Player Matchup

Athena
Athena
 
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Braverose
Pele
Level 32
God Stats
4W - 12L
1,500 SR
Queue Stats
43W - 56L
1,398 Elo+
Solo
Nut
Nut
CremeDeLaFem
Nut
Level 45
God Stats
12W - 24L
1,333 SR
Queue Stats
79W - 106L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Eyeluh
Kukulkan
Level 65
God Stats
23W - 22L
1,496 SR
Queue Stats
360W - 357L
1,429 Elo+
Solo
Osiris
Osiris
animefan69729
Osiris
Level 124
God Stats
0W - 2L
1,181 SR
Queue Stats
24W - 28L
1,510 Elo+
Solo
Team Averages
Level 63
1,402 SR
1,445 Elo+

VS

Team Averages
Level 106
1,498 SR
1,400 Elo+
Mulan
Mulan
AkaashSSJBLU
Mulan
Level 102
God Stats
4W - 1L
1,321 SR
Queue Stats
202W - 174L
1,377 Elo+
Solo
Janus
Janus
AquA-G7iTcH
Janus
Level 128
God Stats
9W - 7L
1,701 SR
Queue Stats
205W - 190L
1,408 Elo+
Solo
Sobek
Sobek
Berack 0bama
Sobek
Level 87
God Stats
14W - 3L
1,734 SR
Queue Stats
169W - 167L
1,359 Elo+
Solo
Artemis
Artemis
KingOfTheSkies44
Artemis
Level 61
God Stats
11W - 17L
1,201 SR
Queue Stats
244W - 268L
1,400 Elo+
Solo
Pele
Pele
Sh00terMcStabin
Pele
Level 153
God Stats
5W - 5L
1,533 SR
Queue Stats
189W - 189L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 2
5,004
556
2,168
8,315
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
9
2 / 4 / 0
5,068
563
3,764
8,750
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 2 / 0
5,732
637
4,494
7,978
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Eyeluh
Kukulkan
6
0 / 2 / 0
4,160
462
1,478
2,856
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 2 / 0
6,322
702
6,496
9,290
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,023
669
5,091
9,792
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 3 / 4
5,277
586
4,130
3,797
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 2
5,524
614
2,010
6,552
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 1 / 5
5,030
559
5,563
4,733
1,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
6 / 0 / 2
5,865
652
4,877
6,564
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
9
Kills
14
14
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
2
0.25
W
2
3
2
1
W
2
3
4
1.33
W
3
2
2
2
L
Pele
2
4
0
0.5
L
4
2
0
2
L
Kukulkan
Eyeluh
Kukulkan
0
2
0
0
W
1
1
5
3.5
W
6
0
2
7
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
21,671
37,189
Taken
31,438
20,041
Mitigated
13,114
9,244
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,168
544
0
828
8,315
5,955
0
1,831
6,436
11,987
0
W
5,091
1,204
0
2,166
9,792
4,417
0
0
9,792
0
38,115
W
4,130
689
0
375
3,797
1,028
0
398
3,399
28,118
0
W
2,010
311
177
3,717
6,552
4,316
0
1,235
5,317
16,313
1,283
L
Pele
3,764
810
0
2,206
8,750
2,847
0
1,817
6,707
0
32,355
L
4,494
2,345
0
3,382
7,978
2,400
47
707
7,271
0
38,140
L
Kukulkan
Eyeluh
Kukulkan
1,478
180
0
815
2,856
729
0
1,203
1,431
15,350
0
W
5,563
2,272
0
1,537
4,733
1,189
0
711
4,022
0
26,304
W
4,877
1,167
174
2,377
6,564
2,164
0
1,302
5,262
0
31,814
L
6,496
2,162
0
2,013
9,290
8,110
0
0
9,290
0
43,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
27,719
212
Minions Killed
245
0
Camps Cleared
0
844,835
Distance Traveled
880,895
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,004
556
21
2
0
198,905
0
W
Mulan
6,023
669
74
8
0
164,416
0
W
Janus
5,277
586
49
5
0
165,415
2
W
Sobek
5,524
614
26
3
0
172,102
0
L
Pele
5,068
563
46
5
0
206,652
0
L
Nut
5,732
637
46
5
0
167,495
0
L
Kukulkan
4,160
462
31
3
0
116,937
0
W
Artemis
5,030
559
41
5
0
163,555
4
W
Pele
5,865
652
55
6
0
215,407
0
L
Osiris
6,322
702
68
8
0
154,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role