Player Matchup

Neith
Neith
 
Neith
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
k1000osilva
Thor
Level 141
God Stats
1W - 1L
1,368 SR
Queue Stats
204W - 207L
1,507 Elo+
Solo
Chaac
Chaac
rodrigoronces
Chaac
Level 109
God Stats
24W - 23L
1,590 SR
Queue Stats
217W - 200L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
sammuso05
Nu Wa
Level 108
God Stats
47W - 24L
1,649 SR
Queue Stats
219W - 201L
1,542 Elo+
Party 1
Team Averages
Level 141
1,521 SR
1,518 Elo+

VS

Team Averages
Level 103
1,572 SR
1,489 Elo+
Jormungandr
Jormungandr
GHOSTRIDER8711
Jormungandr
Level 120
God Stats
1W - 2L
1,338 SR
Queue Stats
163W - 154L
1,470 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Psycho_boy11111
Ah Muzen Cab
Level 117
God Stats
4W - 2L
1,837 SR
Queue Stats
87W - 107L
1,399 Elo+
Solo
Thoth
Thoth
ikilllz---
Thoth
Level 66
God Stats
3W - 5L
1,684 SR
Queue Stats
167W - 149L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
joseph2011
Sun Wukong
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
legindary4
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 3
7,891
564
8,167
8,364
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Maui
 
Maui
12
1 / 1 / 5
7,182
513
5,067
10,274
6,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 1 / 2
7,625
545
2,209
9,321
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 0
8,203
586
8,440
9,755
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
sammuso05
Nu Wa
13
2 / 3 / 4
7,679
549
7,583
5,067
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GHOSTRIDER8711
Jormungandr
8
1 / 1 / 3
5,671
405
3,664
6,455
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Psycho_boy11111
Ah Muzen Cab
11
1 / 5 / 2
6,461
462
8,098
11,638
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
12
2 / 1 / 0
6,824
487
2,625
5,964
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
joseph2011
Sun Wukong
12
1 / 2 / 0
6,794
485
4,765
12,364
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
legindary4
Ne Zha
12
1 / 3 / 0
6,285
449
3,739
13,010
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
6
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
W
Maui
 
Maui
1
1
5
3.5
L
Jormungandr
GHOSTRIDER8711
Jormungandr
1
1
3
2.5
L
Ah Muzen Cab
Psycho_boy11111
Ah Muzen Cab
1
5
2
0.4
L
Thoth
2
1
0
2
L
Sun Wukong
joseph2011
Sun Wukong
1
2
0
0.5
W
4
1
2
5
L
Ne Zha
legindary4
Ne Zha
1
3
0
0.33
W
2
1
0
2
W
Nu Wa
sammuso05
Nu Wa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
22,891
42,781
Taken
49,431
19,227
Mitigated
24,007
13,653
Healing
9,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,167
1,853
0
2,502
8,364
2,899
12
1,151
6,865
0
68,258
W
Maui
 
Maui
5,067
883
0
2,308
10,274
6,728
0
537
9,491
25,022
0
L
Jormungandr
GHOSTRIDER8711
Jormungandr
3,664
354
0
750
6,455
3,575
0
1,754
4,701
20,530
282
L
Ah Muzen Cab
Psycho_boy11111
Ah Muzen Cab
8,098
3,705
0
489
11,638
3,639
0
4,201
7,437
0
45,452
L
Thoth
2,625
0
0
682
5,964
1,376
0
3,561
2,403
43,393
0
L
Sun Wukong
joseph2011
Sun Wukong
4,765
852
0
3,012
12,364
10,355
0
605
11,759
0
44,622
W
2,209
444
0
4,111
9,321
2,732
0
1,164
7,981
0
49,786
L
Ne Zha
legindary4
Ne Zha
3,739
1,420
0
4,600
13,010
5,062
0
2,529
10,481
0
53,970
W
8,440
254
0
4,607
9,755
5,515
0
0
9,188
0
61,920
W
Nu Wa
sammuso05
Nu Wa
7,583
2,265
0
125
5,067
1,353
1,699
2,275
2,488
40,166
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,580
Gold Earned
32,035
432
Minions Killed
359
0
Camps Cleared
0
1,360,387
Distance Traveled
1,222,012
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,891
564
143
10
0
245,743
2
W
Maui
7,182
513
38
3
0
295,022
2
L
Jormungandr
5,671
405
40
3
0
184,387
0
L
Ah Muzen Cab
6,461
462
68
5
0
245,432
2
L
Thoth
6,824
487
94
7
0
276,665
0
L
Sun Wukong
6,794
485
73
5
0
238,260
1
W
Thor
7,625
545
83
6
0
295,003
0
L
Ne Zha
6,285
449
84
6
0
277,268
0
W
Chaac
8,203
586
106
8
0
257,887
0
W
Nu Wa
7,679
549
62
4
0
266,732
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role