
Gilgamesh
10,237
931
42
4
0
224,491
6
L
Gilgamesh
9,100
827
28
3
0
183,266
0
L
Vulcan
9,147
832
59
5
0
194,357
6
L
Medusa
9,159
833
45
4
0
156,204
1
W
Medusa
10,416
947
66
6
0
213,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role