Player Matchup

Serqet
Serqet
DaddyMcMammoth
Serqet
Level 153
God Stats
12W - 17L
1,485 SR
Queue Stats
85W - 90L
1,503 Elo+
Solo
Hachiman
Hachiman
Deathcon11000
Hachiman
Level 157
God Stats
2W - 3L
1,409 SR
Queue Stats
36W - 24L
1,583 Elo+
Solo
Loki
Loki
ImCheatingOnPSN
Loki
Level 148
God Stats
32W - 12L
1,617 SR
Queue Stats
264W - 253L
1,529 Elo+
Solo
Zeus
Zeus
OGMudbone909
Zeus
Level 168
God Stats
7W - 10L
1,402 SR
Queue Stats
197W - 205L
1,505 Elo+
Solo
Atlas
Atlas
TTVboldtanuki
Atlas
Level 155
God Stats
1W - 1L
1,689 SR
Queue Stats
49W - 35L
1,599 Elo+
Solo
Team Averages
Level 156
1,521 SR
1,544 Elo+

VS

Team Averages
Level 135
1,565 SR
1,519 Elo+
Kukulkan
Kukulkan
Deadito
Kukulkan
Level 105
God Stats
13W - 23L
1,533 SR
Queue Stats
352W - 321L
1,516 Elo+
Solo
Ravana
Ravana
DirtyRatBoy69
Ravana
Level 148
God Stats
1W - 2L
1,648 SR
Queue Stats
208W - 276L
1,479 Elo+
Party 1
Rama
Rama
TSmith1314
Rama
Level 79
God Stats
5W - 9L
1,602 SR
Queue Stats
223W - 238L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
ZzzLuna
Sylvanus
Level 149
God Stats
4W - 8L
1,545 SR
Queue Stats
277W - 324L
1,498 Elo+
Party 1
Hercules
Hercules
edson100
Hercules
Level 195
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 214L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,540
554
4,485
6,870
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Deathcon11000
Hachiman
10
1 / 1 / 0
5,651
565
4,129
6,582
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,389
739
6,745
7,607
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
5 / 1 / 2
7,092
709
6,800
5,835
1,768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 2 / 4
5,423
542
4,235
11,195
5,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deadito
Kukulkan
10
1 / 5 / 0
5,933
593
2,983
6,098
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 4
5,422
542
4,387
5,976
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
5,893
589
2,267
3,197
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
ZzzLuna
Sylvanus
8
2 / 2 / 3
5,441
544
5,605
12,415
5,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
edson100
Hercules
8
0 / 5 / 0
5,032
503
4,104
9,344
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
5
5
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Kukulkan
Deadito
Kukulkan
1
5
0
0.2
W
Hachiman
Deathcon11000
Hachiman
1
1
0
1
L
1
2
4
1.5
W
5
0
0
5
W
5
1
2
6
L
1
0
1
1.5
W
0
2
4
1
L
Sylvanus
ZzzLuna
Sylvanus
2
2
3
1.75
L
Hercules
edson100
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
19,346
38,089
Taken
37,030
14,040
Mitigated
14,444
12,116
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,485
1,324
0
560
6,870
2,253
0
804
6,066
0
33,992
L
Kukulkan
Deadito
Kukulkan
2,983
329
0
562
6,098
1,954
486
4,503
1,595
39,776
85
W
Hachiman
Deathcon11000
Hachiman
4,129
2,351
0
1,769
6,582
1,749
0
2,183
4,399
0
34,217
L
4,387
1,243
0
2,927
5,976
2,018
0
1,159
4,678
0
40,354
W
6,745
1,861
0
750
7,607
3,244
0
0
7,156
0
52,163
W
6,800
1,964
0
3,497
5,835
1,768
0
2,384
3,451
50,744
0
L
2,267
1,458
0
1,513
3,197
905
0
794
2,211
0
44,107
W
4,235
1,833
1,737
3,803
11,195
5,026
0
4,053
7,142
20,988
0
L
Sylvanus
ZzzLuna
Sylvanus
5,605
1,523
1,605
4,076
12,415
5,748
0
4,579
7,626
14,241
0
L
Hercules
edson100
Hercules
4,104
1,315
0
2,881
9,344
3,819
0
0
9,344
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
27,721
326
Minions Killed
298
0
Camps Cleared
0
1,096,600
Distance Traveled
1,020,764
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,540
554
53
5
0
246,343
0
L
Kukulkan
5,933
593
77
8
0
190,263
0
W
Hachiman
5,651
565
78
8
0
208,544
2
L
Ravana
5,422
542
66
7
0
251,287
0
W
Loki
7,389
739
92
9
0
216,621
2
W
Zeus
7,092
709
91
9
0
201,393
0
L
Rama
5,893
589
88
9
0
195,057
3
W
Atlas
5,423
542
12
1
0
223,699
0
L
Sylvanus
5,441
544
14
1
0
193,749
2
L
Hercules
5,032
503
53
5
0
190,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role