Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BroMan510
Ix Chel
Level 145
God Stats
10W - 7L
1,632 SR
Queue Stats
246W - 204L
1,531 Elo+
Solo
Khepri
Khepri
MASHOGA
Khepri
Level 162
God Stats
0W - 3L
1,550 SR
Queue Stats
145W - 137L
1,559 Elo+
Solo
Thanatos
Thanatos
alanlegar
Thanatos
Level 111
God Stats
0W - 1L
1,164 SR
Queue Stats
58W - 62L
1,543 Elo+
Solo
Charybdis
Charybdis
youalmostgotme_
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,501 Elo+
Solo
Team Averages
Level 129
1,469 SR
1,527 Elo+

VS

Team Averages
Level 147
1,579 SR
1,543 Elo+
The Morrigan
The Morrigan
AlKuang
The Morrigan
Level 183
God Stats
4W - 1L
1,416 SR
Queue Stats
136W - 122L
1,563 Elo+
Party 1
Awilix
Awilix
LordStabbington
Awilix
Level 121
God Stats
23W - 18L
1,583 SR
Queue Stats
227W - 212L
1,479 Elo+
Party 1
Cernunnos
Cernunnos
Revenant360
Cernunnos
Level 144
God Stats
17W - 12L
1,604 SR
Queue Stats
296W - 299L
1,516 Elo+
Solo
Geb
Geb
VVGSVVGH
Geb
Level 159
God Stats
2W - 0L
1,692 SR
Queue Stats
66W - 50L
1,588 Elo+
Solo
Thoth
Thoth
joeyyyy
Thoth
Level 126
God Stats
6W - 4L
1,598 SR
Queue Stats
155W - 117L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
6 / 4 / 2
8,717
671
8,969
17,021
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ix Chel
BroMan510
Ix Chel
13
4 / 4 / 3
7,656
589
7,893
8,427
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
MASHOGA
Khepri
10
1 / 4 / 3
6,402
492
3,090
10,438
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
alanlegar
Thanatos
11
3 / 5 / 5
6,738
518
4,539
12,434
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
youalmostgotme_
Charybdis
11
0 / 8 / 3
6,066
467
2,536
13,925
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlKuang
The Morrigan
12
3 / 7 / 2
7,732
595
6,615
10,127
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 7
7,762
597
8,135
8,904
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
Revenant360
Cernunnos
15
11 / 2 / 5
9,140
703
15,001
5,714
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 14
8,177
629
8,081
10,249
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
joeyyyy
Thoth
13
5 / 4 / 1
8,037
618
5,767
5,984
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
14
Kills
25
25
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
4
2
1.75
W
The Morrigan
AlKuang
The Morrigan
3
7
2
0.57
L
Ix Chel
BroMan510
Ix Chel
4
4
3
1.38
W
4
0
7
7.5
L
Khepri
MASHOGA
Khepri
1
4
3
0.63
W
Cernunnos
Revenant360
Cernunnos
11
2
5
6.75
W
2
1
14
9
L
Thanatos
alanlegar
Thanatos
3
5
5
1.1
W
Thoth
joeyyyy
Thoth
5
4
1
1.38
L
Charybdis
youalmostgotme_
Charybdis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
43,599
62,245
Taken
40,978
25,958
Mitigated
17,718
20,859
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,969
375
0
7,474
17,021
6,228
0
5,722
10,541
59,588
2,869
W
The Morrigan
AlKuang
The Morrigan
6,615
788
0
1,964
10,127
2,508
0
6,302
3,206
44,387
568
L
Ix Chel
BroMan510
Ix Chel
7,893
781
1,117
1,958
8,427
2,350
0
4,374
3,741
45,412
0
W
8,135
2,884
0
2,001
8,904
2,813
1
2,190
6,710
0
46,005
L
Khepri
MASHOGA
Khepri
3,090
597
0
1,826
10,438
7,967
0
2,972
7,392
10,118
875
W
Cernunnos
Revenant360
Cernunnos
15,001
8,202
0
2,894
5,714
1,946
508
2,142
3,526
0
68,840
W
8,081
1,082
0
2,857
10,249
8,825
0
4,121
6,088
29,541
2,394
L
Thanatos
alanlegar
Thanatos
4,539
1,535
0
5,285
12,434
4,761
0
2,470
9,806
0
37,454
W
Thoth
joeyyyy
Thoth
5,767
270
0
255
5,984
1,626
0
4,215
1,747
49,594
0
L
Charybdis
youalmostgotme_
Charybdis
2,536
1,084
0
3,199
13,925
4,652
0
2,927
10,977
0
41,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
40,848
409
Minions Killed
396
0
Camps Cleared
0
1,246,242
Distance Traveled
1,345,963
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,717
671
170
13
0
244,221
2
W
The Morrigan
7,732
595
97
7
0
223,732
0
L
Ix Chel
7,656
589
94
7
0
241,737
0
W
Awilix
7,762
597
69
5
0
324,688
0
L
Khepri
6,402
492
11
1
0
251,946
2
W
Cernunnos
9,140
703
104
8
0
257,758
2
W
Geb
8,177
629
29
2
0
277,716
4
L
Thanatos
6,738
518
60
5
0
277,158
2
W
Thoth
8,037
618
97
7
0
262,069
1
L
Charybdis
6,066
467
74
6
0
231,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role