Player Matchup

Danzaburou
Danzaburou
Aplexyuhu
Danzaburou
Level 152
God Stats
1W - 0L
1,343 SR
Queue Stats
105W - 99L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Didiogo3103BR
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,765 SR
Queue Stats
20W - 31L
1,386 Elo+
Solo
Charon
Charon
EvaDiaas
Charon
Level 107
God Stats
5W - 2L
1,601 SR
Queue Stats
60W - 63L
1,458 Elo+
Party 1
Thor
Thor
TetasConCrema
Thor
Level 87
God Stats
17W - 14L
1,590 SR
Queue Stats
252W - 258L
1,543 Elo+
Solo
Mulan
Mulan
hikeez
Mulan
Level 67
God Stats
7W - 4L
1,603 SR
Queue Stats
34W - 36L
1,464 Elo+
Party 1
Team Averages
Level 104
1,580 SR
1,460 Elo+

VS

Team Averages
Level 63
1,578 SR
1,508 Elo+
Nu Wa
Nu Wa
CAPIVARA_SUADA
Nu Wa
Level 49
God Stats
17W - 13L
1,580 SR
Queue Stats
107W - 98L
1,512 Elo+
Party 2
Bellona
Bellona
LifesoX
Bellona
Level 61
God Stats
86W - 79L
1,542 SR
Queue Stats
100W - 94L
1,509 Elo+
Solo
Ix Chel
Ix Chel
gartrand
Ix Chel
Level 65
God Stats
0W - 1L
1,817 SR
Queue Stats
52W - 53L
1,481 Elo+
Solo
Chang'e
Chang'e
mikustrawberry
Chang'e
Level 64
God Stats
16W - 24L
1,359 SR
Queue Stats
131W - 151L
1,527 Elo+
Party 2
Sol
Sol
temp-41479926
Sol
Level 74
God Stats
8W - 3L
1,591 SR
Queue Stats
180W - 181L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aplexyuhu
Danzaburou
14
6 / 2 / 2
9,122
652
7,851
9,823
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Didiogo3103BR
Morgan Le Fay
13
4 / 3 / 1
7,839
560
4,972
6,449
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
EvaDiaas
Charon
11
2 / 1 / 5
7,658
547
3,109
9,297
7,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
1 / 3 / 4
7,878
563
5,684
10,581
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
hikeez
Mulan
15
6 / 2 / 1
9,117
651
13,785
10,731
9,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
7,444
532
9,352
5,931
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LifesoX
Bellona
13
1 / 5 / 0
7,589
542
5,362
17,903
15,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
gartrand
Ix Chel
8
2 / 2 / 0
5,990
428
2,225
4,904
1,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 4
7,553
540
7,628
13,154
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 1
6,439
460
5,125
9,823
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
19
Kills
11
11
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aplexyuhu
Danzaburou
6
2
2
3.5
L
3
3
4
1.67
W
Morgan Le Fay
Didiogo3103BR
Morgan Le Fay
4
3
1
1.5
W
Charon
EvaDiaas
Charon
2
1
5
4.5
L
Bellona
LifesoX
Bellona
1
5
0
0.2
W
1
3
4
1
L
Ix Chel
gartrand
Ix Chel
2
2
0
1
W
Mulan
hikeez
Mulan
6
2
1
3.25
L
5
3
4
2.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
29,692
46,881
Taken
51,715
24,419
Mitigated
25,569
13,632
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aplexyuhu
Danzaburou
7,851
5,339
0
4,948
9,823
2,703
1,492
7,058
2,765
0
66,215
L
9,352
1,717
0
670
5,931
1,793
0
2,824
3,107
49,759
0
W
Morgan Le Fay
Didiogo3103BR
Morgan Le Fay
4,972
248
0
1,029
6,449
1,473
228
4,576
1,873
41,679
1,565
W
Charon
EvaDiaas
Charon
3,109
588
0
1,552
9,297
7,539
28
6,112
3,185
22,375
452
L
Bellona
LifesoX
Bellona
5,362
1,917
0
4,524
17,903
15,825
118
0
17,037
0
54,934
W
5,684
1,513
0
655
10,581
3,672
0
4,534
6,047
0
73,968
L
Ix Chel
gartrand
Ix Chel
2,225
415
50
1,430
4,904
1,911
0
892
3,969
6,295
0
W
Mulan
hikeez
Mulan
13,785
1,820
0
5,448
10,731
9,032
769
1,637
9,094
0
66,398
L
7,628
195
1,040
5,061
13,154
3,843
48
3,104
9,966
46,974
0
L
5,125
2,079
0
1,803
9,823
2,197
0
1,132
8,691
36,839
10,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
35,015
464
Minions Killed
350
0
Camps Cleared
0
1,306,444
Distance Traveled
1,180,951
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,122
652
121
9
0
246,471
0
L
Nu Wa
7,444
532
87
6
0
257,394
0
W
Morgan Le Fay
7,839
560
87
6
0
256,670
0
W
Charon
7,658
547
34
2
0
240,557
0
L
Bellona
7,589
542
107
8
0
222,534
0
W
Thor
7,878
563
115
8
0
290,506
0
L
Ix Chel
5,990
428
9
1
0
149,015
0
W
Mulan
9,117
651
107
8
0
272,240
0
L
Chang'e
7,553
540
76
5
0
289,013
0
L
Sol
6,439
460
71
5
0
262,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role