Player Matchup

Anubis
Anubis
GangstaVegita
Anubis
Level 127
God Stats
12W - 7L
1,575 SR
Queue Stats
63W - 61L
1,517 Elo+
Solo
Hercules
Hercules
Its PX4
Hercules
Level 122
God Stats
8W - 8L
1,522 SR
Queue Stats
340W - 342L
1,491 Elo+
Party 1
Camazotz
Camazotz
KawaiiAnimeQueen
Camazotz
Level 124
God Stats
7W - 4L
1,536 SR
Queue Stats
54W - 47L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thooran
Ah Muzen Cab
Level 110
God Stats
2W - 0L
1,771 SR
Queue Stats
46W - 38L
1,523 Elo+
Party 2
Chang'e
Chang'e
krt og
Chang'e
Level 126
God Stats
7W - 1L
2,003 SR
Queue Stats
67W - 69L
1,500 Elo+
Party 1
Team Averages
Level 122
1,682 SR
1,509 Elo+

VS

Team Averages
Level 130
1,505 SR
1,464 Elo+
Apollo
Apollo
 
Apollo
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoonTyphoon
Kumbhakarna
Level 124
God Stats
3W - 5L
1,445 SR
Queue Stats
84W - 67L
1,548 Elo+
Party 3
Agni
Agni
KingXuntah
Agni
Level 66
God Stats
0W - 2L
1,613 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Ravana
Ravana
TemtationDulux
Ravana
Level 127
God Stats
2W - 2L
1,556 SR
Queue Stats
87W - 61L
1,563 Elo+
Party 3
Artemis
Artemis
oO hiLUSS Oo
Artemis
Level 155
God Stats
3W - 3L
1,412 SR
Queue Stats
87W - 92L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,099
554
5,104
7,637
2,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Its PX4
Hercules
9
0 / 1 / 2
5,109
464
3,455
8,329
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 0
7,079
644
7,308
11,442
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Thooran
Ah Muzen Cab
9
0 / 3 / 0
5,359
487
3,373
5,341
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chang'e
krt og
Chang'e
11
2 / 1 / 2
6,543
595
5,110
5,634
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 0
5,836
531
3,637
8,115
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
GoonTyphoon
Kumbhakarna
10
4 / 1 / 0
5,501
500
6,672
7,901
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,836
440
2,805
6,287
1,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
3 / 2 / 0
5,796
527
5,784
7,925
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
oO hiLUSS Oo
Artemis
9
0 / 1 / 3
5,171
470
3,308
4,612
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
8
8
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
2
2
2
1.5
L
Kumbhakarna
GoonTyphoon
Kumbhakarna
4
1
0
4
W
Hercules
Its PX4
Hercules
0
1
2
1
W
5
1
0
5
L
0
2
1
0.25
L
3
2
0
1.5
W
Ah Muzen Cab
Thooran
Ah Muzen Cab
0
3
0
0
W
Chang'e
krt og
Chang'e
2
1
2
3
L
Artemis
oO hiLUSS Oo
Artemis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
22,206
38,383
Taken
34,840
15,117
Mitigated
10,147
14,860
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,637
1,928
0
493
8,115
2,648
0
0
8,115
0
38,453
W
5,104
138
64
3,698
7,637
2,877
0
2,243
5,142
46,745
2,517
L
Kumbhakarna
GoonTyphoon
Kumbhakarna
6,672
894
0
1,840
7,901
2,088
0
2,847
4,980
25,059
1,595
W
Hercules
Its PX4
Hercules
3,455
410
0
4,467
8,329
2,783
0
1,120
7,127
0
32,456
W
7,308
1,649
0
3,761
11,442
6,663
0
548
10,844
0
43,795
L
2,805
313
0
515
6,287
1,168
0
3,391
2,576
22,363
899
L
5,784
1,455
0
922
7,925
3,224
0
1,169
6,612
0
35,187
W
Ah Muzen Cab
Thooran
Ah Muzen Cab
3,373
844
0
475
5,341
1,349
0
2,420
2,649
0
37,201
W
Chang'e
krt og
Chang'e
5,110
199
160
2,235
5,634
1,445
0
1,934
3,700
33,158
1,531
L
Artemis
oO hiLUSS Oo
Artemis
3,308
925
0
2,135
4,612
1,019
272
2,092
2,520
0
29,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
27,140
382
Minions Killed
280
0
Camps Cleared
0
1,139,412
Distance Traveled
1,124,071
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,836
531
75
7
0
222,776
0
W
Anubis
6,099
554
88
8
0
221,369
0
L
Kumbhakarna
5,501
500
53
5
0
220,488
2
W
Hercules
5,109
464
66
6
0
244,622
2
W
Camazotz
7,079
644
78
7
0
240,941
1
L
Agni
4,836
440
35
3
0
206,663
0
L
Ravana
5,796
527
63
6
0
272,965
0
W
Ah Muzen Cab
5,359
487
75
7
0
216,515
0
W
Chang'e
6,543
595
75
7
0
215,965
2
L
Artemis
5,171
470
54
5
0
201,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role