Player Matchup

Izanami
Izanami
DN Phantom1551
Izanami
Level 104
God Stats
8W - 9L
1,753 SR
Queue Stats
129W - 120L
1,515 Elo+
Party 3
Nemesis
Nemesis
MerpyWarrior
Nemesis
Level 41
God Stats
0W - 2L
1,295 SR
Queue Stats
57W - 80L
1,465 Elo+
Party 1
Bacchus
Bacchus
Missed Young
Bacchus
Level 81
God Stats
20W - 9L
1,699 SR
Queue Stats
66W - 52L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
Russell1100
Gilgamesh
Level 137
God Stats
5W - 4L
1,533 SR
Queue Stats
332W - 308L
1,464 Elo+
Solo
Poseidon
Poseidon
pughfatherinlaw
Poseidon
Level 33
God Stats
4W - 4L
1,263 SR
Queue Stats
42W - 60L
1,431 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,485 Elo+

VS

Team Averages
Level 125
1,665 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fatalis7775662
Khepri
Level 147
God Stats
4W - 2L
1,861 SR
Queue Stats
300W - 288L
1,451 Elo+
Solo
Skadi
Skadi
KungFuuMassa
Skadi
Level 166
God Stats
63W - 30L
1,769 SR
Queue Stats
819W - 791L
1,497 Elo+
Solo
Nu Wa
Nu Wa
iDJ7
Nu Wa
Level 69
God Stats
3W - 0L
1,642 SR
Queue Stats
138W - 127L
1,451 Elo+
Party 2
Nemesis
Nemesis
sNaRxcom3tz
Nemesis
Level 85
God Stats
3W - 3L
1,551 SR
Queue Stats
127W - 104L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,083
617
907
2,741
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MerpyWarrior
Nemesis
5
0 / 1 / 0
2,931
586
1,734
4,426
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Missed Young
Bacchus
1
0 / 0 / 0
960
192
0
120
26
Gilgamesh
Russell1100
Gilgamesh
6
0 / 0 / 0
3,009
602
954
4,264
2,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
6
0 / 1 / 0
3,192
638
371
2,772
535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 3
3,667
733
1,708
2,114
542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 0 / 2
3,860
772
640
2,336
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,806
761
1,830
1,375
317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
iDJ7
Nu Wa
7
1 / 0 / 2
3,813
763
1,467
1,511
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
sNaRxcom3tz
Nemesis
6
2 / 0 / 0
3,418
684
1,845
3,397
934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
0
2
0
0
W
1
0
2
2
W
0
0
0
0
L
Nemesis
MerpyWarrior
Nemesis
0
1
0
0
L
Bacchus
Missed Young
Bacchus
0
0
0
0
L
Gilgamesh
Russell1100
Gilgamesh
0
0
0
0
W
Nu Wa
iDJ7
Nu Wa
1
0
2
2
L
Poseidon
0
1
0
0
W
Nemesis
sNaRxcom3tz
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,966
Damage
7,490
14,323
Taken
10,733
4,511
Mitigated
3,176
3,884
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,708
1,109
0
1,254
2,114
542
0
0
2,114
0
23,677
L
907
869
0
885
2,741
556
0
419
2,294
0
13,825
W
640
69
42
1,104
2,336
1,007
0
0
2,336
11,130
0
W
1,830
796
0
272
1,375
317
0
0
1,347
0
23,863
L
Nemesis
MerpyWarrior
Nemesis
1,734
714
0
1,143
4,426
1,225
0
629
3,763
0
12,849
L
Bacchus
Missed Young
Bacchus
0
0
0
0
120
26
0
92
0
0
0
L
Gilgamesh
Russell1100
Gilgamesh
954
427
0
1,123
4,264
2,169
0
169
4,046
0
12,686
W
Nu Wa
iDJ7
Nu Wa
1,467
326
0
374
1,511
376
0
293
1,184
16,298
351
L
Poseidon
371
95
0
733
2,772
535
0
489
2,239
11,848
488
W
Nemesis
sNaRxcom3tz
Nemesis
1,845
1,005
0
854
3,397
934
0
78
3,319
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,175
Gold Earned
18,564
106
Minions Killed
170
0
Camps Cleared
0
390,959
Distance Traveled
479,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,667
733
44
9
0
84,754
0
L
Izanami
3,083
617
23
5
0
84,111
0
W
Khepri
3,860
772
19
4
0
86,976
0
W
Skadi
3,806
761
36
7
0
91,474
0
L
Nemesis
2,931
586
29
6
0
117,976
0
L
Bacchus
960
192
0
0
0
0
0
L
Gilgamesh
3,009
602
25
5
0
98,730
0
W
Nu Wa
3,813
763
42
8
0
84,280
0
L
Poseidon
3,192
638
29
6
0
90,142
0
W
Nemesis
3,418
684
29
6
0
132,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role