Player Matchup

Horus
Horus
Coolcat33333
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,422 Elo+
Party 2
Ix Chel
Ix Chel
DemonKote
Ix Chel
Level 148
God Stats
14W - 6L
1,704 SR
Queue Stats
302W - 282L
1,457 Elo+
Solo
Ymir
Ymir
ImpPoster
Ymir
Level 47
God Stats
4W - 1L
1,874 SR
Queue Stats
57W - 55L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
Mar1ahSavge
Danzaburou
Level 109
God Stats
12W - 14L
1,510 SR
Queue Stats
109W - 130L
1,456 Elo+
Party 3
Ao Kuang
Ao Kuang
u243314134513
Ao Kuang
Level 129
God Stats
3W - 1L
1,610 SR
Queue Stats
103W - 120L
1,447 Elo+
Party 3
Team Averages
Level 108
1,639 SR
1,444 Elo+

VS

Team Averages
Level 97
1,554 SR
1,473 Elo+
Cerberus
Cerberus
FearlessGhost5
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
593W - 604L
1,409 Elo+
Solo
Freya
Freya
Granjefe93
Freya
Level 81
God Stats
13W - 10L
1,729 SR
Queue Stats
89W - 93L
1,456 Elo+
Party 1
Pele
Pele
SirRocko_KickTv
Pele
Level 109
God Stats
24W - 21L
1,514 SR
Queue Stats
139W - 135L
1,472 Elo+
Party 1
Hercules
Hercules
SlipperySoap0o0
Hercules
Level 78
God Stats
3W - 1L
1,539 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo
Xbalanque
Xbalanque
suzume8020
Xbalanque
Level 110
God Stats
22W - 18L
1,487 SR
Queue Stats
251W - 270L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,764
576
3,192
4,751
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ix Chel
DemonKote
Ix Chel
11
2 / 1 / 4
6,346
635
4,222
4,887
1,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
9
2 / 0 / 3
5,799
580
5,277
4,747
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
Mar1ahSavge
Danzaburou
9
0 / 0 / 1
5,470
547
3,462
3,457
894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
u243314134513
Ao Kuang
12
4 / 1 / 1
6,317
632
3,868
8,167
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 0
4,778
478
1,877
8,943
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
10
1 / 5 / 1
5,737
574
3,230
7,838
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
5,492
549
3,750
8,092
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
9
1 / 2 / 0
5,024
502
2,059
6,896
4,763
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
suzume8020
Xbalanque
1
0 / 0 / 0
1,854
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Ix Chel
DemonKote
Ix Chel
2
1
4
4
L
Cerberus
0
1
0
0
L
Freya
1
5
1
0.3
W
Ymir
2
0
3
3.5
W
Danzaburou
Mar1ahSavge
Danzaburou
0
0
1
0.5
L
1
1
1
1.5
L
Hercules
1
2
0
0.5
L
Xbalanque
suzume8020
Xbalanque
0
0
0
0
W
Ao Kuang
u243314134513
Ao Kuang
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,021
Damage
10,916
26,009
Taken
31,769
9,936
Mitigated
13,969
8,187
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,192
1,796
0
716
4,751
1,700
180
0
4,751
0
27,936
W
Ix Chel
DemonKote
Ix Chel
4,222
509
319
2,250
4,887
1,275
0
915
3,768
33,855
1,891
L
Cerberus
1,877
16
544
3,393
8,943
4,573
0
1,987
6,956
20,933
486
L
Freya
3,230
1,228
84
2,352
7,838
2,420
0
5,893
1,945
24,802
1,664
W
Ymir
5,277
1,155
0
2,078
4,747
3,086
0
1,464
3,189
15,373
0
W
Danzaburou
Mar1ahSavge
Danzaburou
3,462
2,187
0
1,602
3,457
894
545
1,238
2,219
0
37,698
L
3,750
867
0
3,022
8,092
2,213
0
4,243
3,849
0
33,910
L
Hercules
2,059
281
0
3,067
6,896
4,763
0
1,055
5,841
0
19,566
L
Xbalanque
suzume8020
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
u243314134513
Ao Kuang
3,868
1,030
0
1,222
8,167
2,981
0
829
7,210
43,518
3,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
22,885
288
Minions Killed
203
0
Camps Cleared
0
942,848
Distance Traveled
766,541
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,764
576
55
6
0
177,571
0
W
Ix Chel
6,346
635
67
7
0
194,693
1
L
Cerberus
4,778
478
40
4
0
200,243
4
L
Freya
5,737
574
67
7
0
177,238
0
W
Ymir
5,799
580
16
2
0
197,835
4
W
Danzaburou
5,470
547
64
6
0
162,933
2
L
Pele
5,492
549
60
6
0
224,754
0
L
Hercules
5,024
502
36
4
0
164,306
0
L
Xbalanque
1,854
185
0
0
0
0
0
W
Ao Kuang
6,317
632
86
9
0
209,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role