Player Matchup

Bastet
Bastet
Davvoo955
Bastet
Level 114
God Stats
5W - 2L
1,763 SR
Queue Stats
460W - 449L
1,450 Elo+
Solo
Thanatos
Thanatos
Devils1741
Thanatos
Level 22
God Stats
0W - 2L
1,312 SR
Queue Stats
16W - 36L
1,284 Elo+
Party 3
Cerberus
Cerberus
Engels2503
Cerberus
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 80L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
karolaw
Sylvanus
Level 79
God Stats
5W - 2L
1,618 SR
Queue Stats
115W - 164L
1,349 Elo+
Party 2
Ishtar
Ishtar
xBavaria
Ishtar
Level 64
God Stats
2W - 1L
1,860 SR
Queue Stats
29W - 43L
1,395 Elo+
Party 2
Team Averages
Level 71
1,611 SR
1,386 Elo+

VS

Team Averages
Level 86
1,548 SR
1,468 Elo+
Hun Batz
Hun Batz
AbsoluteZerö
Hun Batz
Level 85
God Stats
2W - 0L
1,684 SR
Queue Stats
103W - 87L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
InoXavior
Heimdallr
Level 103
God Stats
17W - 14L
1,281 SR
Queue Stats
636W - 608L
1,436 Elo+
Solo
Medusa
Medusa
Loolaw
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,554 Elo+
Solo
Terra
Terra
crazyturk2
Terra
Level 69
God Stats
3W - 2L
1,449 SR
Queue Stats
167W - 145L
1,452 Elo+
Party 1
Nike
Nike
diemord
Nike
Level 106
God Stats
6W - 2L
1,829 SR
Queue Stats
298W - 320L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Davvoo955
Bastet
16
3 / 6 / 5
9,367
721
12,119
14,716
6,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Devils1741
Thanatos
14
1 / 10 / 3
8,715
670
3,955
14,583
5,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Engels2503
Cerberus
16
2 / 7 / 10
10,067
774
10,703
24,695
31,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
karolaw
Sylvanus
17
3 / 6 / 10
9,079
698
12,857
23,999
23,028
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ishtar
xBavaria
Ishtar
18
6 / 9 / 6
10,882
837
15,699
17,099
7,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AbsoluteZerö
Hun Batz
18
9 / 3 / 21
11,537
887
21,681
13,659
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
InoXavior
Heimdallr
16
3 / 4 / 22
10,442
803
18,036
11,619
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Loolaw
Medusa
18
8 / 3 / 16
11,277
867
18,310
14,521
6,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
18
4 / 1 / 27
11,807
908
8,345
16,827
13,953
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nike
diemord
Nike
20
14 / 4 / 21
12,659
974
18,947
23,547
20,007
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
145
15
Kills
38
38
Deaths
15
34
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AbsoluteZerö
Hun Batz
9
3
21
6.5
L
Bastet
Davvoo955
Bastet
3
6
5
0.92
L
Thanatos
Devils1741
Thanatos
1
10
3
0.25
L
Cerberus
Engels2503
Cerberus
2
7
10
1
W
Heimdallr
InoXavior
Heimdallr
3
4
22
3.5
W
Medusa
Loolaw
Medusa
8
3
16
5.33
W
Terra
4
1
27
17.5
W
Nike
diemord
Nike
14
4
21
6.13
L
Sylvanus
karolaw
Sylvanus
3
6
10
1.33
L
Ishtar
xBavaria
Ishtar
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,333
Damage
85,319
95,092
Taken
80,173
74,942
Mitigated
51,377
33,461
Healing
31,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AbsoluteZerö
Hun Batz
21,681
2,836
2,043
2,454
13,659
6,640
882
4,004
9,655
0
36,539
L
Bastet
Davvoo955
Bastet
12,119
1,898
1,311
3,244
14,716
6,374
348
1,742
12,974
0
24,144
L
Thanatos
Devils1741
Thanatos
3,955
299
728
2,361
14,583
5,888
161
1,320
13,263
0
8,397
L
Cerberus
Engels2503
Cerberus
10,703
619
805
5,651
24,695
31,885
142
2,511
22,184
23,232
35
W
Heimdallr
InoXavior
Heimdallr
18,036
12,207
0
1,217
11,619
4,719
1,138
5,002
6,617
0
37,420
W
Medusa
Loolaw
Medusa
18,310
11,320
569
3,632
14,521
6,058
3,576
3,877
10,644
0
38,655
W
Terra
8,345
564
11,637
6,238
16,827
13,953
480
5,511
11,316
15,227
1,562
W
Nike
diemord
Nike
18,947
645
381
3,286
23,547
20,007
558
5,131
18,416
4,228
38,551
L
Sylvanus
karolaw
Sylvanus
12,857
1,955
7,283
8,608
23,999
23,028
256
3,111
20,888
18,512
0
L
Ishtar
xBavaria
Ishtar
15,699
9,150
870
2,600
17,099
7,767
811
1,791
15,308
0
33,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,110
Gold Earned
57,722
113
Minions Killed
186
0
Camps Cleared
0
1,162,045
Distance Traveled
1,142,512
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,537
887
29
2
0
253,963
0
L
Bastet
9,367
721
25
2
0
296,632
1
L
Thanatos
8,715
670
14
1
0
197,101
0
L
Cerberus
10,067
774
37
3
0
252,211
0
W
Heimdallr
10,442
803
46
4
0
176,683
0
W
Medusa
11,277
867
52
4
0
202,424
0
W
Terra
11,807
908
20
2
0
269,703
0
W
Nike
12,659
974
39
3
0
239,739
0
L
Sylvanus
9,079
698
9
1
0
177,064
0
L
Ishtar
10,882
837
28
2
0
239,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role