Player Matchup

Thor
Thor
Diamond I
 
Thor
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
BiggyDoinks
Cu Chulainn
Diamond I
Level 162
God Stats
101W - 84L
1,632 SR
Queue Stats
460W - 395L
2,500 MMR
Solo
Cerberus
Cerberus
Diamond I
Fr-_-Eriksen
Cerberus
Diamond I
Level 161
God Stats
13W - 4L
1,873 SR
Queue Stats
206W - 183L
2,562 MMR
Solo
Discordia
Discordia
Masters
Pilouts
Discordia
Masters
Level 219
God Stats
7W - 7L
1,630 SR
Queue Stats
504W - 480L
2,567 MMR
Solo
Rama
Rama
Diamond I
ShadowwMonarch
Rama
Diamond I
Level 99
God Stats
4W - 1L
1,860 SR
Queue Stats
114W - 83L
2,431 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,699 SR
2,312 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 193
1,698 SR
2,523 MMR
Bacchus
Bacchus
Diamond II
DaRealAce
Bacchus
Diamond II
Level 164
God Stats
2W - 3L
1,705 SR
Queue Stats
270W - 258L
2,367 MMR
Solo
Ishtar
Ishtar
Masters
Hayzer
Ishtar
Masters
Level 187
God Stats
1W - 2L
1,838 SR
Queue Stats
160W - 116L
2,806 MMR
Party 1
Vulcan
Vulcan
Diamond II
JustRanga
Vulcan
Diamond II
Level 95
God Stats
20W - 14L
1,667 SR
Queue Stats
305W - 282L
2,403 MMR
Solo
Bake Kujira
Bake Kujira
Masters
Nika
Bake Kujira
Masters
Level 320
God Stats
9W - 9L
1,663 SR
Queue Stats
742W - 683L
2,680 MMR
Party 1
Loki
Loki
Masters
hoodGank
Loki
Masters
Level 198
God Stats
8W - 9L
1,618 SR
Queue Stats
233W - 218L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 2 / 4
7,587
584
3,235
10,286
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
BiggyDoinks
Cu Chulainn
15
4 / 1 / 1
9,746
750
12,154
15,563
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cerberus
Fr-_-Eriksen
Cerberus
14
2 / 2 / 10
8,146
627
6,597
10,293
6,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Pilouts
Discordia
15
3 / 1 / 5
8,939
688
7,348
5,083
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 1 / 2
9,443
726
12,964
11,657
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KumbhakarnaCamazotzHe BoAresCthulhu

VS

Bans
ArtemisAwilixYu HuangSerqetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaRealAce
Bacchus
11
1 / 2 / 3
6,715
517
6,005
10,089
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Hayzer
Ishtar
10
1 / 8 / 1
6,287
484
8,556
10,863
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Vulcan
JustRanga
Vulcan
12
2 / 4 / 0
6,999
538
6,564
7,564
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Nika
Bake Kujira
12
0 / 4 / 1
6,759
520
9,918
15,127
14,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Loki
14
3 / 3 / 1
7,566
582
3,293
10,442
2,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
2
4
2
W
Cu Chulainn
BiggyDoinks
Cu Chulainn
4
1
1
4.5
L
Bacchus
DaRealAce
Bacchus
1
2
3
1.25
W
Cerberus
Fr-_-Eriksen
Cerberus
2
2
10
3.5
L
Ishtar
Hayzer
Ishtar
1
8
1
0.19
L
Vulcan
JustRanga
Vulcan
2
4
0
0.5
L
Bake Kujira
Nika
Bake Kujira
0
4
1
0.13
W
Discordia
Pilouts
Discordia
3
1
5
5.5
W
10
1
2
11
L
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
34,336
52,882
Taken
54,085
27,704
Mitigated
28,683
23,239
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,235
542
0
5,091
10,286
3,284
0
4,976
5,130
0
55,103
W
Cu Chulainn
BiggyDoinks
Cu Chulainn
12,154
3,866
0
6,170
15,563
11,764
0
9,373
6,190
0
80,479
L
Bacchus
DaRealAce
Bacchus
6,005
552
0
2,013
10,089
7,428
0
4,343
5,618
19,808
0
W
Cerberus
Fr-_-Eriksen
Cerberus
6,597
502
0
4,000
10,293
6,888
149
2,992
7,269
24,445
561
L
Ishtar
Hayzer
Ishtar
8,556
4,432
0
1,581
10,863
2,449
0
2,282
8,541
0
44,567
L
Vulcan
JustRanga
Vulcan
6,564
44
0
1,433
7,564
1,837
0
3,947
3,189
50,328
0
L
Bake Kujira
Nika
Bake Kujira
9,918
5,435
0
4,044
15,127
14,042
0
838
14,289
50,052
0
W
Discordia
Pilouts
Discordia
7,348
283
0
1,480
5,083
1,637
33
2,315
2,581
66,852
2,102
W
12,964
10,507
0
6,498
11,657
4,131
0
2,424
9,225
0
78,902
L
Loki
3,293
613
0
4,324
10,442
2,927
0
1,664
8,704
0
63,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
34,326
559
Minions Killed
399
0
Camps Cleared
0
1,387,624
Distance Traveled
1,430,628
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,587
584
89
7
0
302,985
2
W
Cu Chulainn
9,746
750
141
11
0
272,605
1
L
Bacchus
6,715
517
28
2
0
297,134
3
W
Cerberus
8,146
627
42
3
0
296,895
2
L
Ishtar
6,287
484
80
6
0
252,250
1
L
Vulcan
6,999
538
101
8
0
285,429
2
L
Bake Kujira
6,759
520
89
7
0
285,213
0
W
Discordia
8,939
688
151
12
0
260,148
2
W
Rama
9,443
726
136
10
0
254,991
0
L
Loki
7,566
582
101
8
0
310,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role