Player Matchup

Hou Yi
Hou Yi
Arriguti
Hou Yi
Level 171
God Stats
4W - 5L
1,725 SR
Queue Stats
332W - 333L
1,550 Elo+
Solo
Set
Set
GetGankedByDan
Set
Level 146
God Stats
0W - 2L
1,294 SR
Queue Stats
145W - 130L
1,494 Elo+
Party 3
Ymir
Ymir
SelfishWinner60
Ymir
Level 65
God Stats
4W - 4L
1,652 SR
Queue Stats
195W - 187L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
kak3z
Cthulhu
Level 87
God Stats
11W - 10L
1,527 SR
Queue Stats
240W - 214L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
slydog008
Baron Samedi
Level 86
God Stats
10W - 9L
1,523 SR
Queue Stats
186W - 162L
1,491 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,512 Elo+

VS

Team Averages
Level 123
1,504 SR
1,560 Elo+
Poseidon
Poseidon
Britannicus115
Poseidon
Level 164
God Stats
5W - 5L
1,438 SR
Queue Stats
166W - 127L
1,567 Elo+
Party 2
Apollo
Apollo
CAMBRITA
Apollo
Level 118
God Stats
5W - 1L
1,878 SR
Queue Stats
52W - 33L
1,581 Elo+
Solo
Skadi
Skadi
Hezke
Skadi
Level 103
God Stats
1W - 0L
1,422 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jkhaj1
Hun Batz
Level 103
God Stats
4W - 2L
1,324 SR
Queue Stats
124W - 103L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
pilaus001
Sylvanus
Level 125
God Stats
3W - 5L
1,457 SR
Queue Stats
113W - 107L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arriguti
Hou Yi
13
2 / 3 / 1
7,452
532
5,536
10,431
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 3
7,070
505
6,808
15,726
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 4
7,063
505
6,139
17,360
12,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
kak3z
Cthulhu
13
3 / 3 / 1
8,033
574
9,361
10,900
8,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
slydog008
Baron Samedi
12
1 / 3 / 3
7,182
513
6,321
6,662
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
7 / 2 / 8
9,048
646
12,791
5,509
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
CAMBRITA
Apollo
17
5 / 1 / 1
10,196
728
8,031
13,276
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Hezke
Skadi
12
3 / 3 / 6
7,298
521
6,440
8,587
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
Jkhaj1
Hun Batz
14
2 / 2 / 10
7,790
556
7,160
10,222
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
pilaus001
Sylvanus
13
4 / 3 / 9
8,350
596
7,768
16,150
12,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
10
Kills
21
21
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arriguti
Hou Yi
2
3
1
0.83
W
Poseidon
7
2
8
5.5
W
Apollo
CAMBRITA
Apollo
5
1
1
5.5
L
2
7
3
0.5
W
Skadi
Hezke
Skadi
3
3
6
2
W
Hun Batz
Jkhaj1
Hun Batz
2
2
10
3.5
L
2
5
4
0.8
L
Cthulhu
kak3z
Cthulhu
3
3
1
1.17
W
Sylvanus
pilaus001
Sylvanus
4
3
9
2.83
L
Baron Samedi
slydog008
Baron Samedi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
42,190
61,079
Taken
53,744
31,680
Mitigated
26,300
15,552
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arriguti
Hou Yi
5,536
1,851
0
3,360
10,431
2,988
0
2,960
7,471
0
50,310
W
Poseidon
12,791
2,418
0
1,541
5,509
1,546
222
1,889
3,410
60,091
0
W
Apollo
CAMBRITA
Apollo
8,031
4,645
0
5,945
13,276
4,950
610
7,641
4,833
0
80,646
L
6,808
2,151
0
5,611
15,726
5,887
0
4,959
10,767
0
56,773
W
Skadi
Hezke
Skadi
6,440
2,046
0
660
8,587
2,980
1,416
1,326
7,221
0
37,684
W
Hun Batz
Jkhaj1
Hun Batz
7,160
1,292
0
500
10,222
4,265
0
2,465
7,589
0
69,177
L
6,139
1,873
0
1,711
17,360
12,531
0
7,399
9,961
21,648
2,964
L
Cthulhu
kak3z
Cthulhu
9,361
565
258
2,712
10,900
8,273
0
2,629
8,271
50,225
1,179
W
Sylvanus
pilaus001
Sylvanus
7,768
2,276
3,689
5,827
16,150
12,559
281
6,236
9,499
25,032
0
L
Baron Samedi
slydog008
Baron Samedi
6,321
524
700
1,200
6,662
2,001
0
2,612
4,050
40,276
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,800
Gold Earned
42,682
433
Minions Killed
432
0
Camps Cleared
0
1,409,044
Distance Traveled
1,471,084
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,452
532
92
7
0
240,941
0
W
Poseidon
9,048
646
104
7
0
316,042
3
W
Apollo
10,196
728
148
11
0
291,980
0
L
Set
7,070
505
95
7
0
283,454
0
W
Skadi
7,298
521
62
4
0
280,941
0
W
Hun Batz
7,790
556
88
6
0
307,513
0
L
Ymir
7,063
505
32
2
0
284,227
1
L
Cthulhu
8,033
574
107
8
0
307,987
0
W
Sylvanus
8,350
596
30
2
0
274,608
2
L
Baron Samedi
7,182
513
107
8
0
292,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role