Player Matchup

Ao Kuang
Ao Kuang
MÍR0
Ao Kuang
Level 128
God Stats
0W - 3L
1,286 SR
Queue Stats
181W - 164L
1,617 Elo+
Solo
Mulan
Mulan
PapiiiGringo
Mulan
Level 170
God Stats
5W - 6L
1,533 SR
Queue Stats
606W - 609L
1,497 Elo+
Solo
Surtr
Surtr
ProbablyClamped
Surtr
Level 128
God Stats
7W - 5L
1,644 SR
Queue Stats
544W - 509L
1,582 Elo+
Solo
Hel
Hel
SweetGame
Hel
Level 157
God Stats
2W - 8L
1,220 SR
Queue Stats
663W - 740L
1,411 Elo+
Solo
Izanami
Izanami
levisquad
Izanami
Level 130
God Stats
0W - 2L
1,249 SR
Queue Stats
384W - 393L
1,519 Elo+
Solo
Team Averages
Level 143
1,386 SR
1,525 Elo+

VS

Team Averages
Level 130
1,545 SR
1,583 Elo+
Artemis
Artemis
MidniteDlite387
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 121L
1,530 Elo+
Solo
Xing Tian
Xing Tian
Plumpa_Troll
Xing Tian
Level 141
God Stats
2W - 0L
1,689 SR
Queue Stats
128W - 130L
1,570 Elo+
Solo
Chronos
Chronos
QuebecVictor
Chronos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,737 Elo+
Solo
Charon
Charon
Robo_Gamer17
Charon
Level 170
God Stats
3W - 0L
1,418 SR
Queue Stats
230W - 137L
1,539 Elo+
Party 1
Hel
Hel
Wisetell
Hel
Level 125
God Stats
8W - 1L
1,616 SR
Queue Stats
281W - 162L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MÍR0
Ao Kuang
12
0 / 5 / 5
6,559
656
7,109
13,948
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 4
6,744
674
6,321
19,425
14,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 4
6,981
698
12,259
22,206
14,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 3
7,494
749
4,157
10,004
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
levisquad
Izanami
13
1 / 6 / 3
7,125
713
7,546
12,029
4,823
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 12
9,577
958
24,645
10,015
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Plumpa_Troll
Xing Tian
16
6 / 1 / 14
10,041
1,004
13,290
18,086
21,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
QuebecVictor
Chronos
14
2 / 1 / 15
8,598
860
11,019
8,804
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
14
4 / 1 / 14
9,532
953
11,331
11,500
12,292
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 14
10,063
1,006
7,083
7,841
4,983
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
5
Kills
23
23
Deaths
5
19
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Ao Kuang
MÍR0
Ao Kuang
0
5
5
0.5
L
1
4
4
0.75
W
Xing Tian
Plumpa_Troll
Xing Tian
6
1
14
13
L
1
4
4
0.75
W
Chronos
QuebecVictor
Chronos
2
1
15
9.5
W
Charon
4
1
14
11
L
2
4
3
0.88
W
4
1
14
11
L
Izanami
levisquad
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
67,368
77,612
Taken
56,246
50,201
Mitigated
48,170
32,282
Healing
31,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,645
8,866
106
349
10,015
4,850
1,981
2,875
6,858
0
43,114
L
Ao Kuang
MÍR0
Ao Kuang
7,109
1,846
770
2,716
13,948
11,941
0
6,894
7,054
8,052
235
L
6,321
133
139
5,398
19,425
14,045
0
10,711
8,714
0
15,009
W
Xing Tian
Plumpa_Troll
Xing Tian
13,290
531
28
1,474
18,086
21,453
755
2,631
15,238
21,422
1,834
L
12,259
2,853
549
7,104
22,206
14,706
0
10,744
11,462
1,520
18,189
W
Chronos
QuebecVictor
Chronos
11,019
4,044
887
927
8,804
4,592
2,917
2,481
6,200
26,793
949
W
Charon
11,331
895
2,429
2,810
11,500
12,292
795
1,887
9,498
25,233
0
L
4,157
155
8,641
4,250
10,004
4,686
0
6,333
3,671
9,193
0
W
7,083
58
18,422
4,073
7,841
4,983
449
1,761
5,567
25,392
0
L
Izanami
levisquad
Izanami
7,546
3,997
1,373
1,342
12,029
4,823
0
7,239
4,790
0
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
47,811
71
Minions Killed
157
0
Camps Cleared
0
904,569
Distance Traveled
966,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,577
958
48
5
0
171,662
0
L
Ao Kuang
6,559
656
6
1
0
190,891
0
L
Mulan
6,744
674
6
1
0
188,528
0
W
Xing Tian
10,041
1,004
12
1
0
193,831
0
L
Surtr
6,981
698
24
2
0
198,803
0
W
Chronos
8,598
860
40
4
0
197,311
0
W
Charon
9,532
953
13
1
0
187,737
0
L
Hel
7,494
749
6
1
0
190,345
0
W
Hel
10,063
1,006
44
4
0
216,330
0
L
Izanami
7,125
713
29
3
0
136,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role