Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Kosh3rDill
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 108L
1,561 Elo+
Party 1
Ganesha
Ganesha
SkillfulGiant
Ganesha
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,545 Elo+
Party 1
Discordia
Discordia
UsaRubber
Discordia
Level 136
God Stats
28W - 23L
1,533 SR
Queue Stats
587W - 595L
1,419 Elo+
Solo
Cthulhu
Cthulhu
blueyelid
Cthulhu
Level 158
God Stats
5W - 3L
1,537 SR
Queue Stats
170W - 150L
1,534 Elo+
Party 1
Team Averages
Level 136
1,514 SR
1,512 Elo+

VS

Team Averages
Level 129
1,605 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ValknotJustice
Erlang Shen
Level 85
God Stats
1W - 2L
1,850 SR
Queue Stats
355W - 346L
1,486 Elo+
Solo
Nike
Nike
YoungJunior27
Nike
Level 127
God Stats
1W - 1L
1,672 SR
Queue Stats
84W - 85L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 1 / 3
5,880
1,176
2,561
5,275
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

He Bo
10
1 / 3 / 2
5,743
1,149
2,637
4,055
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
10
0 / 0 / 5
6,019
1,204
2,257
5,332
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
UsaRubber
Discordia
10
1 / 1 / 3
5,788
1,158
2,871
1,651
642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
blueyelid
Cthulhu
10
1 / 2 / 4
5,915
1,183
5,431
5,667
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 6
5,702
1,140
3,200
4,349
3,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heimdallr
 
Heimdallr
11
2 / 2 / 2
5,492
1,098
3,451
4,392
1,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
 
Jormungandr
10
1 / 2 / 5
5,306
1,061
3,883
5,048
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
ValknotJustice
Erlang Shen
11
3 / 2 / 3
5,582
1,116
3,848
5,059
5,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
4,268
854
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
5
Kills
7
7
Deaths
6
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
3
3.5
L
Yemoja
 
Yemoja
1
0
6
4
L
Heimdallr
 
Heimdallr
2
2
2
1.5
L
Jormungandr
 
Jormungandr
1
2
5
1.75
W
He Bo
1
3
2
0.67
W
Ganesha
0
0
5
2.5
W
Discordia
UsaRubber
Discordia
1
1
3
2.5
L
Erlang Shen
ValknotJustice
Erlang Shen
3
2
3
2.25
L
0
0
0
0
W
Cthulhu
blueyelid
Cthulhu
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
14,382
21,980
Taken
18,848
16,883
Mitigated
13,922
9,991
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,561
378
2,781
2,927
5,275
4,138
463
2,145
3,130
6,607
184
L
Yemoja
 
Yemoja
3,200
601
3,280
1,887
4,349
3,033
0
3,457
740
6,997
0
L
Heimdallr
 
Heimdallr
3,451
1,507
0
0
4,392
1,517
0
3,977
345
0
9,061
L
Jormungandr
 
Jormungandr
3,883
792
914
924
5,048
3,910
0
3,470
1,429
10,841
192
W
He Bo
2,637
366
0
420
4,055
1,667
213
931
3,124
7,046
0
W
Ganesha
2,257
222
406
1,070
5,332
5,045
241
1,608
3,724
2,741
0
W
Discordia
UsaRubber
Discordia
2,871
192
0
0
1,651
642
168
338
1,313
9,695
701
L
Erlang Shen
ValknotJustice
Erlang Shen
3,848
1,266
0
879
5,059
5,462
0
3,739
1,250
0
5,759
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
blueyelid
Cthulhu
5,431
406
1,306
1,081
5,667
5,391
132
2,004
3,663
12,741
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
26,350
57
Minions Killed
35
0
Camps Cleared
0
522,427
Distance Traveled
364,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,880
1,176
18
4
0
106,186
0
L
Yemoja
5,702
1,140
7
1
0
98,260
0
L
Heimdallr
5,492
1,098
11
2
0
77,646
0
L
Jormungandr
5,306
1,061
10
2
0
95,017
0
W
He Bo
5,743
1,149
13
3
0
99,079
0
W
Ganesha
6,019
1,204
1
0
0
131,516
0
W
Discordia
5,788
1,158
16
3
0
88,822
0
L
Erlang Shen
5,582
1,116
7
1
0
93,956
0
L
Nike
4,268
854
0
0
0
0
0
W
Cthulhu
5,915
1,183
9
2
0
96,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role