Player Matchup

Jormungandr
Jormungandr
Aquiles_Castro74
Jormungandr
Level 124
God Stats
3W - 1L
1,284 SR
Queue Stats
71W - 74L
1,466 Elo+
Solo
Chaac
Chaac
KidTrunksz
Chaac
Level 156
God Stats
10W - 5L
1,559 SR
Queue Stats
184W - 191L
1,484 Elo+
Solo
Neith
Neith
Living lMasTeR
Neith
Level 157
God Stats
5W - 5L
1,391 SR
Queue Stats
403W - 391L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
Moxx974
Baron Samedi
Level 109
God Stats
10W - 12L
1,498 SR
Queue Stats
670W - 617L
1,577 Elo+
Solo
Hera
Hera
The_MarcDD
Hera
Level 127
God Stats
3W - 4L
1,412 SR
Queue Stats
199W - 203L
1,445 Elo+
Solo
Team Averages
Level 135
1,429 SR
1,478 Elo+

VS

Team Averages
Level 118
1,588 SR
1,523 Elo+
Hun Batz
Hun Batz
DROYDE14
Hun Batz
Level 159
God Stats
9W - 8L
1,630 SR
Queue Stats
224W - 214L
1,546 Elo+
Party 1
Martichoras
Martichoras
Inevitablett77
Martichoras
Level 117
God Stats
5W - 5L
1,657 SR
Queue Stats
373W - 352L
1,543 Elo+
Solo
Ares
Ares
VacantSoul420
Ares
Level 103
God Stats
10W - 15L
1,491 SR
Queue Stats
197W - 192L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
YD-juancho1998
Cu Chulainn
Level 121
God Stats
5W - 7L
1,491 SR
Queue Stats
150W - 127L
1,565 Elo+
Party 1
Raijin
Raijin
bnyxT
Raijin
Level 89
God Stats
6W - 1L
1,673 SR
Queue Stats
140W - 120L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aquiles_Castro74
Jormungandr
15
3 / 0 / 0
9,039
695
6,717
9,023
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
15
8 / 0 / 3
9,009
693
9,838
11,401
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 1 / 6
7,514
578
11,008
9,000
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Moxx974
Baron Samedi
11
1 / 3 / 8
7,064
543
7,160
15,125
8,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 3
8,038
618
7,070
6,856
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DROYDE14
Hun Batz
15
5 / 2 / 0
7,573
583
8,074
14,671
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Martichoras
Inevitablett77
Martichoras
12
0 / 4 / 2
6,384
491
6,424
11,500
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 4 / 3
6,049
465
4,107
13,914
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
YD-juancho1998
Cu Chulainn
12
0 / 3 / 0
6,592
507
5,546
11,267
7,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
bnyxT
Raijin
11
0 / 4 / 3
6,695
515
5,782
7,853
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aquiles_Castro74
Jormungandr
3
0
0
3
L
Hun Batz
DROYDE14
Hun Batz
5
2
0
2.5
L
Martichoras
Inevitablett77
Martichoras
0
4
2
0.25
W
Chaac
8
0
3
9.5
W
2
1
6
5
W
Baron Samedi
Moxx974
Baron Samedi
1
3
8
1.67
W
3
2
3
2.25
L
1
4
3
0.63
L
Cu Chulainn
YD-juancho1998
Cu Chulainn
0
3
0
0
L
Raijin
bnyxT
Raijin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
29,933
51,405
Taken
59,205
25,675
Mitigated
29,809
19,875
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aquiles_Castro74
Jormungandr
6,717
2,928
0
2,586
9,023
6,203
0
0
9,023
63,135
8,177
L
Hun Batz
DROYDE14
Hun Batz
8,074
1,153
0
4,892
14,671
5,204
0
2,857
11,814
0
72,397
L
Martichoras
Inevitablett77
Martichoras
6,424
1,230
0
3,345
11,500
3,855
0
3,508
7,992
0
56,121
W
Chaac
9,838
1,199
0
6,152
11,401
6,115
0
1,717
9,518
0
72,451
W
11,008
2,924
0
2,611
9,000
3,050
0
1,226
7,774
0
56,214
W
Baron Samedi
Moxx974
Baron Samedi
7,160
1,762
2,631
5,067
15,125
8,497
0
3,528
11,511
26,447
0
W
7,070
1,826
0
828
6,856
1,810
18
2,586
3,810
50,404
404
L
4,107
704
0
2,117
13,914
10,828
0
3,946
9,968
12,898
911
L
Cu Chulainn
YD-juancho1998
Cu Chulainn
5,546
849
0
2,780
11,267
7,506
0
6,316
4,951
0
47,348
L
Raijin
bnyxT
Raijin
5,782
384
0
1,675
7,853
2,416
0
3,875
3,978
41,487
301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
33,293
479
Minions Killed
409
0
Camps Cleared
0
1,319,498
Distance Traveled
1,345,413
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,039
695
136
10
0
230,284
0
L
Hun Batz
7,573
583
126
10
0
319,257
0
L
Martichoras
6,384
491
88
7
0
249,453
3
W
Chaac
9,009
693
112
9
0
344,983
0
W
Neith
7,514
578
104
8
0
244,568
2
W
Baron Samedi
7,064
543
26
2
0
230,415
0
W
Hera
8,038
618
101
8
0
269,248
3
L
Ares
6,049
465
22
2
0
250,082
0
L
Cu Chulainn
6,592
507
81
6
0
284,065
2
L
Raijin
6,695
515
92
7
0
242,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role