Player Matchup

Horus
Horus
Goopay
Horus
Level 156
God Stats
1W - 3L
1,462 SR
Queue Stats
96W - 87L
1,516 Elo+
Party 1
Sobek
Sobek
Rhettribution-
Sobek
Level 120
God Stats
1W - 3L
1,480 SR
Queue Stats
163W - 134L
1,580 Elo+
Solo
Kali
Kali
Stacko
Kali
Level 154
God Stats
0W - 2L
1,286 SR
Queue Stats
146W - 153L
1,511 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TaTTooED ReXX
Maman Brigitte
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 212L
1,561 Elo+
Solo
Chiron
Chiron
xxMikexx8090
Chiron
Level 108
God Stats
0W - 3L
1,149 SR
Queue Stats
100W - 94L
1,558 Elo+
Solo
Team Averages
Level 138
1,375 SR
1,545 Elo+

VS

Team Averages
Level 130
1,532 SR
1,547 Elo+
Kuzenbo
Kuzenbo
CLN Darkness
Kuzenbo
Level 86
God Stats
1W - 0L
1,290 SR
Queue Stats
22W - 19L
1,597 Elo+
Solo
Chang'e
Chang'e
RockmasterJ
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Treehuggr_
Morgan Le Fay
Level 154
God Stats
9W - 6L
1,584 SR
Queue Stats
385W - 396L
1,554 Elo+
Solo
Neith
Neith
Zoidiux
Neith
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,509 Elo+
Party 2
Shiva
Shiva
kwotaq
Shiva
Level 158
God Stats
5W - 0L
1,784 SR
Queue Stats
248W - 191L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Goopay
Horus
16
4 / 5 / 7
10,075
720
8,489
18,197
19,030
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 10
9,582
684
15,208
19,158
23,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Stacko
Kali
14
0 / 6 / 8
8,125
580
7,365
15,196
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
TaTTooED ReXX
Maman Brigitte
17
3 / 3 / 10
9,628
688
8,279
11,055
4,998
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chiron
19
5 / 2 / 6
11,009
786
17,892
15,577
6,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CLN Darkness
Kuzenbo
18
2 / 2 / 14
10,916
780
10,819
20,678
29,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
RockmasterJ
Chang'e
15
0 / 4 / 12
9,017
644
9,535
13,368
6,897
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Treehuggr_
Morgan Le Fay
16
5 / 3 / 9
10,242
732
22,009
9,753
5,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zoidiux
Neith
16
4 / 2 / 11
9,836
703
11,365
10,938
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
kwotaq
Shiva
18
8 / 5 / 5
10,627
759
16,820
18,343
14,633
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
15
Kills
19
19
Deaths
16
41
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CLN Darkness
Kuzenbo
2
2
14
4.5
L
Horus
Goopay
Horus
4
5
7
1.5
L
3
3
10
2.67
W
Chang'e
RockmasterJ
Chang'e
0
4
12
1.5
L
Kali
Stacko
Kali
0
6
8
0.67
L
Maman Brigitte
TaTTooED ReXX
Maman Brigitte
3
3
10
2.67
W
Morgan Le Fay
Treehuggr_
Morgan Le Fay
5
3
9
3.17
W
Neith
Zoidiux
Neith
4
2
11
4.75
W
Shiva
kwotaq
Shiva
8
5
5
2.1
L
Chiron
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,233
Damage
70,548
79,183
Taken
73,080
63,308
Mitigated
62,814
30,275
Healing
34,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CLN Darkness
Kuzenbo
10,819
3,232
4,232
5,071
20,678
29,720
74
5,950
14,364
31,306
2,161
L
Horus
Goopay
Horus
8,489
2,722
3,168
5,402
18,197
19,030
0
7,247
10,950
0
14,569
L
15,208
245
2,486
5,345
19,158
23,403
34
10,920
8,238
29,013
853
W
Chang'e
RockmasterJ
Chang'e
9,535
1,059
13,150
4,969
13,368
6,897
519
4,259
9,027
23,650
206
L
Kali
Stacko
Kali
7,365
1,959
115
2,914
15,196
8,930
0
8,068
7,128
0
12,722
L
Maman Brigitte
TaTTooED ReXX
Maman Brigitte
8,279
239
1,086
1,501
11,055
4,998
0
6,316
4,739
16,056
444
W
Morgan Le Fay
Treehuggr_
Morgan Le Fay
22,009
3,019
328
980
9,753
5,933
799
3,493
6,133
33,152
1,272
W
Neith
Zoidiux
Neith
11,365
2,550
656
2,298
10,938
5,631
1,375
3,959
6,900
0
23,409
W
Shiva
kwotaq
Shiva
16,820
1,949
2,026
1,229
18,343
14,633
43
4,837
13,288
1,550
20,990
L
Chiron
17,892
3,731
1,830
6,428
15,577
6,947
41
9,321
6,256
0
64,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
50,638
173
Minions Killed
144
0
Camps Cleared
0
1,189,036
Distance Traveled
1,273,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,916
780
33
2
0
283,685
0
L
Horus
10,075
720
8
1
0
234,301
0
L
Sobek
9,582
684
25
2
0
253,142
0
W
Chang'e
9,017
644
32
2
0
242,028
0
L
Kali
8,125
580
16
1
0
187,789
0
L
Maman Brigitte
9,628
688
19
1
0
267,288
0
W
Morgan Le Fay
10,242
732
25
2
0
266,394
0
W
Neith
9,836
703
39
3
0
231,394
0
W
Shiva
10,627
759
15
1
0
249,747
0
L
Chiron
11,009
786
105
8
0
246,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role